Magic (as I’m loosely defining it here) features heavily in fantasy. The forms magic can take from one fantasy story to another, however, greatly vary. If you think I’m going to give you an exhaustive break-down of all the kinds of magic that appear in fantasy fiction, you’re sadly mistaken because I have neither the time nor the inclination do so, but I do want to try and break down what it takes to construct a good one as Sanderson has.
A few days ago someone very kindly (but not entirely accurately) referred to Penstricken as a ‘writing tips blog’ when really I intended this site to be for both story writers and their audiences. So, I decided it was time to write a post for those of you who have put up with me rambling about writing week in and week out when all you really want is a book recommendation. And since I have recently finished The Malice, it seemed a logical choice to review it on this week’s post.
Naturally I will try to give a fair, balanced and critical review but you know…
The Vagrant trilogy is arguably the best sci-fi/fantasy series I’ve come across in a long time! It has made me believe in sci-fi/fantasy trilogies again! I wish the third book would just hurry up and COME OUT already!
… and relax.
The TARDIS is, after all, the Doctor’s ‘Thing’. It’s what makes him stand out as a truly unique character. Many characters in fiction have travelled through time and space; many are aliens; many speak in BBC English but no one else has a space/time capsule disguised as a British police box. If anyone did, we would all cry ‘Plagiarism! A space/time travelling police box is the Doctor’s Thing!’
Almost all of the most memorable characters in fiction have a Thing. It might be a physical object they carry, something they wear or perhaps even something they simply say. When one thinks of James Bond, we imagine a man who carries a Beretta 418 (though in reality, he did occasionally use other weapons) and drinks vodka martinis, shaken not stirred. Batman dresses like bat, drives a Batmobile and operates from a Batcave; no prizes for guessing what his thing is. Even characters from history are often assigned Things that make them recognisable when they are portrayed on stage or on film today. For example, one of the first plays I recall ever seeing included a portrayal of Henry XIII, who spent most of the play munching a turkey leg.
Sometimes, I just can’t say it better than my fellow bloggers, and since it’s been a while since I’ve compiled a ‘list of things I like’ kind of post (in fact, I don’t think I’ve done it since the very first post I ever wrote for Penstricken; sigh) I decided that it was about time I did another one. And what better thing to list than some of the best story-writing related posts from other blog sites that I have found particularly useful or insightful in recent weeks.
In reality, there’s dozens of writing and fiction related blogs I like to read on a regular basis and there have been numerous posts I’ve read lately that I could include in this list. I could not even begin to list them all. This is just a selection of some that I have recently come across (not necessarily ones that were written recently) which proved invaluable to me.
However, simply having the right tools for the job does not an author, make. While Scrivener did provide the resources to easily research, plan and write my novel in an organised way, I was not getting the most out of it at first because I wasn’t bothering to do any proper planning. I was just writing mountains of narrative; something I could have done for free on OpenOffice. However, not to be deterred from my dream of finishing that novel, I (a natural ‘pantser’) decided that I had to become a ‘planner’ to take my writing to the next level.
It was the right decision but it was still an unnatural transition for someone used to the freedom of ‘pantsing’. I decided in advance, therefore, to stick to a simple three-staged approach…
If you’ve been following Penstricken since it started in 2015, you may recall that on one occasion I set myself the challenge of writing 6 six-word stories using Thinkamingo’s Story Dice as stimuli. Since I am in an unoriginal sort of mood today, I’ve decided to do it again. The only difference is that this time, in addition to taking my cue from the story dice, I also intend to make each story a different genre, i.e. sci-fi, historical fiction, etc.
As before, I am using one die per story.
So I decided that my nation had lost a war and was forced to make hefty reparations to their enemies (among other things), resulting in the new government (instituted by the winners in the war) enforcing outrageous tax hikes on the working classes while the wealthy aristocracy continued to live in comfort. The people now had a reason to be angry and rebellion had begun. Unfortunately, I suddenly found myself sympathising with my own bad guys. Vive la revolution was all I could think; and if I was rooting for the bad guys, I was quite sure any future readers I might have would be too…. Somehow, I had to sway the reader’s support to the favour of the protagonist.
Make sure your fictional world does not revolve around your protagonist. Take a leaf out of Newman’s book and force your character to adapt. That’s what will turn your character made of words into a person with substance – dare I say, a soul. Albert Einstein said “adversity introduces a man to himself”; but in fiction, adversity is what introduces the reader to the man.
Research is, undeniably, one of the most important stages of writing a story. Understanding the time and place your story is set in will enable you to make that story more true to life, and therefore, more compelling. But what if you are writing a fantasy, set in an imaginary world? Make no mistake: research is just as important in fantasy as it is in non-fantasy, perhaps even more so since you are creating a world from scratch. If you’re writing a historical fiction set during the Spanish Civil War, you probably won’t need to research whether or not gravity existed in Spain or what colour the grass was. We can take these things for granted in non-fantasy, but in fantasy you need to become an expert on your entire world… and still make time to actually write the story!
It’s been a while since I posted one of my own humble stories, so I’ve quickly knocked together this little bit of nonsense for your enjoyment. Unlike a lot of the stories I’ve published on the site before, this is not a rejected competition entry. I wrote it for no purpose other than to amuse myself and hopefully, dear reader, to amuse you as well. I suppose it’s best described as a fantasy (since it features heroes guilds and all that kind of stuff) but it also draws heavily on some of my own less fantastic experiences. It also happens to be a little experiment in writing a story using minimal narration; it’s almost entirely dialogue. As ever, this story is entirely my own work and has never been published anywhere else, whether online or in print. I hope you enjoy it.