Book Review: Steelheart

SPOILER ALERT

While every effort has been made to avoid spoilers in this post, anyone who has not read Steelheart by Brandon Sanderson is hereby advised that this post may contain a few unavoidable spoilers.

There are two things I really like: Brandon Sanderson and superhero stories, so when I heard that Sanderson had written a series of superhero stories, I knew I had found my next book. I was so confident that I would like it that I even bought the first two books at the same time, despite normally being wary of blowing money on serialised novels in case they’re rubbish (I would’ve bought the whole series but my Waterstones vouchers didn’t stretch that far on top of everything else I wanted to buy).

This story is set in a not-too-distant post-apocalyptic dystopia where a mysterious stellar event, known as Calamity, has gifted certain people with super powers. These individuals, known as Epics (Sanderson consistently shies away from the word superheroes/super villains), have taken over the world, oppressing ordinary humans and imposing their own despotic rule on whatever territory they deem to be their own. The main antagonist in this story is one such Epic: Steelheart, a seemingly invulnerable man who kills David’s (the protagonist) father in front of him. However, the boy David also saw something impossible at the same time: he saw Steelheart bleed, and swore he would make it happen again to avenge his father. As an adult, David joins a group of anti-Epic resistance fighters known as Reckoners and together they hatch a daring plan to kill Steelheart and put an end to his ruthless reign over Newcago (formerly Chicago).

There are a lot of things I like about this novel, and I am looking forward to reading the next instalment, but I won’t lie to you: it was a bit of a disappointment compared to Mistborn.

Let’s get down to brass tacks.

In a similar way to the The Final Empire, Steelheart features a young protagonist who joins a group of rebels (the other ‘good guys’) with the primary goal of taking down a seemingly indestructible despot who barely appears in the narrative until the story’s climax. The characters all have their own little distinctive quirks and are, for the most part, likeable. My only criticism is that they were, perhaps, a little half-baked by Sanderson’s usual standards. For instance, David, the protagonist, was okay in general but he seemed little too ridiculous to believe insofar as things seemed to fall into place a little too easily for him despite impossible odds, especially in the beginning.

Oh, and while I’m complaining about my least favourite characters, can I mention Megan? Apart from being one of only two major female characters and the only one with a clear personal tie to the protagonist, she doesn’t even come across as a particularly well written character, at least before the last few chapters. She’s beautiful, feisty, with a hidden vulnerability and (you guessed it!), she’s the obvious love interest. David thinks she’s hot but doesn’t know if she likes him or not because she seems to be sending him mixed signals. I will admit that I wasn’t prepared for what happened to her and who she turned out to be, so it’s maybe worth persevering with Megan until the end of the book but it took me quite a lot of chapters to actually like her as a character.

The plot worked, although I felt there was a certain inevitability about it. David wanted to join the Reckoners, so he did. He talked them into killing Steelheart. They planned to do it. Executed plan. Did it. End. It lacked that all important sense of rising action, conflict, tension, greater conflict, greater tension and final climax when it came down to the main story of David’s quest for revenge and the Reckoners’ plan to kill Steelheart. On the plus side, there were a few interesting twists regarding the identities of characters like Megan and Prof. I won’t spoil what they were, but I will only say that I had my suspicions about Prof from fairly early on; I wasn’t ready for what happened with Megan at all, however. That was glorious and her only saving grace.

As usual, Sanderson’s writing style was a joy to read: clear, straight-forward and written in a solid 1st person voice from David’s point of view. In keeping with that character’s tendency to use lousy metaphors in his speech, the narrative itself was also replete with eccentric figurative language which was appropriate (though perhaps not always quite as funny as Sanderson intended it to be).

I did find the profanities used by the characters a little odd. Don’t get me wrong, I tend to have a ‘less is more’ attitude towards profanity in fiction, but it seems that all but the mildest of swear words we use in the real world have been replaced by made up swear words including ‘sparks’ , ‘slontze’ and ‘Calamity’. Depending how far in the future this book is set, I suppose its possible we’ll chuck out all the old curses and invent brand new ones, but I get the impression this book is set in a period relatively close to our own. As much as I dislike bad language, I personally found this stuff a bit jarring.

I know what you’re thinking. I sound like I hated this book. I did not hate this book. In fact, I really liked this book. It’s a great bit of highly enjoyable, action packed, funny-in-places escapism. If I sound like I’ve been hard on it, it’s only because Sanderson has set the bar so high with all his other books that it’s hard not to compare them. This is not my favourite Brandon Sanderson book, not by a long way; but it is a great book. You should definitely read it.

My rating: 🌟🌟🌟


Thanks for taking the time to read this post. If you enjoyed it, don’t forget to ‘like’ this post and also follow us so you never miss another post. You can also follow Penstricken on Twitter and like Penstricken on Facebook, if that’s what steals your heart (you see what I did there?).

ATTENTION AUTHORS:

I’m still looking to interview fiction authors here on Penstricken, especially new or indie authors. Whether it’s books, plays, comics or any other kind of fiction, if you’ve got something written, I want to hear about it. If you’re interested in having your work featured on Penstricken, be to sure to drop us an e-mail or message us on Facebook/Twitter/Pinterest.

You can check out our previous interviews here:

Sharleen Nelson, Author of The Time Tourists [2]

Advertisements

Why Your Fantastic Story Idea Has To Die

So you’ve had a fantastic idea for a new story: something really original, really clever and just plain brilliant. Well, bully for you, I say! It’s a wonderful feeling not only knowing what you’re next story is going to be about, but actually knowing that it’s a real cracker of an idea.

Enjoy your good feelings while you can but don’t fall in love with your idea. If you do, you’ll only end up languishing in Inspiration Hell the moment you try to put your idea into action. If you want my advice, you’ll treat your idea as a profane thing from the very moment it’s conceived. It is not sacred. It is not too beautiful to die. Frankly, it’s probably not as clever as you thought. Unless you’ve laid a real golden egg of an idea, you’ll probably have to kill it– and the sooner the better.

‘Now wait a minute there, old bean!’ I hear you cry. ‘That seems a bit harsh!’

Maybe it is, but I still think it will save you a lot of heartache in the long run if you take it to heart now. No element of your story should ever be safe from being tweaked, twisted or downright axed. This includes the original premise of your story, however clever it might be.

This is no new commandment. We all know how important it is to ‘kill your darlings’ when you write. You know what I mean: those glorious, beautiful little bits of narrative you’ve written that you think are so wonderful, but they ultimately do nothing for your story and have to go.

However, unlike most darlings on the headsman’s block, the original idea is not something you can simply come back to at the editing stage. If you write a dodgy sentence, an unnecessary scene or even several chapters of pointless drivel, you can still plod along quite the thing until you finish the draft. Not so with your original idea! If you fall too hard in love with it, you’ll never make it past the first draft (assuming you ever get the first draft started), because you will be unprepared to take whatever ruthless steps are required to fix the glaring weaknesses in your plot. If your original idea isn’t working, you must be prepared to kill it without mercy.

‘But if I kill my original idea, won’t I be right back at square one, with no idea whatsoever?’ I hear you cry.

No, of course not. Your original idea still serves a purpose: a new idea will be born from its ashes. Almost every story idea has at least a million possible alternative directions you can work in and I would encourage you to experiment with all of these (Scapple is my app of choice for organising my thoughts in this regard, though a good old fashioned pen and paper also does the trick). Perhaps your love interest should really be the protagonist? Perhaps your protagonist should be a pixie instead of a wizard? Heck, perhaps we should forget about pixies and wizards and go for cowboys instead? One of the best decisions I ever made in one of my old fantasy stories was to change from a medieval fantasy setting to a post-industrial fantasy. The basic themes, conflict and characters were essentially the same but by letting go of my determination to have knights on horses, my mind suddenly exploded with a whole bunch of material that yielded a much better story.

Even if your original idea is working, you will still need to be prepared to develop it, and that involves making changes, both big and small, so even if you stick with the same core idea, it will still require painful surgery to make it function. It is better, therefore, to simply have the attitude that your idea is profane and eligible for the chop from the very beginning. The fact is, no story idea ever comes to you fully formed. Ideas are like clumps of marble used in sculpting. Some clumps might be easier to work with than others and some might be utterly useless, but none of them can become Discobolus or David until someone first takes a hammer and chisel to it.


Thanks for taking the time to read this post. If you enjoyed it, don’t forget to ‘like’ this post and also follow us so you never miss another post. You can also follow Penstricken on Twitter and like Penstricken on Facebook, if that’s what chisels your marble.

ATTENTION AUTHORS:

I’m still looking to interview fiction authors here on Penstricken, especially new or indie authors. Whether it’s books, plays, comics or any other kind of fiction, if you’ve got something written, I want to hear about it. If you’re interested in having your work featured on Penstricken, be to sure to drop us an e-mail or message us on Facebook/Twitter.

You can check out our previous interviews here:

Sharleen Nelson, Author of The Time Tourists [2]

How to Help Your Audience Suspend Disbelief

Before I begin, let me ask you a question: what is the hardest thing to believe about Superman? Is it the fact he can fly, deflect bullets and shoot heat rays from eyes? Is it the fact he is faster than a speeding bullet, more powerful than… you know? Or is it something else?

As you may be aware, if you’ve been following this blog regularly, I’m cooking up an original superhero story, which I plan to publish in regular instalments here on Penstricken. Now all writing has its challenges, but if there is one thing that I’ve found difficult to get right with this particular story, it is the willing suspension of disbelief.

‘The willing suspension of disbelief?’ I hear you cry. ‘What the heck is that?’

I’m glad you asked. Basically, whenever an audience sits down to read a book or watch a play, they make a subconscious decision to accept the truthfulness of what is happening despite knowing it to be a work of fiction. If the audience does not suspend their disbelief, they will never be able to enjoy the story, because they’ll spend the whole time pointing out all the obvious contrived and plain ridiculous elements that are required to make a good story. While it is ultimately something the audience can decide to do or not to do, you as the writer have a responsibility to write a story which makes it easy for the audience to suspend their disbelief.

Does this mean magic, goblins and (in my case) superheroes are out? Certainly not. People have been telling stories about magic, goblins and yes, even super-powered humans doing incredible things since ancient times. If the current trend in Marvel and DC films is anything to go by, humanity’s taste for the impossible has not dwindled much in the last few millennia. It’s also true that there are plenty of non-fantasy/speculative stories which can utterly fail to inspire the willing suspension of disbelief. The issue is not one of what is possible. The issue is of what is likely.

The hardest thing to believe about Superman isn’t the fact he comes from another planet, nor is it the fact he has incredible powers. Those things are perfectly acceptable within the rules of the Superman universe. The most ridiculous thing about Superman* is the fact that Lois Lane (and everyone else) is actually fooled by a pair of glasses. I started wearing glasses for the first time back in 2014, and when I went into work the next day my colleagues didn’t all demand to see my ID badge, nor did my boss phone me up and ask me why I wasn’t at work. They knew it was me. That’s because glasses really don’t obscure a face that well.

But as much as everybody loves you there is one question that keeps coming up: “How dumb was she?” Here, I’ll show you what I mean. Look (puts glasses on). I’m Clark Kent (glasses off). No, I’m Superman (glasses on). Mild-mannered reporter (glasses off). Superhero. Hello? Clark Kent is Superman. Well, that was worth the whole trip. To actually meet the most galactically stupid woman who ever lived.

Lois and Clark: The New Adventures of Superman, s. 2 ep. 18 ‘Tempus Fugitive’ 

Source: https://www.springfieldspringfield.co.uk/view_episode_scripts.php?tv-show=lois-and-clark-the-new-adventures-of-superman&episode=s02e18 (parentheses mine)

At this point, there is something very important to point out: in order to function, almost every story you ever write will feature a little unlikely element here or there. That’s okay, as long as you don’t push the audience’s ability to suspend their disbelief too far. Think of these things like using selloptape to wrap a Christmas present. You need a little, but too much spoils the whole thing. The audience will put up with one very small ‘oh come on, that wouldn’t happen!’ moment provided it helps your story along and isn’t the beating heart of your story in and of itself. For instance, Superman wouldn’t work without the glasses ‘disguise’, but its not fundamental to who he is or what he does. It’s just a simple trick to allow him to lead a double life and it’s unobtrusive enough for the audience to forgive, assuming the audience wants to enjoy the story (a determined audience can and will find the joins in even the most perfect stories; don’t let them get you down).

Having said all of that, you still need to take care when you are constructing fantastic elements for your story too. You can’t just have a dragon pop up and save the day in the last few pages of your story when previously you had no dragons. You can make your fantasy world as ridiculous and as imaginative as you like (have you read The Colour of Magic?) but there are still a few important things to remember if you want the audience to fully suspend their disbelief. I’ll rattle through them quickly.

Every fantasy world has rules. These can be almost anything you want, but you can’t deviate from the rules of your fantasy world any more than you can deviate from the laws of physics in real life.

Consider your genre and your audience. You’ll get away with elves in a fantasy. You won’t get away with them so easily in a space opera. Your audience will almost certainly approach your story with certain expectations, so think long and hard before you deviate from them.

Foreshadow. Don’t introduce fantastic elements as and when they’re needed. If Superman only flew when he had a missile to catch but got the train everywhere else, we would find this sudden introduction in the story’s climax a little jarring (might even read like a deus ex machina). If he can fly, he can fly– so let him fly! Don’t have him climbing ladders to change light-bulbs. He can fly! He’s not going to forget he can fly!

Avoid making things too easy for your characters. Whether it’s a personal code of morality, a price for casting magic or some other Achilles heel, if all your hero has to do is snap his fingers and save the day with his powers, you’ll have created an anticlimax. Nothing in life is ever as easy as simply magicking your problems away, and no matter how much your audience might enjoy magic or reversing the polarity, a good story reflects this. Your hero has to face a challenge to overcome using their head, their heart and their hands. There’s a reason Superman always winds up a cage made of Kryptonite. The bit where he escapes the Kryptonite using nothing more than his wits, his natural human strength and his burning passion to save the day is always more satisfying than the bit immediately after where he catches and disarms the missile in midair and actually serves to make the final ‘magical’ rescue all the more exciting.

*Okay, there’s also the fact of his impeccable moral purity, but that’s a deeper issue of character writing that I’ll talk about some other time. In fact, I already have.


Thanks for taking the time to read this post. If you enjoyed it, don’t forget to ‘like’ this post and also follow us so you never miss another post. You can also follow Penstricken on Twitter and like Penstricken on Facebook, if that’s what suspends your disbelief.

ATTENTION AUTHORS:

I’m still looking to interview fiction authors here on Penstricken, especially new or indie authors. Whether it’s books, plays, comics or any other kind of fiction, if you’ve got something written, I want to hear about it. If you’re interested in having your work featured on Penstricken, be to sure to drop us an e-mail or message us on Facebook/Twitter.

You can check out our previous interviews here:

Sharleen Nelson, Author of The Time Tourists [2]

Fantasy Clichés and How to Avoid Them

Well, it’s been a while since I’ve done a series of posts on any subject (in fact, I think the last one I did was the ever popular series on Non-Human Characters [2] [3] [4], way back in 2017) so I decided it was about time for another one: this time focusing on all your favourite genre clichés and how to avoid them.

So to get us started, I’m going to be looking at the fantasy genre. To be clear, when I refer to fantasy I am speaking broadly about any work of fiction set in a totally imaginary world or in which the fantastic world intrudes upon the primary or ‘real’ world. I realise that covers a lot of ground but you’ll just have to bear with me because I can’t possibly do a post for every genre and sub-genre in the world or we’ll be here forever.

One more thing: I’m not necessarily knocking any of these clichés or tropes. I like some of these too. I just want to invite my fellow authors to join me in thinking outside the box. So here goes nothing.

Medieval Europe-like Setting

Yeah, I know, swords and castles and kings are all very exotic and they certainly seem to be happy bedfellows with magic and various elements borrowed from mythology (e.g.: dragons), but… c’mon guys. You’re creating a brand new world. It can be anything you want it to be. Stretch your imagination a bit.

If you’re stuck, pick a random period in history: 17th century AD, 3rd century BC, 5th century AD, or heck, even 21st century AD. Then pick a random country (one that existed at the time you’ve chosen, of course). Study that setting and try to base your fantasy world on that instead. Better yet, go out of your way to create a civilisation the likes of which our world has never known (that takes true imagination, the soul of fantasy). It’s difficult to explain how to do this without creating the fantasy world for you but a good place to begin would be by contriving what your world might be like in its natural, primal state, and basing the evolution of your imaginary societies upon it. For example, in Star Wars (that’s a fantasy, don’t let anyone tell you it’s not) the Force exists as a natural part of that universe. As a result, culture, politics and religion have developed in a certain way, resulting in Jedis and Sith and force-choking.

The Chosen One VS. The Dark Lord

Fantasy is guilty, perhaps more than any other genre, of giving us these two stock characters time and time again:

  • The Chosen One: A seemingly random Joe who turns out to be a Messiah-figure whose coming was prophesied long ago. He usually has to learn to accept his role in history, or mature enough to realise it. He will, more often than not, have supernatural abilities of some kind, especially if they help him fight.
  • Dark Lord: These guys are just pure evil incarnate. They are usually obsessed with power and are driven by undirected hatred and/or ambition. They tend to wear black, are often disfigured and have an Army of Darkness to do their bidding.

Aren’t you just sick of these guys? I know I am. Just once can we have a protagonist who hasn’t been foretold by any prophesy and isn’t endowed with unique supernatural strength, magical ability or righteousness fighting against an antagonist who has at least one redeeming quality?

While fantastic elements in your story will naturally require you to depart from reality when it comes to characterisation, remember this basic principle of writing: characters are people. The more they read like a real person, the better written they are, so try and create your major characters the same way you would for non-fantasy fiction. Your bad guy can still be a powerful wizard (or whatever), but why not make him a powerful wizard motivated by a seemingly laudable goal? And why not make your protagonist an ordinary person, just trying to do his bit for the greater good? Alternatively, he may have personal motivations; perhaps even morally dubious ones, such as a desire for revenge. Use your imagination and make your characters believable people.

Epic Battles

This is something else that seems to crop up in medieval fantasies again and again: epic battles between the various good guys and the Dark Lord’s armies of darkness (often climaxing in the personal defeat of the Dark Lord himself at the hands of the Hero).

Now I like a good fight as much as the next guy, and maybe I’m alone in this (the fact so many fantasies include these suggests I am), but I really find these big old battles a drag to read about. They’re often incredibly predictable, usually taking place in the final third of the novel resulting in significant losses for the heroes (if the hero’s mentor hasn’t died by this point, he’d better stay indoors and hide under his bed during the Epic Battle, that’s all I’m saying) but at the last moment when all seems lost, good triumphs over evil, the end.

The trouble is, a lot of fantasy tends to focus less on the characters and more on the world itself. As a result, the conflict in the story tends to be a conflict between good and evil, or perhaps between an empire and a rebel faction or something, which naturally results in large battles.

In some ways, that’s understandable. After all, a lot of worldbuilding has gone into writing this story and the author probably doesn’t want it fading into the background, but ultimately, the meatiest stories are character driven stories. Try, therefore, to focus more on the goals, motives and personal conflicts of your individual characters, rather than the people groups you have created. There’s nothing wrong with including a bit of the ‘big picture’, especially in fantasy, but I think you’ll have a richer story to tell if you keep your focus fixed on your key characters.


Thanks for taking the time to read this post. If you enjoyed it, don’t forget to ‘like’ this post and also follow us so you never miss another post. You can also follow Penstricken on Twitter and like Penstricken on Facebook, if that’s what roasts your pig.

ATTENTION AUTHORS:

I’m hoping to do author interviews here on Penstricken over the coming year, especially with new fiction authors. If you’re interested in having your work featured on Penstricken, be to sure to drop us an e-mail or message us on Facebook/Twitter.

You can check out our previous interviews here:
Sharleen Nelson, Author of The Time Tourists [2]

5 Basic Star Trek Plots

Back when I was still a kid writing Star Trek fan fiction, there were only four Star Trek TV series and ten movies. No Discovery, no Kelvin universe or any of that other snazzier, slightly darker stuff we’ve been getting served recently. And now I hear that they’re expanding the franchise even further, with more shows and films, including a new Captain Picard show.

Now… I don’t want to knock the new stuff. Most of it is quite good in its own way. But if I have one criticism for them all, its that they lack that cheese, that optimism, that je ne sais quoi that made Star Trek, Star Trek. They’re just a bit to grim. Too serious. Dare I say, too cool. And for that reason, I’ve got my doubts about this new Picard show. I’m fearful that it’s going to take one of the franchises’ most beloved characters and ruin him. And so, for the benefit of any would-be Star Trek writers, I have compiled this list of five basic Star Trek plots to help you on your way to writing a traditional, cheesy Star Trek story.

A Disasterous Transporter Malfunction

transoprter.gif
Source: http://gph.is/2mm5hol

In Star Trek, the transporter is a ‘completely safe’ device which breaks an object or person down at the molecular level and re-materialises them on another ship or planet.

What could possibly go wrong?

Lots, apparently. It turns out that a dicky transporter can leave you with stones embedded in your body (ENT: “Strange New World”); separate your ‘good side’ from your ‘evil side’ so that you become two separate people (TOS: “The Enemy Within”); beam you up naked (VOY: “In The Flesh”) and re-materialise you as a child (TNG: “Rascals”). Remember, would-be Trek-writer, the transporter is a treasure trove of light-hearted nonsense with which you can easily fill up an hour with.

Going Faster Than Fast And Ending Up Somewhere Crazy

Sometimes, perhaps due to an alien seizing control of the ship, because we entered a wormhole or because somebody accidentally broke the ship’s engines, we’re now moving even faster than we ever thought possible.

The burst of speed only lasts for a moment, and naturally the first thing to do is figure out where we are.

But wait… this must be a sensor malfunction. But it’s not! You’re three or four galaxies away from where you started (TNG: “Where No One Has Gone Before”)! You’ve ended up in front of a terrifying new antagonist (TNG: “Q Who?”)! You’ve mutated into an amphibian and had amphibian babies with your amphibian captain (VOY: “Threshold”)!

How will we ever resist the mind-altering properties of this weird place?!

How will we escape the terrifying aliens?!

How will we ever look Captain Janeway in the eye again!?

There you go. There’s your story.

We’ve Been Unwittingly Killing/Enslaving Intelligent Lifeforms!

It’s life Jim, but not as we know it. And that’s our lame excuse for hunting it like vermin (TOS: “The Devil in the Dark”), destroying its natural habitat (TNG: “Home Soil”) and forcing it to carry out dangerous or degrading tasks for us (TNG: “The Quality of Life”).

However, nobody but the regular cast seems to realise that this poor creature is clearly an intelligent life-form and any suggestion that it might be will be met with great hostility. This kind of story usually goes one of two ways:

  1. The creatures declare war on humanity and almost destroys the ship. The climax consists of a stand-off between humanity and the new lifeform in which only a last ditch attempt at diplomacy can save the day.
  2. A few frightened/unbelieving humans (usually guest stars) propose a course of action which will destroy the new lifeforms, resulting in a conflict between themselves and the regular cast, who are more enlightened and realise that killing is wrong.

The Inevitable Time-Travel Episode

No Star Trek series is complete without at least one time-travel episode. The crew’s odyssey through time is often (though not always) involuntary and, more often than not, it will involve correcting a significant change in established historical events. Sometimes this change will have been brought about by a malevolent force who is deliberately interfering in history (e.g.: DS9: “Trials and Tribble-ations”; VOY: “Relativity”) while other times it will be the regular cast themselves who have accidentally changed by history simply by being there (e.g.: TOS: “The City on the Edge of Forever”; DS9: “Past Tense”).

There are exceptions, of course. Star Trek IV: The Voyage Home paid precious little attention to the continuity of the time-line (the crew invented transparent aluminium early, took a native back to the 23rd century and regrew a woman’s kidney without a second thought). So by all means, have fun with time-travel.

The Inevitable Court-Room Episode

Budget drying up? Try writing a court-room episode. These feature hardly any flashy effects and are mostly dialogue-driven. It’s nearly always a member of the regular cast who has either been wrongly accused of some offence (TOS: “The Wolf in the Fold”, TNG: “A Matter of Perspective”, DS9: “Inquisition”) or else is fighting for their basic rights (TNG: “The Measure of a Man”, VOY: “Author, Author”). However, there are exceptions. Sometimes its a guest character who’s on trial with the emphasis being placed on the character’s main advocate, who is usually a member of the regular cast (TNG: “The Drumhead”, VOY: “Distant Origin”).

Honourable Mentions:
  • Someone Is Violating the Prime Directive!
  • A God-like Alien Is Bullying Us
  • A Regular Character Falls in Love and Gets Dumped in One Episode
  • The Whole Crew is Going Mad!
  • The Whole Crew has Caught a Plague!
  • There’s Klingons/Romulans/Jem’Hadar/Borg on the Starboard Bow!

Thanks for taking the time to read this post. Be sure to leave us a wee comment if you enjoyed it and don’t forget to ‘like’ this post and follow us so you never miss another post. You can also follow Penstricken on Twitter and like Penstricken on Facebook, if that’s what beams you up.

Until next time!

ARE YOU AN AUTHOR?

I’m looking for authors (especially, but not limited to, new and/or indie authors) whose work I can feature here on Penstricken over the coming year. It will simply take the form of a quick Q&A about yourself and your work via private message or e-mail and, of course, a link to where we can all get a copy of your work.

I’m open to interviewing authors of almost any kind of story, provided your work is complete, original and of course, fictional. I will not consider individual short stories/micro-fictions, however I am happy to feature published anthologies or entire blog-sites of micro-fiction, provided you are the sole author.

If you’re interested, or want to know more, be to sure to drop us an e-mail or message us on Facebook/Twitter.

Daydreaming: An Essential Exercise for Writers

One of the main things I remember my school teachers complaining about in my report cards was that I spent too much time daydreaming. I guess they thought I should’ve been doing something more important like figuring out maths problems or some other such nonsense. I don’t know.

In any event, I found that as I got older, daydreaming came a lot less naturally. I don’t know if it’s because adult life puts too many demands on our time or if it’s because I had one too many report cards telling me to stop daydreaming, but for whatever reason, daydreaming is a habit I’ve had to make a conscious effort to get back into.

Yes boys and girls, you heard me right. Daydreaming is a habit you should definitely get back into, especially if you plan on being a story-writer. After all, stories begin in the imagination and the imagination is just like a muscle, which needs to be exercised on a regular basis to keep it strong. Fortunately, you don’t need to pump irons to keep this muscle strong. You need to daydream.

Now before I go any further, I just want to clarify exactly what I mean by daydreaming. I don’t mean staring vacantly into space. I mean tapping back into that wealth of creativity that as children we used in imaginative play which allowed us to spontaneously imagine ourselves to be anyone, anywhere, anytime doing anything. For children, it’s effortless (almost unavoidable in fact). The rest of us, alas, need to work at it.

Make Time For It

I don’t think my teachers objected to me daydreaming per se. I suspect their real problem was with when I did it. It’s really not polite to daydream while someone is trying to teach you about something “important” like mathematics. Children don’t understand this, of course, and they just daydream whenever they feel like it. They also have buckets of time specifically set aside for imaginative play. As adults, however, we have constant demands on our time, none of which are imaginative play time: jobs, family, marriage, divorce, births, deaths, dishes, mortgages, cooking, driving, social events, hospital visits, court summons, insurance claims, driving, dating, washing, buying furniture, grocery shopping, taxes, hoovering and a myriad of other “important” things.

To be sure, some of these things are important. But if you want to tell stories of your own invention, you need imagination as active and as vibrant as that of a child. So be sure to set aside time in your busy schedule to daydream.

Be Proactive

True daydreaming, where the mind simply wanders into the realms of fantasy without stopping to plan, edit or revise, is not easy to do on demand. As adults, we tend to over-complicate things and so when we come to our daydreaming time, it’s easy for us to fall into the trap of sitting there simply thinking ‘Right, I must try and come up with some flight of fancy now. Let me think, what shall I dream about? Hmmm, no, that wouldn’t work. I’m thinking, thinking…. Gagh, I feel silly just sitting here doing nothing. This is hard. I can’t do it. I have no imagination. I’m a failure’. Worse still, we might end up just thinking about all the “more important” things we have to do.

tip1So what’s the solution? Simple. Consider again what children do. They don’t just sit there daydreaming all day. They draw, they role play, sometimes they even write. In short, they express all that raw imagination soup in their head by giving it some kind of form. Why not try it yourself? Try free-writing, or buy yourself a cheap drawing pad to doodle in. Get some of your friends together for some imaginative role play. Play with finger puppets if you have to! Whatever it takes to really exercise that imagination.

Anything Goes

This isn’t writing. It isn’t even planning. It is simply exercising that part of your brain which spontaneously generates possibilities, however bizarre they might be. Therefore there is absolutely no need to edit. Plot holes, structure, and even plagiarism count for nothing in your daydreams.

Daydream about being Batman if you like. It’s not plagiarism if all you’re doing is fantasising, so allow yourself to wonder what it might be like driving a batmobile, fighting crime in Gotham’s seedy underbelly or changing your clothes while simultaneously sliding down a fireman’s pole. Try and put into words, if you can, how it feels to drive the batmobile. What does Gotham’s seedy underbelly smell like? Does that fireman’s pole chafe on the way down?

And what would happen if Batman encountered the villain from your story? How would Batman handle that? Yes, I know it’s silly. So what? Have fun with it. No one is going to edit, mark or even see your daydreams so let your imagination do whatever it wants. All that matters is that you imagine widely and imagine often, so that when you do come to work on creating proper works of fiction, you’ve got a strong enough imagination to do it.


Thanks for taking the time to read this post. Be sure to leave us a wee comment if you enjoyed it and don’t forget to ‘like’ this post and follow us so you never miss another post. You can also follow Penstricken on Twitter and like Penstricken on Facebook, if that’s what builds your sandcastle.

Until next time!

ARE YOU AN AUTHOR?

I’m looking for authors (especially, but not limited to, new and/or indie authors) whose work I can feature here on Penstricken over the coming year. It will simply take the form of a quick Q&A about yourself and your work via private message or e-mail and, of course, a link to where we can all get a copy of your work.

I’m open to interviewing authors of almost any kind of story, provided your work is complete, original and of course, fictional. I will not consider individual short stories/micro-fictions, however I am happy to feature published anthologies or entire blog-sites of micro-fiction, provided you are the sole author.

If you’re interested, or want to know more, be to sure to drop us an e-mail or message us on Facebook/Twitter.

100 Word Story: Popping Off

It’s time I subjected you all to another one of my under-performing flash fictions I nevertheless believe in. I actually had quite high hopes for this one and submitted it to a couple of places in hopes of publication but no cigar as they say in Cuba. But that’s what blogs are for!

As ever, what follows here is entirely my own work and has not been published anywhere else in the world, whether on print or online, nor do I expect it to be. And so, without further ado, I give you…

Popping Off

by A. Ferguson

My family have a curse. One hour before death, we become omniscient. Foreknowledge, insight, everything. Can you imagine?

I’m at the office and it’s happening to me now. I’m only thirty-one.

Imagine that.

I should phone Janice, but when I think how she badgered dad with questions at his Hour…

Stuff it. I’ll write her. Might as well use up the office stationary.

‘Jan,

Saturday’s lotto numbers:  4, 7, 12, 22, 34, 36, 5.

You’re welcome.

Nick’

I need to post this quick. I’ll be out of time soon.

‘Kate, family emergency.’ I call to my supervisor. ‘Can I pop off early?’

THE END


Thanks for taking the time to read this post. Be sure to leave us a wee comment if you enjoyed it and don’t forget to ‘like’ this post and follow us so you never miss another post. You can also follow Penstricken on Twitter and like Penstricken on Facebook, if that’s what pops your clogs.

Until next time!

ARE YOU AN AUTHOR?

I’m looking for authors (especially, but not limited to, new and/or indie authors) whose work I can feature here on Penstricken over the coming year. It will simply take the form of a quick Q&A about yourself and your work via private message or e-mail and, of course, a link to where we can all get a copy of your work.

I’m open to interviewing authors of almost any kind of story, provided your work is complete, original and of course, fictional. I will not consider individual short stories/micro-fictions, however I am happy to feature published anthologies or entire blog-sites of micro-fiction, provided you are the sole author.

If you’re interested, or want to know more, be to sure to drop us an e-mail or message us on Facebook/Twitter.

100 Word Story: The Secret of Sig. Pieroni’s Pizza

Those of you who have been floating around Penstricken for a while may recall that I once mentioned a particular plot bunny that assailed me when I was travelling home from work. As my bus passed by a Chinese takeaway, it occurred to me that a takeaway restaurant could make a lot of money if only the owner had exclusive and discreet access to a time machine, thus allowing him to deliver food promptly no matter how busy a night he was having. However, I neglected to actually show you the story that came about as a result of that plot bunny.

And so… here it is. As always, what follows here is entirely my own work and has not been published anywhere else in the world, whether in print or online nor do I expect it to be.

THE SECRET OF SIG. PIERONI’S PIZZA

by A. Ferguson

‘What if we’re caught?’ Derek whispered.

‘It’s our customers Pieroni’s stealing with his “piping hot pizza delivered in under five minutes.”’ Sandra hissed. The lock gave. They were in. ‘No way he’s doing that single-handed, whatever he says. It’s a tax thing, gotta be. Try find his ledger.’

‘What’s this?’ Derek whispered, fiddling with an unlabelled control panel beside the pantry. Something inside the pantry began to hum. Derek stepped inside.

‘Found it!’ Sandra called. ‘Let’s go!’

No reply.

‘Derek!’ She whispered, following him into the pantry. ‘Quickl-’

They were outdoors.

In the distance, herds of dinosaurs fled an erupting volcano.

THE END


Thanks for taking the time to read this post. Be sure to leave us a wee comment if you enjoyed it and don’t forget to ‘like’ this post and follow us so you never miss another post. You can also follow Penstricken on Twitter and like Penstricken on Facebook, if that’s what stuffs your crust.

Until next time!

5 Sci-Fi Tropes I Could Live Without

Among the many styles and genres of fiction which I enjoy, I must unashamedly confess to a particular fondness for popular sci-fi and fantasy. Yes I know it’s all just unrealistic escapism into a nonsense world of space adventures, suspiciously human shaped aliens and humanity being conquered by the very robots we built to help us but still… it’s fun. And you know… fun’s allowed, even if you like serious literature.

All the same… there have to be limits. But for some reason, sci-fi is just chock full of certain clichéd tropes, some of which are so very ridiculous that it frankly beggars belief that they ever became clichés. The others are just plain done to death. What follows are some of my (least) favourites.

The Holographic Hook

You’ve got to write a space opera and are struggling to come up with an exciting opening scene to draw the audience in from the very beginning. Solution: an exciting space battle! Ships firing at one another, hand to hand combat between aliens and humans, lasers, explosions–

Then an admiral calmly walks onto the scene and ends the simulation. It was all just a holographic training exercise!

This kind of scene, made famous by the Kobayashi Maru scene in Star Trek II: The Wrath of Khan (and then repeated time and time again in one form or another), gives the audience a burst of excitement that has very little bearing on the story which is to follow. The best it can do is foreshadow some internal conflict the protagonist may face later on in the story.

Please… it’s been done too often. Put some effort in and come up with a proper hook for your story.

Is That You Clive?

You’re alone on an abandoned space station or a spooky castle. Or maybe you’re just home alone, meticulously colouring in your colouring-in book on a dark and stormy night. Suddenly you hear something… something rattling, hissing, banging… perhaps even a sinister inhuman voice whispering your name.

You spin around wildly.

‘Is that you Clive?’

No. No, it’s not Clive. It’s never Clive. And really, ask yourself, is this the sort of thing Clive normally does? If it is… you need to dump Clive and get yourself some nicer friends. Just saying.

Just once I’d like to read or watch something where the victim doesn’t automatically assume that the scary noise is their friend pulling a cruel prank on them. Or better still, just once, I’d like it to really be Clive pulling a cruel trick. At least I’d be surprised.

Hey Clive, Are Those New Horns?

Something terrible has happened to Clive. He’s being controlled by an alien or replaced with a robot duplicate. His behaviour is erratic. His speech has become strange. His eyes have turned luminous green and he has grown horns.

And no one really notices until it’s too late.

My personal favourite example of this occurs in the Doctor Who episode, Rose. Rose returns to her boyfriend’s car to find he is now made entirely of plastic and is talking funny. And what does she do?

Goes out for dinner with him. She suspects nothing until the Doctor fires a corkscrew straight through his skull without injuring him. And she’s supposed to be his girlfriend.

Sigh. 

We, The People of Earth…

So it finally happened. Aliens have made contact with humanity. They may have come in peace or they may have come laser guns blazing, but one way or another, it’s first contact day for the people of Earth.

You know Earth, don’t you? Seven-point-four billion different versions of the truth, spread across one hundred and ninety five independent sovereign states (to say nothing of those who want to break away and start their own nation or conquer others) all gathered together on one planet, unable to agree on even the most trifling of matters?

A whole host of different political ideologies, systems of government, international treaties and religious beliefs, and yet when the aliens finally come, humanity all rallies around a single leader, or at the very least, sets aside all their differences. Usually it’s the President of the USA, except in Doctor Who where it can be just about anyone except the President. In any event, I have a sneaking suspicion that if aliens did make themselves known to us today, humanity would not respond with a single unified voice, or even two or three differing voices. Call me cynical but I think it would probably be chaos.

Ask yourself this. If aliens landed on Earth today:

How would Donald Trump respond?
What about Kim Jong-Un?
What about Angela Merkel?
What about ISIS?
What about the Pope?
What about the World Health Organisation?
The Scottish National Party?
The British National Party?
Richard Branson?
Kim Kardashian?
The writers of Doctor Who?
The guy that sells the Big Issue in the town centre?

You get the idea.

Magical Alien Artefacts

I don’t really have a problem with functioning magical artefacts if you’re writing a fantasy, set in a world of magic and myth, rather than a sci-fi set in space and/or the future. At its core, sci-fi (even silly popular sci-fi) tends to speculate on the advancement of technology and science, rather than the possibility that magic might actually work. If we are assuming that magic is not real, as sci-fi tends to do, we have to ask some serious questions about why it would work on an alien planet.

‘Ah, but, you see, it’s not really magic!’ I hear you cry. ‘It’s just technology that seems like magic!

But if it’s just technology… why dress it up like magic? Star Trek is very guilty of this. Whether it’s the legend of the Tox Uthat (a quantum phase inhibitor which appeared in TNG: Captain’s Holiday), or Vulcan mythology concerning the psionic resonator (TNG: Gambit), there just seems to be no end of magical artefacts in space which are actually just very clever technology. Technology made of stone. Stone technology that does magic. Heck, some even involve meditating and muttering incantations.

Dishonourable Mentions:

  • Everybody knows how to fly every kind of spaceship in the universe, even if it is of completely alien design.
  • Everybody knows everything about science.
  • Rough alien taverns. Just once, give me a classy alien wine bar.
  • With just a slight modification to the engine/shields/BBQ grill, we can do some sci-fi magic to save the day!
  • The bad guys believe emotion is a weakness and that is their Achille’s heel.
  • Love conquers all (exemplified in the Doctor Who episode Closing Time, where Craig is turned into a Cyberman then somehow manages to turn himself back into a human simply because he hears his baby son crying… as if he was the first parent the Cybermen ever upgraded. Seriously, I preferred it when the Cybermen’s greatest weakness was gold).
  • Universal translators.
  • Legendary technology, planets or lifeforms which really do exist.
  • Having a weapon of mass destruction called ‘The Weapon’. By all means call it the Super Zappy Death Ray, but don’t call it The Weapon. Use your imagination and give it a name.
  • Shooting the control panel/monitor shuts down everything on the entire spaceship, unlocks every locked door and/or disarms the Weapon.
  • Snippets of news reporters telling the general public how to survive the alien invasion. I repeat, do this to survive the alien invasion!
  • Jeanie who works at the shop is actually THE PROPHESIED CHOSEN WARRIOR QUEEN OF ALL THE MULTIVERSE and she doesn’t even realise it.

Well that was a far from exhaustive list but I’m glad to have got it off my chest anyway. Thanks for taking the time to read this post. Be sure to leave us a wee comment below and don’t forget to ‘like’ this post and follow us so you never miss another post. You can also follow Penstricken on Twitter and like Penstricken on Facebook, if that’s what reverses your polarity.

Until next time!

100 Word Story: The Monster

I recently entered a couple of stories into the National Association of Writers’ Groups 100 Word Mini-Tales competition. Suffice it to say I didn’t win, but since I believed in the potential of every one of the stories I entered, it seemed only fitting to try to publish them elsewhere. I selected this one to publish here on Penstricken after the winners of the competition were announced. I’ve made a few small improvements so it’s probably not exactly 100 words anymore but hey… At least it’s a better story now. The rest, I’ve since submitted to other places.

As ever, what follows here is entirely my own work and has not been published anywhere else in the world, whether on print or online, nor do I expect it to be since the competition winners have already been announced. So, without further ado, I give you…

THE MONSTER

by. A Ferguson

Captain Harold of Earth’s Space Navy had met his share of bizarre alien cultures, but nothing like these. These were monsters.

One of the Creatures stood over Harold, injecting him with chemicals and mutilating him with ferocious tools. The Creature had cold blue hands, shining black eyes and no mouth (yet it spoke). A human female observed nearby, desensitised to the atrocity she was witnessing.

The Creature stepped back.

‘There, that wasn’t so bad,’ it smiled.

‘What do you say to the dentist, Harry?’ the human (code name: MUM) goaded.

They had practiced this before they left the house. Thank you Mr. Riley. Harold’s mouth was still numb but he had to try…

‘Yeour a monsther!’ he screamed.

THE END


Thanks for taking the time to read this post. Be sure to leave us a wee comment if you enjoyed it and don’t forget to ‘like’ this post and follow us so you never miss another post. You can also follow Penstricken on Twitter and like Penstricken on Facebook, if that’s what butters your toast.

Until next time!