50 Quotes About Writing

Well, we’ve already had fifty quotes about fiction in general so today it’s time for another fifty quotes, this time providing advice, encouragement and general reflections on the process of writing. So without further ado…

  1. ‘I love deadlines. I love the whooshing noise they make as they go by.’ — Douglas Adams
  2. ‘There is no greater agony than bearing an untold story inside you.’ — Maya Angelou
  3. ‘There is nothing to writing. All you do is sit down at a typewriter and bleed.’ — Ernest Hemingway
  4. ‘Writing is easy. All you have to do is cross out the wrong words.’ — Mark Twain
  5. ‘If you don’t have time to read, you don’t have the time (or the tools) to write. Simple as that.’ — Stephen King
  6. ‘It’s hell writing and it’s hell not writing. The only tolerable state is having just written.’ — Robert Hass
  7. ‘We write to taste life twice, in the moment and in retrospect.’ — Anaïs Nin
  8. ‘Writing is an exploration. You start from nothing and learn as you go.’ — E.L. Doctorow
  9. ‘A writer, I think, is someone who pays attention to the world.’ — Susan Sontag
  10. ‘You have to write the book that wants to be written. And if the book will be too difficult for grown-ups, then you write it for children.’ — Madeleine L’Engle
  11. ‘If a story is in you it has got to come out.’ — William Faulkner
  12. ‘You never have to change anything you got up in the middle of the night to write.’ — Saul Bellow
  13. ‘I’m not a very good writer but I’m an excellent rewriter.’ — James Michener
  14. ‘You only learn to be a better writer by actually writing.’ — Doris Lessing
  15. ‘It is a very cool thing to be a writer.’ — Bryan Hutchinson
  16. ‘You must stay drunk on writing so reality cannot destroy you.’ — Ray Bradburry
  17. ‘If there’s a book that you want to read, but it hasn’t been written yet, then you must write it.’ – Toni Morrison
  18. ‘Start writing, no matter what. The water does not flow until the faucet is turned on.’ — Louis L’Amour
  19. ‘Substitute “damn” every time you’re inclined to write “very”; your editor will delete it and the writing will be just as it should be.’ — Mark Twain
  20. ‘The only writer to whom you should compare yourself is the writer you were yesterday.’ — David Schlosser
  21. ‘Step into a scene and let it drip from your fingertips.’ — M.J. Bush
  22. ‘Growing up is highly overrrated. Just be an author.’ — Neil Gaiman
  23. ‘Be ruthless about protecting writing days, i.e., do not cave in to endless requests to have “essential” and “long overdue” meetings on those days.’ — J.K. Rowling
  24. ‘What doesn’t kill us gives us something to write about.’ — Julie Wright
  25. ‘There are three rules for writing a novel. Unfortunately, no one knows what they are.’ — W. Somerset Maugham
  26. ‘When asked “how do you write?” I invariably answer “one word at a time.”‘ — Stephen King
  27. ‘Writing, to me, is simply thinking through my fingers.’ — Isaac Asimov
  28. ‘Writing is show business for shy people.’ — Lee Child
  29. ‘It is perfectly okay to write garbage –as long as you edit brilliantly.’ — C.J. Cherryh
  30. ‘If you’re writing stuff, you’re a writer. If you’re not writing stuff, you’re not a writer. If you publish ten thousand best sellers, all of which get made into films, then stop writing, you’re no longer a writer… Similarly, if you are writing with any kind of regularity, you are a real writer. You might be a professional or only an amateur, but you are a writer. Really.’ — A. Ferguson
  31. ‘If you want to change the world, pick up your pen and write.’ — Martin Luther
  32. ‘Write about what really interests you, whether it is real things or imaginary things, and nothing else.’ — C.S. Lewis
  33. ‘Fill your paper with the breathings of your heart.’ — William Wordsworth
  34. ‘Imagination is like a muscle. I found out that the more I wrote, the bigger it got.’ — Philip José Farmer
  35. ‘I write to find out what I’m talking about.’ — Edward Albee
  36. ‘Throw up into your typewriter every morning. Clean up every noon.’ — Raymond Chandler
  37. ‘You should write because you love the shape of stories and sentences and the creation of different words on a page. Writing comes from reading, and reading is the finest teacher of how to write.’ — Annie Proulx
  38. ‘Don’t be a writer. Be writing.’ — William Faulkner
  39. ‘Writing is like giving yourself homework, really hard homework, every day, for the rest of your life. You want glamorous? Throw glitter at the computer screen.’ — Katrina Monroe
  40. ‘Write what disturbs you, what you fear, what you have not been willing to speak about. Be willing to be split open.’ — Natalie Goldberg
  41. ‘To write well, express yourself like the common people, but think like a wise man.’ — Aristotle
  42. ‘You can make anything by writing.’ — C.S. Lewis
  43. ‘I write to give myself strength. I write to be the characters that I am not. I write to explore all the things I’m afraid of.’ — Joss Whedon
  44. ‘I need solitude for my writing; not “like a hermit” — that wouldn’t be enough — but like a dead man.’ — Franz Kafka
  45. ‘Writers don’t make any money at all. We make about a dollar. It is terrible. But then again we don’t work either. We sit around in our underwear until noon then go downstairs and make coffee, fry some eggs, read the paper, read part of a book, smell the book, wonder if perhaps we ourselves should work on our book, smell the book again, throw the book across the room because we are quite jealous that any other person wrote a book, feel terribly guilty about throwing the schmuck’s book across the room because we secretly wonder if God in heaven noticed our evil jealousy, or worse, our laziness. We then lie across the couch facedown and mumble to God to forgive us because we are secretly afraid He is going to dry up all our words because we envied another man’s stupid words. And for this, as I said, we are paid a dollar. We are worth so much more.’ — Donald Miller
  46. ‘Some writers enjoy writing, I am told. Not me. I enjoy having written.’ — George R.R. Martin
  47. ‘A word after a word after a word is power.’ — Margaret Atwood
  48. ‘A writer is someone for whom writing is more difficult than it is for other people.’ — Thomas Mann
  49. ‘Writing is thinking. To write well is to think clearly. That’s why it’s so hard.’ — David McCullough
  50. ‘Serious writers write, inspired or not. Over time they discover that routine is a better friend than inspiration.’ — Ralph Keyes

Thanks for taking the time to read this post. Be sure to leave us a wee comment if you enjoyed it and don’t forget to ‘like’ this post and follow us so you never miss another post. You can also follow Penstricken on Twitter and like Penstricken on Facebook, if that’s what inverts your commas.

Until next time!

ARE YOU AN AUTHOR?

I’m looking for authors (especially, but not limited to, new and/or indie authors) whose work I can feature here on Penstricken over the coming year. It will simply take the form of a quick Q&A about yourself and your work via private message or e-mail and, of course, a link to where we can all get a copy of your work.

I’m open to interviewing authors of almost any kind of story, provided your work is complete, original and of course, fictional. I will not consider individual short stories/micro-fictions, however I am happy to feature published anthologies or entire blog-sites of micro-fiction, provided you are the sole author.

If you’re interested, or want to know more, be to sure to drop us an e-mail or message us on Facebook/Twitter.

Should You Use Profanity in Your Story?

I’ve been reading Tom Hanks’ Uncommon Type: Some Stories. It’s not really my intention to review it here today (not least of all because I haven’t read it all yet), but I will say I’ve been pleasantly surprised by the quality of his writing. It doesn’t read like an actor trying to make a few extra quid by writing a book. It reads like something written by a professional author who knows a thing or two about writing quality stories. In short, I’m enjoying it. But something else about it surprised me: the language. There’s a lot of profanity in there and for some reason, I expected Tom Hanks’ work to be a little bit more family friendly. Don’t ask me why. Maybe it’s just because I’m hearing it in Woody the Cowboy’s voice.

Anyway, this all got me thinking about the use of profanity in fiction. We authors walk a fine line between realism and rudeness, especially when it comes to writing dialogue. Where do you draw the line?

Well… it depends.

The first and most obvious thing is to consider your audience and what they expect from your story. Certain audiences tend to go for certain genres, and as such, the level of profanity in your work will often be largely dependent on your genre. If you have a real aversion to using any profanity whatsoever in your writing, the simplest way around this is to stick to those genres which tend to have less profanity in them. Alternatively, you can always sit down and watch the soaps for inspiration. Really, I’m serious. Emmerdale, Eastenders and Coronation Street are simply chock full of characters having heated arguments about adultery, betrayal, crime and all sorts of other grim subjects without a single f-bomb being dropped.

giphy
Image source: http://gph.is/1c3k48L

However, let’s assume you are willing to use some profanity in your story. There might be lots of reasons why you use bad language in your story. In Star Trek IV: The Voyage Home, Spock makes frequent (mis)use of mild profanity in a vain attempt to fit in with 20th century human society. Here it serves a very simple function: comedy relief (even though The Voyage Home is pretty light-hearted anyway). It also works, because it’s done in a fairly subtle way. Bad language is also often used to add a sense of anger or urgency to a character’s dialogue. It is, therefore, an undeniably useful tool for some authors.

A word of warning, however: profanity has the power to augment your story or to utterly ruin it, perhaps more than any other technique you might use. A measure of bad language may or may not be appropriate if you’re writing for adults, but bad language is not the defining characteristic of a good adult story. It is simply a tool that you may decide to use or not use as you see fit. Overusing it, as with any other literary technique, can destroy your story. The fact is, profanity loses its power very quickly. The more often bad language is used, the more desensitised the reader becomes to it. What began as a striking technique with which to shock or amuse the audience quickly becomes nothing more than a few pointless extra words which ruin the flow of the narrative.

‘But in real life, some people do swear ten times in a single sentence!’ I hear you cry. ‘How can I make my dialogue realistic if I water it down?’

It can be tempting to think this. On the surface it seems perfectly rational. However, any seasoned author knows that dialogue in fiction is actually very different from the way real people talk from day to day. Dialogue flows. Dialogue makes sense. Dialogue is to-the-point. Even when sub-text is used, what is said remains clear and advances the story in a very definite direction. For this reason, profanity may sometimes be necessary but it should be carefully measured, lest it lost its power.

In real life, people talk rubbish. They say things they don’t mean. They’ll change the subject. They’ll utterly misunderstand the subject and, you know, they’ll like… how can I put it? They’ll, I don’t know, they’ll– respond in inappropriate ways. You know, like, you’ll say something and they’ll say something back and it’s obvious they’ve not understood you because what they’ve said back doesn’t make any sense. Like that time I was talking to Sandra about fly fishing and she… [insert long winded, irrelevant anecdote here]. They’ll misuse pacific words, mishandle slang and make such a mess of their utterances that it frankly beggars belief that humans are able to communicate verbally at all.

In the same way a real person might swear twenty times per sentence, but if you want to fictionalise that person, you’ll probably want to tone down his language lest it ruin the flow of your narrative.

One last thing to bear in mind: You’re never going to please everyone. What matters, therefore, is you, your story and your intended audience (not necessarily in that order). Ask yourself, why am I using profanity here? Is it really necessary to make my story work? Am I comfortable using it? Will it produce the correct response in my intended audience (forget your ‘unintended’ audience; you can’t possibly please everyone), or will it bore/offend them? Ultimately, you have to decide for yourself what’s appropriate. Personally, I find less is usually more when it comes to profanity, but maybe that’s just me.


Thanks for taking the time to read this post. Be sure to leave us a wee comment if you enjoyed it and don’t forget to ‘like’ this post and follow us so you never miss another post. You can also follow Penstricken on Twitter and like Penstricken on Facebook, if that’s what #!$@*!!’s your &#@%!!!.

Until next time!

ARE YOU AN AUTHOR?

I’m looking for authors (especially, but not limited to, new and/or indie authors) whose work I can feature here on Penstricken over the coming year. It will simply take the form of a quick Q&A about yourself and your work via private message or e-mail and, of course, a link to where we can all get a copy of your work.

I’m open to interviewing authors of almost any kind of story, provided your work is complete, original and of course, fictional. I will not consider individual short stories/micro-fictions, however I am happy to feature published anthologies or entire blog-sites of micro-fiction, provided you are the sole author.

If you’re interested, or want to know more, be to sure to drop us an e-mail or message us on Facebook/Twitter.

5 Fantastic Flash Fictions

If you’ve been hanging around here for any length of time, you’ll know that I sometimes post links to other blogs which have featured particularly useful, enjoyable and insightful posts on fiction writing.

This week, I’ve decided to do it slightly differently and post links to five original flash fictions penned by my fellow bloggers. Of course, if you search WordPress for tags like ‘flash fiction’ or ‘microfiction’, you’ll know there are hundreds of such posts out there. What follows, therefore, is just a selection of some that I have particularly enjoyed over the last week.

And so, without further ado and in no particular order:

The Nosy Neighbor by E.A. Wicklund

Dreams on Parade by Brent Patterson

Letter Home by Trent P. McDonald

Alone by Writing Nic

I Would Do Anything For Them by Heather Gonzalez


Thanks for taking the time to read this post. Be sure to leave us a wee comment if you enjoyed it and don’t forget to ‘like’ this post and follow us so you never miss another post. You can also follow Penstricken on Twitter and like Penstricken on Facebook, if that’s what flashes your fiction.

ATTENTION AUTHORS: 

I’m hoping to do author interviews here on Penstricken over the coming year, especially with new fiction authors. If you’re interested in having your work featured on Penstricken, be to sure to drop us an e-mail or message us on Facebook/Twitter.

Until next time!

What Villains Want

For me, antagonists are often the most fun characters to create. However, most of the usual rules apply and it’s especially important (as it is with all characters) that your antagonist’s motive and goals are clearly established in your mind. More often than not, these will form the whole basis for the conflict your protagonist has to deal with, so it’s vital you get this right.

If I was to boil it down to a single rule for antagonists, it would probably be something like this:

An antagonist’s motive can be anything at all, but their goal should bring them into direct conflict with the protagonist.

Let’s start by thinking about the first part of that rule: ‘An antagonist’s motive can be anything at all’. Motives are simply what drive a character from day to day. When it comes to your bad guy, this could be something sinister such as megalomania or it could be something far more ordinary– perhaps even laudable. For instance, in The Count of Monte Cristo, the antagonist, Fernand Mondego, is in love with the protagonist’s fiancee. As a result, he falsely accuses the protagonist of treason so that he can marry Dantès fiancee instead.

So, Mondego’s motive is that he is in love with Dantès fiancee. His goal (in the beginning, at least) is to get Dantès out of the way. Loving a woman is not a particularly evil or unusual thing, nor is it a motive common only to antagonists. Plenty of good guys in other stories (especially romances and romantic comedies) are driven by the exact same motive.

Ahh, but he was in love with the protagonist’s fiancee! I hear you cry. That’s bad!

Well, I agree it’s not an ideal situation, but in and of itself it doesn’t make him an antagonist or a ‘bad guy’. There are plenty of stories out there with characters who refuse to behave inappropriately when they’re in love with someone else’s partner. What made Mondego a bad guy was his goal, not his motive. His motive (which he arguably had in common with the protagonist) drove him to carry out a sinister plot against the protagonist. That’s what made him a villain and an antagonist. It is highly unlikely a good guy would act on this motive the same way Mondego does (though remember, not all protagonists are good guys; some protagonists are bad).

Which brings me neatly onto the second part of our working rule: ‘[the antagonist’s] goal should bring them into direct conflict with the protagonist’. It’s worth mentioning that this is not the same as saying their goals must be inherently immoral.

Oh sure, they can be. They often will be. Personally, I love it when an antagonist is really bad. Murdering the hero(es), stealing something valuable and violently taking over the world are just some of the more common goals antagonists sometimes strive for. But remember, an antagonist is not necessarily defined as a morally evil character; they are simply a character whose goals conflict with that of your protagonist. They can be morally evil, but even then, their function is to present the protagonist with a real and significant problem that cannot simply be ignored. They are, if you like, a walking, talking conflict for your character to face.

giphy
When you’re so evil you want to blow up all reality. Image source: http://gph.to/2AhoZVE

Take C.S. Lewis’ story The Screwtape Letters as a radical example. This story is written from the perspective of a senior devil (Screwtape) writing to his nephew (Wormwood), giving him advice on how to lead a human into eternal damnation– a morally objectionable goal to say the least. In it, Screwtape makes frequent references to their ‘Enemy’ — namely, God. In this story, Wormwood is the protagonist. His motive is his natural diabolical nature and his goal is to secure the damnation of his unsuspecting human ‘patient’. Even though God is clearly not portrayed as evil in this story (C.S. Lewis was a Christian), nevertheless he is still the antagonist because his goals are in direct conflict with those of the protagonist.

“He (God) wants servants who can finally become sons. We want to suck in, He wants to give out. We are empty and would be filled; He is full and flows over. Our war aim is a world in which Our Father Below has drawn all other beings into himself: the Enemy wants a world full of beings united to Him but still distinct.”

C.S. Lewis, The Screwtape Letters (parenthesis mine)

Which brings me neatly onto my third and final point: the audience’s sympathies. This can sometimes be a sticky issue when you try to create an antagonist of any real depths, as I previously discovered.

In The Screwtape Letters, C.S. Lewis presumably wanted us to sympathise with God’s goals instead of Wormwood’s, even though God is the antagonist. After all, The Screwtape Letters is as much as Christian Apologetic work as it is a story. Under most circumstances, however, you will want your audience to support the protagonist’s goals instead of the antagonist. I know of only two ways to do this effectively:

  1. Make your antagonist at least a little bit immoral (optional – but usually a good idea)
  2. Create a strong protagonist with goals and motives the audience really cares about (mandatory)

Remember, an antagonist might provide the vital point if conflict in a story, but he is not the sum total of the story. If all you have is a really complex antagonist who threatens to take over the world and some half-baked protagonist to fight him just because that’s what good guys do, you’ll not hold onto your audience for very long. Remember this rule:

Your story is about your protagonist, not the antagonist.

The antagonist is the point of conflict for your story, but he is not the story in and of himself. Take the Wicked Witch of the West from The Wizard of Oz. She is a persistent hindrance to Dorothy throughout the film. Without her, it would be a frankly boring film about a girl who gets a bit lost (okay, very lost) then goes home. But none of that would matter if it wasn’t for the fact that Dorothy wants to get home. If we didn’t care about Dorothy and her plight, the Witch would be pretty redundant.


Thanks for taking the time to read this post. Be sure to leave us a wee comment if you enjoyed it and don’t forget to ‘like’ this post and follow us so you never miss another post. You can also follow Penstricken on Twitter and like Penstricken on Facebook, if that’s what twirls your moustache.

Authors: 

I’m thinking about doing author interviews here on Penstricken over the coming year, especially with new fiction authors. It will probably just take the form of a quick Q&A via private message or e-mail and, of course, a link to where we can all get a copy of your book. If you’re interested, be to sure to drop us an e-mail or message us on Facebook/Twitter.

Until next time!

Happy New Year

I’m on holiday from blogging this week (because holidays are healthy things, even for writers) so for now I’ll just wish you all a–

HAPPY NEW YEAR.

I’ve got a few thoughts in mind for how I might give Penstricken a much needed shot in the arm in 2018 but more on that later.

See you next week!

Festive Flash Fiction

Well it’s Christmas Day tomorrow, so I guess that means it’s time for a story! And what better genre than a sci-fi/horror with a festive twist.

As ever, the following story is entirely my own work and has never been published anywhere else, whether in print or online, nor do I expect it to ever be published anywhere else in the future. And so, without further ado, I give you…

santa origins

by A. Ferguson

‘Daddy’, my daughter ventured in the dwindling hours of one Christmas Eve. ‘My teacher says Santa’s not Santa but St. Nicholas was Santa. And he’s dead. So… if Santa is St. Nicholas and St. Nicholas is dead, how can is he coming here?’

‘Well Christine,’ I began, thinking on my feet. ‘Your teacher is right that St. Nicholas has been dead for centuries…’

But seeing a wave of disappointment flash across my daughter’s face, I knew I couldn’t stop there. This girl still believed. I couldn’t just snatch it away from her, but would lying to her face be any better?

‘But she left out the part about him being cloned.’ I added.

She looked at me like I’d grown antlers.

‘Cloned?’

‘Yeah, cloned. You know, copied. They made a new Santa out of the old one.’ I continued, trying to look cool. I was committed now. ‘His remains were exhumed by really clever scientists from the future. They used his remains to create this clone, intending to send him back to his own time so that he could continue giving gifts to all the children, just like he used to when he was first alive.’

She still looked confused. ‘But… how come he’s magic and can fly around the world and stuff now?’

‘Well it’s not really magic.’ I explained. ‘They used something called cy-ber-net-ic tech-nology to make him better, stronger and faster than he was before. It also meant he’d stay alive much, much longer– maybe even forever.’

She still didn’t look convinced.

‘Why?’ She asked.

‘Because,’ I sighed, as if it were obvious but my mind was racing. ‘He’s the kindest man in the world! I’m sure your teacher must’ve explained that he always used to give gifts to poor children, right? Well, now that he’s been enhanced with cybernetic technology, he can give gifts to all the children in the world in a single night!’

I could’ve stopped there. I should’ve stopped there. But it was obvious she still had questions that needed answers and now that I had begun, I found that I couldn’t stop.

‘The truth is,’ I began slowly, hoping I wasn’t robbing her of her innocence too young. ‘There will be a war in the future. A terrible war between humanity and the machines they’ve created.’

Her eyes were like baubles.

‘The scientists intended to send Santa back in time to begin giving out gifts as soon as they cloned him, but before they could send him back, the Machines kidnapped the cyber-Santa clone and reprogrammed him to turn him against his fellow humans.’ I continued. ‘They gave him even more cybernetic enhancements, including terrifying metal claws, and he rode a mechanical monster with horns and a deadly laser beam that shot out from its nose. He slew thousands of human soldiers until his clothes were stained red with the blood of his own kind. Others they captured and turned into cybernetic slaves called Enhanced Living Flesh (or ‘ELFs for short’).

‘During one particular massacre, he came upon the cowering figures of a couple of refugees– all children, orphans of the war– and he was suddenly overwhelmed with his own natural, God-given human compassion and regained his own mind. He turned against the Machines and after he defeated them, travelled back to his own time, hoping to regain his former life. But the humans of the past could not accept him, and he was forced to retreat to a remote part of the North Pole. Since then has tried to make amends for the atrocity he committed by using his cybernetic enhancements to secretly bring gifts to all the good boys and girls every year.’

She laughed, a nervous laugh. ‘If that’s true, why’s he so jolly all the time then? He’s always laughing, “ho ho ho!”‘

‘Oh!’ I answered without missing a beat. ‘That’s not laughter. That’s his cybernetic vocaliser. It was damaged during the war. Every now and again it gets caught in a loop and sounds like, “ho, ho, ho, ho, ho, ho.”‘

She didn’t look at all pleased to hear that.

‘Is he coming here tonight?’ She breathed.

‘Of course!’ I beamed.

‘Christine, don’t you listen to your father’s horrible stories.’ My wife chided from behind me. I hadn’t even heard her enter the room. She leaned in close to my daughter and whispered. ‘He’s really Santa.’

Christine looked relieved, but I felt exposed. Exposed and undermined. A lump rose up somewhere between my chest and my throat, the likes of which I hadn’t felt in years. I had to get out of there before my wife or daughter saw how badly I’d been affected. I retreated as quickly as I could to my room and shut the door– and not a moment too soon. I broke down right there on the bedroom floor.

‘Ho. Ho, h’h’ho, ho. Ho. Ho, ho, ho, ho, ho, ho, ho… ‘


Thanks for taking the time to read this post. Be sure to leave us a wee comment if you enjoyed it and don’t forget to ‘like’ this post and follow us so you never miss another post. You can also follow Penstricken on Twitter and like Penstricken on Facebook, if that’s what jingles your bells.

Merry Christmas!

Writing Child Characters

Whenever I write a ‘writing tips’ style of post here on Penstricken about how to deal with one problem or another, it’s often as a result of me having recently encountered and overcome that particular problem myself. Today is no different, so I hope you’ll bear with me while I share my limited insights into the challenge of writing child characters.

It can be tempting to approach child characters differently from adults. Don’t fall into this trap. A character is a character, regardless of age. They are all imaginary people made up of motivations, goals, backstories, dialogue and all that wonderful stuff. Therefore, the exact same rules and techniques apply to creating child characters as they do to making adult characters. The only real difference is how you apply these familiar principles to making a child character.

Let’s start with the basics. When you created your adult characters, you undoubtedly prepared a detailed biography of every character detailing everything from their name and address to their favourite invertebrates (didn’t you?).

Well, this may sound obvious to some of you but it’s too important to leave unsaid: Your child characters’ biographies should be every bit as detailed as your adult characters’ biographies.

A name, an age and a gender is not sufficient to create a rounded child character anymore than it is sufficient to an adult. Take my daughter for example. In addition to these things, she has a height, a weight, a hair colour, an ethnic group, a national identity, a citizenship, a place of birth, an eye colour, a whole bunch of associates who interact with her regularly, a social status, things she’s good at (e.g. saying ‘mum’), things she’s not quite mastered yet (e.g. saying ‘dad’), things she likes (Mr. Lion) and things she dislikes (mushed up banana). She has a physical appearance which can be described in objective terms and she has a backstory (that is, I can think of several key events in her short life so far which have had an impact on who she is now and who she will be in the future). She is being raised with particular beliefs and she has a distinctive personality.

And she’s not even one year old yet. Don’t cut corners. Give your child characters detailed biographies.

Moving on from there, it’s important to remember that children, like adults, vary in their complex natures and are capable of a wide range of feelings and ideas, just like adults are. They have beliefs and uncertainties; goals and motives and everything else besides. Some are thoughtful while others are impulsive. Some prefer imaginative play while others are interested in puzzles and games. Some are chatterboxes, some are painfully shy. Et cetera.

Therefore, when you come to write your child character, it is vital that you have clearly established his or her motivation, (what drives them to do what they do), goals (what they hope to achieve), conflict (what hinders them from achieving their goal) and epiphany (what they learn as a result of it), just like you would with an adult. I’ve written about this in more detail here, so I’ll assume you understand how this all works in general terms.

One of the worst mistakes you can make is assuming children don’t need all this stuff. They need it just as much as adult characters. The only difference is what motivates them, what they hope to achieve, what hinders them and what they will learn. Even so, when you boil these elements (especially the all-important motive) down to basics, you’ll find a lot of parallels. They may be driven by personal ambition, a noble cause, the desire for friendship or many other things besides. It’s only the particular details that will be significantly different. For example…

Motivation Amy (8 years old) wants to be accepted by her peers.
Goals To acquire the full range of Pogs and Tazos (because this story is set in the ’90s; ask your parents, kids).
Conflict Amy’s parents think Pogs and Tazos are a fantastic waste of money and absolutely refuses to indulge her.
Epiphany  If you have to acquire the all trendiest things to win somebody’s respect, their respect isn’t worth having coveting.

Amy’s motivation, you will agree, could just as easily be that of an adult character. However the goals, conflict and epiphany which derive from it are far more peculiar to children. It is, therefore, the particular details that separate adults’ goals and motives from childrens’.

One more important difference between adult and child characters is how they express themselves, whether in terms of what they say or what they do. For instance,

  • A shy adult at a party will make awkward small-talk, silently wishing he was somewhere else. A shy child will hide under a table and refuse to come out.
  • An adult at the buffet table might be quietly annoyed to discover the pigs-in-blankets have all gone before he got any– but won’t say anything. A child, on the other hand, might cry inconsolably over the empty plate, or try to beg someone else to share theirs. A more shrewd child (because believe me, children can be shrewd!) might even try to trade a sausage roll for it, even though there’s still plenty of sausage rolls available at the buffet table.

Dialogue is also important in this regard. There are two key things to note.

  1. Children generally don’t mince their words. They say what they mean and they mean what they say, even if it’s inappropriate or rude. Avoid innuendos, double entendres and euphemisms.
  2. Children may have insightful or complex ideas, without necessarily having the vocabulary to communicate them. What they say, therefore, should reflect their level of education. Use shorter words and shorter sentences. Avoid code switching or cultural references that a child is unlikely to understand.

I find the simplest way to write children’s dialogue is to begin by writing it normally and then simplifying it. Keep sentences short and to-the-point and use big words sparingly. Don’t fall into the trap of filling your dialogue with deliberate mistakes, however. Children are not stupid. They just have a more simple language than adults with which to communicate (or ‘they don’t know as many words as grown-ups’).


Thanks for taking the time to read this post. Be sure to leave us a wee comment if you enjoyed it and don’t forget to ‘like’ this post and follow us so you never miss another post. You can also follow Penstricken on Twitter and like Penstricken on Facebook, if that’s what knocks your door.

Until next time!

What Do You Listen To While Writing?

When you write, do you find background noise distracting or helpful? As far as I can tell from my extensive research on the subject, there is no right or wrong answer to this question. Some writers can’t seem to put pen to paper until they’re in a soundproof environment while others insist that the only place they can write is on the sitting next to the machinery in a glass bottle factory, so you’ll be in good company whatever your aural writing preferences are.

Personally, I find that my needs change depending on what I’m writing and at what stage I’m at. Absolute silence, ambient background noise (though not quite at glass bottle factory levels) and music all have their place in my writing routine.

Absolute Silence

While perhaps not true of all writers, I think most of us would agree that there are at least some rare occasions when you need to focus your brain 100% on the task at hand; occasions when any kind of external stimulation, however small, can be distracting. I certainly find this to be true. When I’m struggling to perfect a tricky little piece of dialogue or weed out some of the holes in my plot, even the smallest sounds can prove to be a big distraction. When that happens, there’s nothing else for it but to retreat to a different room (or better still, a different building) from all other people and animals; close all windows and doors and turn off any central heating, washing machines or anything else that makes noise. If you have access to a soundproofed room, that’s even better.

But beware! As helpful as silence can sometimes be, it can also be deafening. Unless I’m trying to focus on a particularly sticky problem that requires every last iota of my brainpower, I tend to find absolute silence more of a hindrance than a help– not least of all because true silence can be very difficult to find. If you’re in a room that is absolutely silent except for the occasional dripping of a leaky tap or the gentle hum of your computer, that leaky tap or gentle humming can feel like someone taking a mallet to your head.

Ambient Background Noise

On most occasions, I find a bit of ordinary background noise can provide the perfect balance between silence and sound for everyday writing tasks, in much the same way that I find it easy to focus on my day job despite the constant hum of chattering colleagues and ringing telephones. It’s not so quiet that it becomes distracting, but neither is it interesting enough to draw my attention.

Lots of writers swear by writing in cafes for  this very reason. However, not all background noise is created equal. Finding a spot that guarantees you the right type and volume of background noise can be hard. Even if you do find a pleasant place to write in, it can all go a bit pear-shaped if somebody’s baby starts screaming or if a fire engine goes whizzing past. A good way to avoid this problem is by using apps like Noisli, which allow you to customise your own mix of background various ambient noises: trains, thunder, birdsong and so forth.

It will also save you a fortune in overpriced coffee.

Music

Music can be a great little motivator, especially if I’m engaged in a particularly long and gruelling writing session (Noisli doesn’t sound too repetitive in general but you will start to notice the pattern in the loops if you listen to it for hours on end).

However, interesting music can be unhelpful. For example, I like to listen to classic rock, but not when I’m writing, because catchy or complicated tunes tend to just distract me. Music with singing is the worst. Don’t get me wrong, I’ve got a vast collection of music with vocals but if I try to listen to it while I’m writing, I end up just seeing a little silhouetto of a man and doing the fandango.

And there’s nothing worse than when that happens.

Easy listening is one option, but if you’re anything like me, you hate easy listening. I actually find video game soundtracks far more helpful to play (quietly!) while I’m in writing.  The Final Fantasy, Fable or Monkey Island soundtracks are my personal favourites. They are easy enough on the ear that you can listen to them for a long time but they aren’t so interesting that you get distracted by them. In fact, most gaming soundtracks have been specifically written to keep you focused on what you’re doing over a long period, so they’re maybe worth looking into, even if you don’t particularly like video games.

Sounds That Never Help. Ever.

  • People talking to you while you’re trying to write.
  • Your phone ringing/vibrating on the desk in front of you.
  • E-mail or social media notifications.
  • Your neighbours’ latest venture into DIY.
  • The sound of one or two others talking to each other but “politely” ignoring you. It’s not background noise if you can make out every word that’s spoken. Whispered conversation is no better.

What about you? What do you find helpful or unhelpful to listen to when you write?


Thanks for taking the time to read this post. Be sure to leave us a wee comment if you enjoyed it and don’t forget to ‘like’ this post and follow us so you never miss another post. You can also follow Penstricken on Twitter and like Penstricken on Facebook, if that’s what rings your bell.

Until next time!

100 Word Story: The Secret of Sig. Pieroni’s Pizza

Those of you who have been floating around Penstricken for a while may recall that I once mentioned a particular plot bunny that assailed me when I was travelling home from work. As my bus passed by a Chinese takeaway, it occurred to me that a takeaway restaurant could make a lot of money if only the owner had exclusive and discreet access to a time machine, thus allowing him to deliver food promptly no matter how busy a night he was having. However, I neglected to actually show you the story that came about as a result of that plot bunny.

And so… here it is. As always, what follows here is entirely my own work and has not been published anywhere else in the world, whether in print or online nor do I expect it to be.

THE SECRET OF SIG. PIERONI’S PIZZA

by A. Ferguson

‘What if we’re caught?’ Derek whispered.

‘It’s our customers Pieroni’s stealing with his “piping hot pizza delivered in under five minutes.”’ Sandra hissed. The lock gave. They were in. ‘No way he’s doing that single-handed, whatever he says. It’s a tax thing, gotta be. Try find his ledger.’

‘What’s this?’ Derek whispered, fiddling with an unlabelled control panel beside the pantry. Something inside the pantry began to hum. Derek stepped inside.

‘Found it!’ Sandra called. ‘Let’s go!’

No reply.

‘Derek!’ She whispered, following him into the pantry. ‘Quickl-’

They were outdoors.

In the distance, herds of dinosaurs fled an erupting volcano.

THE END


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Super Snappy Speed Reviews – Games Edition

SPOILER ALERT

While every effort has been made to avoid spoilers, anyone who has not played Batman: Arkham OriginsFable IIITenchu 2: Birth of the Stealth AssassinsGolden AxeMetal Gear SolidTime Commando or The Secret of Monkey Island is hereby advised that this post may contain a few unavoidable spoilers.

More than two years ago, when I first started Penstricken, I had this big idea that I was going to blog about all forms of story telling: books, films, plays and even computer games. If I’m being honest, however, there has been an accidental but undeniable bias in favour of posts about TV, films and books. When it comes to Super Snappy Speed Reviews, we’ve already done books (twice, in fact), TV shows, films and even Star Trek.

And so, for this edition of Super Snappy Speed Reviews, I’m going to give you seven mini-reviews focusing on the stories found in computer games (mostly retro games, because I’m an old dinosaur like that). As usual, the games I have reviewed here have been selected entirely at random from my own collection of dusty relics and do not necessarily have anything in common apart from the fact that they are all games (although you’ll be lucky if any of them are less than ten years old!). They are not necessarily games that I particularly liked or disliked, nor are they sorted into any particular order. I should also add I am focusing my reviews solely on the quality of the story, not graphics, audio or general game play.

As always, these reviews only reflect my own personal opinions and impressionsblitzed, pureed and truncated into a few short sentences. So without further ado…

Batman: Arkham Origins (2013)

Superhero games are often naff. This one is not.

The plot is simple but bold: there’s a price on Batman’s head and everyone from Gotham’s criminal element right through to the City’s corrupt police force intend to collect it while Alfred drives Batman to distraction by acting like a mother hen. The story telling is excellent and well-paced. The characters (and there are plenty of them) are well developed. The dialogue is excellent.

I love this game.

My rating: 🌟🌟🌟🌟🌟

Fable III (2010)

At first, the story of this game seems pretty straight-forward. You’re the brother/sister of a king who has recently begun abusing his power and so you set out to find allies to help you lead a revolution. Suddenly, just when you think it all makes sense and you’ve nearly won the game it turns out that there’s a weird semi-corporeal army of darkness coming to destroy everything and the whole reason the King was being so cruel was to help raise funds to fight in the coming war.

It’s not a bad story. A little simplistic, perhaps and the antagonists who appear at the end of the story feel a bit under-developed but it basically works. My main complaint is that the protagonist never seems to really develop, despite (perhaps even because of) the fact that game largely centres around making moral decisions that will influence your future.

My rating: 🌟🌟🌟

Tenchu 2: Birth of the Stealth Assassins (2000)

This story is set in feudal Japan and focuses on a small clan of ninja fighting against another ninja clan who have decided they’ve had enough of being stealthy and want to establish a world ruled by ninja.

I’m not sure how historically accurate it is, but I suspect the answer is ‘not very’. The story is quite simple to the point of even being a little bit silly but it is reasonably paced and the dialogue is… meh… okay. Character development is limited but it’s there. One of its big selling points is the fact that the three playable characters allow you to see the story from three unique perspectives (including the perspective of the bad guys).

My rating: 🌟🌟🌟

Golden Axe (1989)

Death Adder has taken over the kingdom and has kidnapped the King and Princess. He has no redeeming qualities. The good guys are noble and heroic. Also some guy called Alex is murdered by Death Adder before the game begins and is never mentioned again.

That’s pretty much it. No characterisation, plot twists or anything at all really… just a good old fashioned find the bad guy, kill the bad guy, save the kingdom.

My rating: 🌟🌟

Metal Gear Solid (1998)

Most computer games have half-baked or altogether non-existent stories. Metal Gear Solid is not like that. It’s got drama, it’s got conspiracy, it’s got plenty of characterisation and even alternative endings. It’s well paced with a strong balance of action scenes and softer, emotional scenes. Frankly, it often feels more like a movie than a game thanks to the sheer complexity of the plot and characters.

My only gripe with it is that it is a little overwritten and as a result, features quite a bit of info-dumping during some of the video sequences.

My rating: 🌟🌟🌟🌟

Time Commando (1996)

Does anyone else remember this game apart from me? Well… basically it’s a classic ‘slay the dragon/save the princess’ sort of story– but much more ridiculous. Instead of a dragon, we have a computer virus (who resembles a giant fish) which creates a giant time vortex which threatens to consume the entire world. Stanley, the protagonist, very foolishly enters the vortex and battles his way through eight different time zones before finally fighting the virus itself in the strange world of ‘beyond time’.

Not only is this story ridiculous, but the game features ZERO dialogue of any kind (except for ‘oh yeah!’ whenever you find a secret) making it almost impossible to understand the plot without reading the game’s manual.

A fun game to play but the story frankly feels a little unfinished.

My rating: 🌟

The Secret of Monkey Island (1990)

I knew I was going to love this game from the very first moment I turned it on and saw this scrawny, blonde haired wimp politely inform a blind watchman, ‘Hi. My name’s Guybrush Threepwood and I want to be a pirate’.

When it comes to story telling, this game has it all: an unlikely hero driven by a strong motivation to become a pirate; a dastardly ghost-pirate antagonist; a strong, independent love-interest who turns out to be anything but a damsel in distress and buckets of humour. Even the supporting characters are vibrant, distinctive and hard not to love.

My rating: 🌟🌟🌟🌟🌟


Thanks for taking the time to read this post. Be sure to leave us a wee comment if you enjoyed it and don’t forget to ‘like’ this post and follow us so you never miss another post. You can also follow Penstricken on Twitter and like Penstricken on Facebook, if that’s what bashes your buttons.

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