Throwback Thursday: Mr. Holmes (Film Review)

Originally published 29/05/2016 under the title: ‘If You Don’t Like Mysteries, You’ll Love Mr. Holmes’
SPOILER ALERT

Although every effort has been made to prevent spoilers, anyone who has not yet seen the film Mr. Holmes (2015) or read the novel A Slight Trick of the Mind by Mitch Cullin is hereby advised that this post may contain a few unavoidable spoilers.

Last year, I was standing waiting for a bus when one passed by (not the one I was waiting for) with a poster on the side, advertising a new film that was about to be released. The poster was plain white apart from a very well dressed and sour faced Ian McKellen. The title of the film was Mr. Holmes.

‘Oh, a new Sherlock Holmes film.’ I thought, my interest piqued. ‘I must remember to make time to go and see that.’

Suffice it to say I did not remember and, whether it was because of my own poor fortune or because the film was inadequately publicised, I did not see hide nor hair of that film again until this very year when I was perusing Amazon for something to watch and it recommended this little gem to me. The reviews on Amazon were generally good but there were also enough negative reviews to give me doubts. However, being a big fan of Sherlock Holmes and knowing that Ian McKellen’s acting is always a joy to watch (no matter how bad the rest of the film is) I decided to give it a chance.

In this film, Sherlock Holmes is now in his nineties and is struggling with his failing memory. He has long since retired to a farmhouse in Sussex where he lives in relative solitude apart from his housekeeper, her son and the bees he now keeps. Because of his failing memory, he cannot precisely remember how his last case as a private detective ended; however, he is certain that the now deceased Watson’s novelisation of it cannot be correct because it portrays Sherlock as having solved the case triumphantly, as he always does. Sherlock cannot accept that he would have retired except after a terrible failure, and so, with the encouragement of his housekeeper’s son and consumed with guilt over something he cannot fully recall, he tries to write the story of the case as it truly happened. Meanwhile, his housekeeper is growing increasingly restless with her role as Sherlock’s housekeeper-come-nurse and resolves to move to Portsmouth with her son, who has grown very attached to Sherlock. There is also a sub-plot concerning a Japanese man who lures Sherlock to Japan in order to confront him about the disappearance of his father, for which he blames Sherlock.

If you’re looking for a ‘who dunnit’ or another exciting instalment of The Adventures of Sherlock Holmes, you’ve come to the wrong place. Sherlock goes on no adventure in this story, nor is there a particularly mystery to be solved (unless you count his attempt to remember what he has forgotten). Unlike more traditional Sherlock Holmes stories, Mr. Holmes is gently paced and driven by its key themes: regret, ageing, death and senility. I know that probably makes it sound like quite a miserable film, but in reality I found this film to be surprisingly light-hearted and sweetened with a light dusting of humour and sentimentality.

This film is particularly concerned with giving us a glimpse at the real Sherlock Holmes, as opposed to the ‘character out of a pantomime’ he feels he has become through the novelisations and dramatisations of his various cases. Indeed, Sherlock himself appears keen to distance himself from that character. For example, there is a reference at one point to the fact he does not have his deerstalker or pipe. The reason for this, he claims, is that the deerstalker was a mere embellishment and that he prefers a cigar to a pipe; especially now that the pipe has become nothing more than a ‘prop’. It is also revealed to us that 221B Baker Street was, in fact, not his actual address but a deliberate attempt to mislead fans and tourists who were intent on visiting him.

As well as his obvious trademarks, his own personality is also very different from the character we are used to. The writers (and, I should add, McKellen himself) have done a fantastic job here of showing us the other side of Sherlock, without making him a different person altogether. His paternal feelings towards his housekeeper’s son, for example, seem to be a far cry from the cold hearted mystery solving machine that we are all so familiar with. In spite of this, he still retains his uncanny ability to tell everything a person has done simply by looking at them and his philosophy that the truth will always be uncovered by careful analysis of the facts. While he does retain a certain bluntness and an apparent cold heartedness, this seems to be little more than veneer (a thin one at that) which he uses to distance himself from difficult feelings. His warmth towards his housekeeper’s son, the empathy he shows towards his client’s wife and his regret over her death and the deaths of his friends make him seem altogether more human.

His attitudes towards death strikes me as particularly important. He approaches his own looming demise with an apparent nonchalance and claims never to have mourned the dead – bearing in mind that this is set after the death of John Watson, Mycroft Holmes and Mrs Hudson, all of whom were key figures in Sherlock’s life.

I can’t say that I’ve ever mourned the dead, bees or otherwise. I concentrate on circumstances. How did it die? Who was responsible? Death, grieving, mourning; they’re all commonplace. Logic is rare (Mr. Holmes 2015).

This air of indifference is typical of the traditional Sherlock; in Mr. Holmes, however, it sounds quite hollow. The fact that he was powerless to prevent his client’s wife from killing herself, despite recognising all the facts, has affected him deeply – to such an extent that it drove him to retirement. He also regrets that, after breaking off contact with Watson, he never had a chance to say goodbye to him before he died. When his housekeeper’s son is nearly killed by a swarm of wasps, he sees all the evidence of what has happened and, uncharacteristically, assumes it must have been his bees that were to blame (at least at first) rather than notice that the evidence clearly implicates a nearby nest of wasps. While most of us might consider this a normal reaction to finding a boy lying bruised and unconscious next to a hive of bees, it is rather atypical of Sherlock Holmes. The film also ends with him setting up memorial stones for everyone he has lost (or at least, everyone we have heard of anyway)

All in all, this is a enjoyable and easy to watch film but I would certainly caution any lifelong Sherlock Holmes fan that Mr. Holmes is best enjoyed if you approach it with absolutely no preconceptions about what a Sherlock Holmes film should be. It is a very good piece of cinema but it is not a typical Sherlock Holmes film by any stretch of the imagination, nor does it try to be. It’s not a mystery. It’s not an adventure. It’s a drama and a pretty decent one at that. Approach it as such and you will probably come away satisfied.


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ATTENTION AUTHORS:

Every Tuesday, I post a new edition of Spotlight: a short post which shines a proverbial spotlight on a published novel or collection of short fiction. If you would like to have your book considered for a future edition of Spotlightdrop us an e-mail including a short synopsis of your book and a link to where we can buy it. Better yet, send me a copy of your book and I can include a mini-review.

I’m still looking to interview fiction authors here on Penstricken, especially new or indie authors. Whether it’s books, plays, comics or any other kind of fiction, if you’ve got something written, I want to hear about it. If you’re interested in having your work featured on Penstricken, be to sure to drop us an e-mail or message us on Facebook/Twitter/Pinterest.

Please be advised that due to a recent surge in interest, I am presently committed to a significant number of reviews/interviews over the next couple of months. If you would like an interview or review, I would still love to hear from you, though it is unlikely that I will be able to begin work immediately.

You can check out our previous interviews here:

Throwback Thursday: 5 Types of Story Ending

Originally published 17/09/2017
SPOILER ALERT

While every effort has been taken to avoid spoilers in this post, anyone who has not read Of Mice and Men by John Steinbeck or seen the Doctor Who (2017) episode ‘World Enough and Time/The Doctor Falls’ is hereby advised that this post may contain a few unavoidable spoilers.

Don’t you just hate endings? For me, they’re one of the hardest bits of the story to write, but they’re also one of the most important. Your audience will (usually) put up with a fair amount of uncertainty in the middle of a story but by the time they reach the end, they want their ‘i’s dotted, their ‘t’s crossed and all their questions answered. And who can blame them? They’ve devoted a considerable portion of their valuable time to reading/watching/listening to your story. The least we owe them is a good ending that doesn’t leave them scratching their heads (or worse, venting their hatred for you on Twitter). And so, it is my pleasure to present you with a whistle stop tour of the pros and cons of five common ways to end a story.

They All Lived Happily Ever After

Let’s begin with the classic. It’s been a rough old ride but evil has finally been vanquished, the hero has married the love interest and all is right with the world. In short, the story is over. There is nothing left but a fuzzy feeling that our heroes will now live forever in a kind of literary heaven where nothing ever goes wrong for them.

Pros: It leaves the audience feeling good about the fact that all conflicts have been resolved and all questions answered. The story is undeniably finished and the audience can get on with their own lives.

Cons: It’s not terribly true to life. I can’t think of a single instance in my life, nor the life of anyone I know, where all problems have been resolved in one neat little package leaving not a single cloud on the horizon. It also downplays the significance of any tragedies that have occurred during the story (unless of course your protagonist has lost nothing throughout the story… in which case, I’m afraid you’ve written a guff story).

Word of Warning: ‘Happily ever after’ is the most implausibly clean cut way I know of for a good writer to end a story, so beware you don’t accidentally leave some questions unanswered. Sure, your bad guy has fallen into his own pool of sharks but… what about his armies of darkness, for example? If they really believed in their Leader’s cause, is the world really safe?

To Be Continued…

This ‘ending’ (I use the word loosely), involves deliberately leaving unanswered questions. The story is not completely over. Evil is not quite vanquished forever. A sequel is certain to follow.

Pros: If you’ve done your job right, you’ll probably find your sequel will fly off the shelves a heck of a lot quicker than the first instalment did.

Cons: It runs the risk of also having the opposite effect if your audience wasn’t completely in love with your story. Remember, sequels cost money to buy and time to consume. If they feel like your first instalment was a waste of time and money, they might not want to put themselves through the same ordeal again. I’ve left many a series unfinished because the first book left me feeling underwhelmed.

Word of Warning: Whether you wrote a wonderful story or a terrible one, your audience won’t thank you for an ending that’s all cliffhanger and nothing else. The first instalment of a series should still be a complete instalment. While danger may yet loom on the horizon, hinting at the sequel to come, this instalment is finished. Be sure to complete your narrative and character arcs to give your reader a sense of satisfaction.

What Have We Learned?

This ending focuses more on drawing your central theme or moral to a conclusion, rather than the events themselves. Such endings can involve the protagonist succeeding in their goals, failing in their goals or something else entirely. The point is not so much what happens as what is learned.

Pros: It’s truer to life than most endings, insofar as in real life, one event always leads to another without a neat ending (even deaths lead to funerals, lawyers meetings, grief and the buying/selling of property). It can also leave your readers pondering your story for months.

Cons: It’s not easy to pull off. If you don’t pack a strong enough punch with it, your readers will feel like the story is unfinished and they’ve been left with nothing but a glib moral platitude.

Word of Warning: This one’s not for you, genre fiction. Literary fiction might just get away with it, if the author is skilled enough, but genre fiction tends to be far too reliant on questions such as ‘will good triumph over evil?’, ‘will the hero get the love interest?’, and generally ‘however will they get out of this pickle?’.

Deus Ex Machina

Just when it seems like all is lost and there is no chance for good to triumph over evil… BOOM! God appears and makes everything better, or the protagonist wakes up and it was all just a bad dream or the water lady from the first episode shows up out of the blue and saves the day with Moffat Magic. This is the ending for the writer who wants a ‘happily ever after’ ending, but can’t be annoyed fixing all the problems in his or her narrative that make a happy ending impossible.

bean-plant-2348098_1920
Fig. 1

Pros: It’s easy to do. Just add magic.

Cons: Instead of resolving the problems and answering the questions that make the story worth reading/watching/listening to, all you’ve done is shrugged them off. It’s bad writing and it will make your audience hate you.

Word of Warning: See fig. 1

They All Lived Sorrowfully Ever After

Sometimes a happy ending just isn’t what you want at all. In John Steinbeck’s Of Mice and Men, the two protagonists (Lennie and George) had big plans to set up their own ranch one day. However, in the end, George is forced to shoot Lennie in order to save him the more arduous death he was about to suffer at the hands of a lynch mob. The story ends with the death of one protagonist, and the other has survived only to be consumed (presumably) with regret over his actions and the unravelling of his dream.

Pros: It’s good for creating feels and driving your central theme/moral home in a powerful way.

Cons: Sad endings, by definition, must leave your audience feeling a bit sad. If your audience cares about your protagonists (and they should), they’ll probably have been hoping that they would achieve at least some of their goals.

Word of Warning: In the right hands, a sad ending can be profound. Of Mice and Men is one of my favourite novels. But in the wrong hands, it can be an extra-terrible form of deus ex machina, in that it resolves problems simply by sweeping them aside, only without the warm fuzzy feeling you get with a happy ending. At least the last series of Doctor Who ended with a happy deus ex machina ending but for goodness sake, don’t kill everybody just for effect.


Thanks for taking the time to read this post. If you enjoyed it, don’t forget to ‘like’ this post and also follow us so you never miss another post. You can also follow Penstricken on TwitterPinterest and like Penstricken on Facebook.

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ATTENTION AUTHORS:

Every Tuesday, I post a new edition of Spotlight: a short post which shines a proverbial spotlight on a published novel or collection of short fiction. If you would like to have your book considered for a future edition of Spotlightdrop us an e-mail including a short synopsis of your book and a link to where we can buy it. Better yet, send me a copy of your book and I can include a mini-review.

I’m still looking to interview fiction authors here on Penstricken, especially new or indie authors. Whether it’s books, plays, comics or any other kind of fiction, if you’ve got something written, I want to hear about it. If you’re interested in having your work featured on Penstricken, be to sure to drop us an e-mail or message us on Facebook/Twitter/Pinterest.

Please be advised that due to a recent surge in interest, I am presently committed to a significant number of reviews/interviews over the next couple of months. If you would like an interview or review, I would still love to hear from you, though it is unlikely that I will be able to begin work immediately.

You can check out our previous interviews here:

Throwback Thursday: Writing Non-Human Characters #4: Mythical Creatures

Originally published: 04/06/2017

Well you’ll be relieved to hear that this will be the last week of my impromptu series on writing non-human characters. We’ve already covered animals, aliens and robots so this week we’re going to finish up with what I’ve very broadly defined as mythical creatures.

When I Googled ‘mythical creatures’ to help me prepare for this post, I was presented with a very helpful list of about thirty different kinds of mythical creature. Gods-and-Monsters.com managed a much longer list of about 72 distinct creatures from mythology. And so writing a single 1,000  word post on how to write any mythical creature is going to be quite a challenge so I hope you’ll bear with me while I go over a few very general principles.

You all know how this works by now. The secret to creating a good non-human character of any kind is to remember that your audience is made up entirely of humans. Therefore, if you want to make your character relatable to humans, you need to endow your character with the right amount and kind of human qualities. You won’t be surprised to learn that the same is true of mythical creatures. I don’t want to harp on too much about that in this post, since most of what I covered in the first and second posts especially applies here too. Protagonists and other relatable characters need more human qualities (while not compromising on the mythical qualities that make them recognisable; don’t have your vampire going outside in the daylight, for example) while there may be some benefit to deliberately dehumanising characters who you want to serve as terrifying monsters rather than relatable characters.

This is where it is vital to know a thing or two about the kind of creature you’re using. There are, broadly speaking, two kinds of mythical creatures you might use: “real” mythical creatures (that is, creatures from actual myths and legends, such as dragons, minotaurs and or fairies) and ones you made up for the sake of your story. In both cases, research is vital. You need to familiarise yourself with all the variations that exist on your creature in different myths, legends and even modern fantasies around the world (because believe me, there are often significant variations) and pick out all the differences and similarities you can find. In the case of creatures you’ve made up from scratch, or if you’re writing a piece of high fantasy, this involves researching their place in the history/mythology of your fictional world (click here for more on world-building and research).

For instance, suppose you wanted to create a dragon. You might already have an idea in your head as to what that means. But it only takes a quick peruse of internet to find that dragons come in many shapes and sizes both in terms of their physical appearance and their personalities. Dragons are often portrayed both as ferocious beasts, more animal than person but perhaps more often they are portrayed as being intelligent, rational and even quite wise or calculating creatures. Sometimes they can speak, sometimes they can’t. Sometimes they have a lizard-like appearance, sometimes they have feathers. In most cases, there will be myths about their origins you can explore and what function they serve.

Of course, in your own story you can have a little bit of flexibility. I personally have no qualms about making a small number of minor changes to the appearance or behaviour of mythical creatures for my stories, but on the whole you want to be aware of the common defining characteristics of your chosen creature. What makes a centaur a centaur? Is it simply having four legs? Or is there something more that a centaur is simply not a centaur without? Remember, if you’re using a creature that already exists in folklore then you’re not only borrowing someone else’s work; you’re actually building upon centuries of tradition, so don’t go mad when you come to put your own stamp on it.

If you feel more creative (especially if you’re writing a piece of high fantasy), you might want to try and invent your own creature. This certainly gives you more freedom to do whatever you please, but you need to be aware that your audience will have no prior knowledge of your creature and will need to have it spoon-fed to them in a way they wouldn’t with a dragon or mermaid. Try to keep it simple. Combining body parts from unrelated animals is often a good approach and is easy to describe (the body of a lion with the wings of a bee for instance). Also you might find it helpful to weave them in with mythology surrounding big questions such as the origins of the world, birth, death, and so forth.

Once you have established these things, you will find it much easier to anthropomorphise your creature in a way which is appropriate. Remember, the goal in anthropomorphising your non-human characters is not to turn them into humans (noun) but to make them human (adjective) enough so that the audience will be able to relate to them and care about what happens to them. Exactly which human qualities you choose to add will depend entirely on which kind of creature you’re creating, so I’m afraid I can’t give you any specific advice on that. You’ll need to do your research. The important thing is that you correctly balance making your creature human enough to be related to by your human audience but still have enough of those key defining characteristics that make your mythical creature recognisable as what it is supposed to be.

And that’s it for the non-human characters series! Phew! Next week I’ll be getting back into writing my usual sort of weekly individual posts (unless of course I’m inundated with complaints that I forgot a particular type of non-human creature, but I don’t think I did and frankly, I’m sure you’re sick of hearing me banging on about them).

Until next time!


Thanks for taking the time to read this post. If you enjoyed it, don’t forget to ‘like’ this post and also follow us so you never miss another post. You can also follow Penstricken on TwitterPinterest and like Penstricken on Facebook.

Want a blog of your own? Start writing today with WordPress.com!

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ATTENTION AUTHORS:

Every Tuesday, I post a new edition of Spotlight: a short post which shines a proverbial spotlight on a published novel or collection of short fiction. If you would like to have your book considered for a future edition of Spotlightdrop us an e-mail including a short synopsis of your book and a link to where we can buy it. Better yet, send me a copy of your book and I can include a mini-review.

I’m still looking to interview fiction authors here on Penstricken, especially new or indie authors. Whether it’s books, plays, comics or any other kind of fiction, if you’ve got something written, I want to hear about it. If you’re interested in having your work featured on Penstricken, be to sure to drop us an e-mail or message us on Facebook/Twitter/Pinterest.

Please be advised that due to a recent surge in interest, I am presently committed to a significant number of reviews/interviews over the next couple of months. If you would like an interview or review, I would still love to hear from you, though it is unlikely that I will be able to begin work immediately.

You can check out our previous interviews here:

Throwback Thursday: Writing Non-Human Characters #3: Robots

Originally published: 28/05/2017

Well, it’s week three on my impromptu series of posts on creating non-human characters for your stories. We’ve already done animals and aliens, so this week, I want to focus on creating robots. Now I don’t want to waste too much time getting bogged down on the technical differences between robots, androids, cyborgs and so on, so for the sake of this post, I’m using the word ‘robot’ simply as an umbrella term for any kind of mechanical or artificial person. Suffice it to say there are important differences between robots, androids and cyborgs and you would be well advised to understand them before attempting to create one for your story.

If you’ve been keeping up to date on the last few posts, you will have noticed a common theme running through them: the idea of anthropomorphising (that is, giving human traits to) your non-human characters to to make them more relatable to your audience. However, as we have also seen, the extent to which you anthropomorphise your character and how you go about anthropomorphising your character will vary greatly depending on the kind of character you’re trying to create and what their purpose is in your story.

One of the first things to consider in creating your robotic character is a bit of the history of the character and the history of robotics for your fictional world in general. Of course, backstory is important in all character building, but for robots there are a few other important questions you will need to answer first. For example (and this is by no means an exhaustive list):

  • Are robots commonplace in this society or are they a new invention?
  • What is the function of robots in this society (e.g., slaves, free and equal citizens, problem-solving machines, childrens’ toys, etc)?
  • Are robots in general/your robot in particular built with fail-safes, such as Asimov’s Three Laws of Robotics? If not, how are they kept from running amok? Indeed, are they under control? Many stories about robots revolve around this very theme.

Depending on your answer to these and similar questions, you may want to make your robot characters seem very human or very mechanical. However, if you’ve got any intention of making your robot a main character in your story, you will probably want to give them at least some human traits to make them relatable to your entirely human audience. This is a fairly absolute rule for all non-human characters (as we’ve seen in previous weeks), so you should consider giving your robot some or all of the following:

  • The ability to think, learn and reason independently. You’ll have a hard time creating a full-blown independent character without this.
  • Self-awareness and consciousness of its surroundings. Again, I think it would be exceptionally difficult (though not impossible) to create a proper robotic character without this human quality.
  • Emotions, dreams, empathy, and other such non-logical thoughts to motivate their actions etc. This of course, is certainly optional; many robots in science fiction tend to be very logical and emotionless but why not break with tradition?
  • Recognisable physical body parts. Of course, ‘recognisable’ does not necessarily mean that they have to be human-shaped. K-9 from the Doctor Who franchise is shaped like a dog and one episode of Star Trek: Voyager even featured a sentient WMD. K-9 is the more relatable of the two, of course, because we humans are used to relating to dogs. Dogs that we can talk to and play chess with, therefore, are highly relatable. On the other hand, when was the last time you tried to interact with a WMD? (Don’t answer that).

The difference with robots is that your audience will already have quite particular ideas about how a robot “should” behave. This is, in part, due to the influence of sci-fi authors like Asimov, but is also due to the fact that robots and computers do exist in real life (though in a more limited fashion than you would expect in a sci-fi novel)We know, for example, that computers are logical to a fault and it’s important that your character reflects that peculiarly robotic quality if you want your audience to accept them. Abstract thinking, imagination and personal ambition is something beyond the grasp of most computers and robots. The trouble is, if you want your audience to care about your character, they’ll probably need to be capable of at least some of the above.

How you balance this contradiction will depend largely on the story you’re writing and the kind of character you’re trying to create but one of the best ways around this problem is how you use voice. Often you can create the illusion of a highly logical, robotic mind simply by the way your character speaks. Let’s consider two androids from the Star Trek: The Next Generation franchise: Lore and Data.

Both androids are physically identical and were built by the same person. Only Lore, however, was capable of emotion and with this came a whole host of other human traits such as ambition, passion, deceitfulness and even megalomania. Lore’s human qualities were what made him such a great villain and were central to his role as a bad guy in Star Trek. Therefore, it is perfectly appropriate that he also talks like a human.

Haven’t you noticed how easily I handle human speech? I use their contractions. For example, I say can’t or isn’t, and you say cannot or is not.

Lore in Star Trek: The Next Generation, ‘Datalore’, source: http://www.chakoteya.net/NextGen/114.htm

Data, on the other hand, lacks emotion and the other human qualities which turned Lore into a bad guy. In spite of this, he remains one of Star Trek‘s most beloved characters. How is it that such an emotionless, logical, robotic character became so relatable (and far more likeable than his more human brother)?

Simple.

He’s not nearly as logical and robotic as he appears. It’s a trick, based largely on dialogue (and the occasional scene where he casually removes a body part) to make the audience believe that he is emotionless and logical because — after all — all robots are. He speaks in a “robotic” manner, such as calculating time intervals to the nearest second and not using verbal contractions, and so the audience believes that he is a machine and yet his goals and motivations are often very human indeed. For example, in ‘Pen Pals’, what motivated him to disobey Starfleet regulations and his captain’s orders if not compassion for the frightened child he had met? So, the writers have given Data a human quality (e.g., compassion) but have essentially tricked the audience into believing that they did not, because he appears robotic and makes the occasional claim that he is incapable of such traits. So, while is very important to strike the correct balance of human/robotic traits, the real trick with robots is how you portray them and thus convince your audience that the relatable and sympathetic character they are witnessing is, in fact, a machine.

I’m afraid that’s all I’ve got time for this week! But be sure to come back next when I’ll be continuing the series on non-human characters, this time focusing on mythical creatures.

Until next time!


Thanks for taking the time to read this post. If you enjoyed it, don’t forget to ‘like’ this post and also follow us so you never miss another post. You can also follow Penstricken on TwitterPinterest and like Penstricken on Facebook.

Want a blog of your own? Start writing today with WordPress.com!

WordPress.com Jetpack WooCommerce

ATTENTION AUTHORS:

Every Tuesday, I post a new edition of Spotlight: a short post which shines a proverbial spotlight on a published novel or collection of short fiction. If you would like to have your book considered for a future edition of Spotlightdrop us an e-mail including a short synopsis of your book and a link to where we can buy it. Better yet, send me a copy of your book and I can include a mini-review.

I’m still looking to interview fiction authors here on Penstricken, especially new or indie authors. Whether it’s books, plays, comics or any other kind of fiction, if you’ve got something written, I want to hear about it. If you’re interested in having your work featured on Penstricken, be to sure to drop us an e-mail or message us on Facebook/Twitter/Pinterest.

Please be advised that due to a recent surge in interest, I am presently committed to a significant number of reviews/interviews over the next couple of months. If you would like an interview or review, I would still love to hear from you, though it is unlikely that I will be able to begin work immediately.

You can check out our previous interviews here:

Throwback Thursday: Writing Non-Human Characters #2: Aliens

Originally published: 21/05/2017

Last week, I had planned to write a single post talking about how to write non-human characters, such as animals, aliens, mythical creatures and so forth. Unfortunately, it turned into such a long post that I decided to chop it up into a series of posts instead. This week’s post is the second instalment on writing non-human characters and today I’m going to focus on how to write aliens from other other worlds. If it’s animal characters you’re interested in, that was covered in last week’s post, which you can see by clicking here. If, on the other hand, it’s robots or mythical creatures you’re after… well, you’ll just have to wait.

Before we begin, let’s take a moment to remind ourselves of the golden rule for writing non-human characters:

Your audience is made up entirely of human beings; therefore, your audience must be able to sympathise with your characters as human beings.

In other words, if you want your audience to sympathise with your character, you need to give them certain human qualities. In doing this, you anthropomorphise your character; that is, you humanise them in the minds of your audience. The more human they are, the more easily they can be related to. So, with that in mind, let’s have a think about aliens.

Unlike animals which are very common and familiar things in real life that science has taught us a great deal about, we know nothing about real sentient alien life. We can’t even be certain that it exists at all. However, if it ever turned out that sentient alien life actually did exist, it would almost certainly have very little in common with us Earthlings. There’s absolutely no reason to believe that they would share human values and culture (or even understand concepts such as ‘values’ and ‘culture’), walk on two legs, communicate with spoken language, listen to music or do any of the other things humans do. Culturally, socially, philosophically, anatomically and in every other way, they would almost certainly seem bizarre to us in the extreme. After all, we humans often find it hard enough to relate to other human cultures, never mind alien ones!

It is, of course, certainly possible to create “realistic” aliens like this for your story. Unlike with animal characters (who you probably will want your audience to relate to), it can sometimes be beneficial to have aliens who are bizarre and impossible to relate to, depending on the kind of story you’re writing. Many have done it already to great effect. However, it is worth remembering that there is a reason these “realistic” aliens are very seldom portrayed as good guys. They’re not even usually portrayed in the same way as traditional bad guys, who will usually still have goals and motives that we can relate to and sympathise with (even if we don’t approve). Instead, such aliens are usually portrayed as destructive (or at the very least, strange and frightening) forces of nature. The aliens in War of the Worlds or Alien are good examples. These characters, while believably alien, are more of a danger to be overcome or escaped than a character to be related to. Because your audience cannot sympathise with them as people, it makes it an almost(!) impossible task to create aliens of this type who fit into any traditional role for a character to play. Remember, the weirder your alien is, the less your audience will sympathise with or even understand them. This can be a great boon to authors who want to create terrifying monsters, but not to authors who are trying to create relatable people.

Contrast this with the types of aliens you are perhaps more used to seeing in popular science fiction such as Star Trek or Doctor Who. They sit somewhere in the middle of the alien-human spectrum. They might have one or two physical features that make them look alien, such as blue skin, pointy ears or strangely shaped foreheads, but they still basically look human-ish with mostly recognisable human body parts in roughly the correct place. They will usually have one or two cultural or social quirks to keep them from seeming too human (for instance, the Vulcans in Star Trek are famous for their logical and stoic minds) but nothing so bizarre that it defies understanding. After all, humans often do appreciate logic; the only difference is that Vulcans have founded their entire culture upon it whereas we have not. This makes them seem exotic, but relatable. Such aliens are not terribly realistic when you analyse them closely, but they’re sufficiently different from humans that the average audience will accept them as aliens while still being able to sympathise with them as people, rather than monsters.

Beware, however, that you do not go too far in trying to make your aliens relatable. Aliens are, by their very nature, foreign in the extreme. Your audience, then, will expect your alien characters to be at least a little bit unusual. If they seem too human, you will have utterly failed in your goal to create an alien character. For example, one of the biggest things that irks me about Supergirl (the TV series) is the character of Mon-El who, having only just arrived on Earth from the planet Daxam, is utterly indistinguishable from the average American millennial in the way he talks, behaves and relates to other characters. This level of anthropomorphising goes too far and robs the audience of their ability to believe that the character they’re witnessing is really from another world at all. Sure, he’s a relatable character but remember, it’s important when writing sci-fi to suspend your audiences’ disbelief. Your audience will not be able to believe in an alien who seems more human than their own family do.

Creating alien characters, then, is all about balance and purpose. Before you begin, ask yourself: what is the purpose of this alien to be in my story? Are they a protagonist, antagonist, love-interest, etc.? Why exactly are there aliens in this story? This will determine to what extent your audience (and indeed, your other characters) will need to be able to understand and relate to them, and consequently, will help you to determine how alien or human they should appear. However, let’s be clear on one thing: this is not the same as creating a balance between how good and how evil your character is. Rather, it’s a balance between the familiar and the strange. Very human characters can still be bad guys. Very alien characters might even be good guys, although it’s unlikely that the audience will relate to them and so I would be very careful about how you go about doing this.

That’s all I’ve got time for this week I’m afraid, but be sure to come back next week when I’ll be continuing the series on creating non-human characters, this time focusing on robots and cyborgs. 

Until next time!


Thanks for taking the time to read this post. If you enjoyed it, don’t forget to ‘like’ this post and also follow us so you never miss another post. You can also follow Penstricken on TwitterPinterest and like Penstricken on Facebook.

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ATTENTION AUTHORS:

Every Tuesday, I post a new edition of Spotlight: a short post which shines a proverbial spotlight on a published novel or collection of short fiction. If you would like to have your book considered for a future edition of Spotlightdrop us an e-mail including a short synopsis of your book and a link to where we can buy it. Better yet, send me a copy of your book and I can include a mini-review.

I’m still looking to interview fiction authors here on Penstricken, especially new or indie authors. Whether it’s books, plays, comics or any other kind of fiction, if you’ve got something written, I want to hear about it. If you’re interested in having your work featured on Penstricken, be to sure to drop us an e-mail or message us on Facebook/Twitter/Pinterest.

Please be advised that due to a recent surge in interest, I am presently committed to a significant number of reviews/interviews over the next couple of months. If you would like an interview or review, I would still love to hear from you, though it is unlikely that I will be able to begin work immediately.

You can check out our previous interviews here:

Throwback Thursday: Writing Non-Human Characters #1: Animals

Originally published: 14/05/2017

If you’re serious about writing stories, you need to be serious about writing characters. No story is complete without them. This we know. We also know that your characters can make or break your story depending on how well they’ve been constructed. Apart from that, of course, your characters can be anybody you want them to be (in fact, the more variety the better, I find). You can make them male or female; black or white; rich or poor; gay or straight; nasty or nice or even human or non-human. It’s the non-human characters (particularly animals – I’ll come to the others next week) I want to talk about today.

Non-human characters are nothing new. They’re everywhere. We’ve all seen more dog or cat movies than we can care to remember, right? Meanwhile fans of shows like Doctor Who will be all too familiar with the concept of an alien protagonist. C.S. Lewis loved writing stories which featured talking animals, while his friend J.R.R. Tolkien is perhaps best known for Lord of the Rings, which follows the adventures, not of a human, but of a Hobbit. And in short fiction? Why, only last week, my regular readers were subjected to a story with a certain rodent protagonist.

I’ll be spending most of this week dealing with how to write animals in particular (because it’s ever so slightly more complicated), however, no matter what non-human species your protagonist may be, there is one golden rule you absolutely must keep in mind at all times. Ready? This is it:

Your audience is made up entirely of human beings; therefore, your audience must be able to sympathise with your characters as human beings.

In other words, you need to anthropomorphise your character to one extent or another. Perhaps only a little, perhaps a lot, but to some extent, you need to give your non-human character certain human traits to make them relatable. At the very least, they will probably need to be able to think like humans in order to work through their goals, conflicts, epiphanies, etc. and possibly will need to speak like humans too (though there are numerous examples of strong animal characters who do not speak).

Of all the non-human characters you might create, animals are arguably the hardest. Unlike aliens or mythical creatures, animals are something we all see every day and science has studied them all from almost every angle, in terms of how they think, how they’re physically built and how they relate to others. While this might seem like a boon for us authors (after all, it should make research easier… right?) it can also be a bit of a pain if you’re remotely concerned about realism.

For example, in The Church Mouse, my protagonist was (you’ve guessed it) a mouse. In real life, mice have incredibly poor eyesight and find their way using their whiskers. Unfortunately, my story would not have actually worked quite as well if the mouse had been blind (for instance, he is seen examining a mouse trap in the second chapter to make sure it’s not potentially lethal). The easiest way around this is to do what I did — give him the five basic senses of a human. We can easily write that off as artistic licence. Apart from that, I left him physically as a normal mouse; walking on four legs, leaving his mess just lying around about him and having a strong sense of smell.

The larger problem, of course, was in the mind. Mice do not think the way humans do. I don’t for one second claim to be an expert on the psychology of rodents, but I’m pretty confident they don’t have goals, plans and motives like Mr. Mouse did – and even if they do, they certainly don’t think about them conceptualise them in rational terms like Mr. Mouse does. However, in order for your audience to relate to your animal character, you need to give them a mind which is close enough to being human for a human audience to relate to them. In the case of Mr. Mouse, the only truly rodentian quality I preserved was the way the smell of chocolate worked him up into a frenzy of instinctive, primal desire. This provided him with a motive. Beyond that, his thinking (his goals and epiphany; his opinions of the ‘idiot’ Landlord and even his concept of God) was quite human. It needed to be so for the audience to care about him.

Take a moth for instance, instinctively flying towards a flame. In all probability, moths cannot explain to themselves or anyone else why they are drawn to something as deadly as fire (do they even have a concept of what mortality is?). It’s pure instinct. But give a moth the rational mind of a human and suddenly you have a story about forbidden desires; about lust, danger, temptation and death. They know it’s not allowed. They know it’s bad for them but they just can’t resist. Suddenly we’re in Moth-Eden and the Moth-Devil is whispering in Moth-Eve’s ear,

‘You shall not surely die, for God knows if you go near the flame, you will be like God understanding good and evil… ‘ 

A word of warning, however. There is a danger in going too far with all of this. Too much anthropomorphism can lead to your character becoming a bit ridiculous, which will be disastrous for your story unless you happen to be writing a comic, cartoon or lighthearted family movie. Mr. Mouse, for example, never actually spoke. could have given him the ability to speak, but it was unnecessary. He never once interacted with another character (whether human or mouse) so it made more sense to simply write what he was thinking from one moment to the next. If I had him sitting on a little sofa in his mouse hole, reading the Sunday paper and sipping a cup of tea, it would have all got a little bit too Tom and Jerry... which is fine if that’s what you’re wanting to create but the more serious your story, the more understated I recommend you keep this. Remember, you only want to anthropomorphise them enough for the audience to understand and care about what happens to them. Think carefully, therefore, about how far along the anthropomorphic spectrum you place your character to avoid any unfortunate comic side-effects (or, if you are trying to write a cartoon, make sure you don’t underdo it and potentially create a boring character).

Phew!

Well, it had been my plan to write about other non-human characters such as aliens, robots and mythical creatures as well but I’m afraid that’s perhaps going to need another post! Be sure to swing back next week for that! In the meantime, why not get your notepad out and try your hand at knocking together an animal character or share your own insights in the comments section below.

Until next time!


Thanks for taking the time to read this post. If you enjoyed it, don’t forget to ‘like’ this post and also follow us so you never miss another post. You can also follow Penstricken on TwitterPinterest and like Penstricken on Facebook.

Want a blog of your own? Start writing today with WordPress.com!

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ATTENTION AUTHORS:

Every Tuesday, I post a new edition of Spotlight: a short post which shines a proverbial spotlight on a published novel or collection of short fiction. If you would like to have your book considered for a future edition of Spotlightdrop us an e-mail including a short synopsis of your book and a link to where we can buy it. Better yet, send me a copy of your book and I can include a mini-review.

I’m still looking to interview fiction authors here on Penstricken, especially new or indie authors. Whether it’s books, plays, comics or any other kind of fiction, if you’ve got something written, I want to hear about it. If you’re interested in having your work featured on Penstricken, be to sure to drop us an e-mail or message us on Facebook/Twitter/Pinterest.

Please be advised that due to a recent surge in interest, I am presently committed to a significant number of reviews/interviews over the next couple of months. If you would like an interview or review, I would still love to hear from you, though it is unlikely that I will be able to begin work immediately.

You can check out our previous interviews here:

Throwback Thursday: What Do Your Characters Think of Each Other?

Originally published 19/02/2017

Think about someone you know well. Anyone. A friend, a relative, a colleague, anyone. I bet if I asked you what that person was like, you would be able to easily give me your opinion on what sort of person they are.

John? Oh, he’s loud-mouthed, arrogant and opinionated. He’s not a bad person but he’s a real pain to be around…

Jeanie? She’s the most beautiful creature I’ve ever laid eyes on but she’s a liar and a thief. I wouldn’t turn my back on her. 

Willy? Nice guy I suppose, doesn’t say much (but let me tell you, he’s got the sharpest wit you’ve ever come across).

Now ask yourself… would that person’s own mother sum them up the same way you did? What about their spouse? Their boss? Their arch-nemesis? Even though you see John as loud-mouthed, the chances are his mother would focus on some other, more positive qualities, such as how kind-hearted he is. If John has a wife, she would be more likely to emphasis his physical attractiveness than his mother would (or, perhaps, she thinks he’s a lazy good-for-nothing and she can’t believe she married him).

As we all know, characters are the beating heart of any good story. However, no character is an island. How they respond to other characters is often essential in making your plot work (indeed, this arguably is your plot), so don’t be fooled into thinking it’s obvious how your characters will respond to one another. Just because you would respond in a particular way to Character A doesn’t mean that Character B will respond to Character A in the same way you would. Even though you, as the author, know all the facts about all of your characters, you’ll still have your own narrow opinion about what sort of person they are just the same as anyone else. That is why it is vital to know what every character thinks about every other character if you want to create a rich, vibrant and believable story.

Fortunately, it’s easy to do this. Here’s how I like to do it:

Start with a nice blank page. For me, it’s a separate document in my Scrivener project, but whatever floats your boat is fine (if you’re writing on paper, I would strongly recommend having plenty to spare; this could take up a few pages, especially if you’ve got a lot of characters). Now we make a table, as I’ve illustrated below, with as many rows as you have characters and two columns. Only the top row should have a single column, as this will act as a header. In this header, we write the name of the character we are wanting to find out about; Mr. Protagonist, for instance. In the cells below this, we ask every other character in the story for their opinion on Mr Protagonist. I find the easiest way to do this is to write out the answer in their voice, as if they were speaking to me. Even though I’ve only included two other characters to show you how it works, I would recommend you have a much larger table which includes every character in your story so that you get the most out of it.

Mr. Protagonist
Baron Antagonist Mr. Protagonist is a meddler and a constant thorn in my side. We were friends growing up but it is clear now he does not understand the great work I am doing here. His table manners are appalling but he has great taste in single malts.
Lady Loveinterest Mr. Protagonist is ruggedly handsome. His personality is quite charming, if a little brash and uncouth. He has a fiercely righteous (if misguided) streak which almost makes up for his poor breeding. Unfortunately, he drinks a little too much.

Once you’ve done it, repeat the process for all of your other characters.

Baron Antagonist
Mr. Protagonist Baron Antagonist is a snake-in-the-grass. He acts all sophisticated and like he’s everybody’s friend so that he’s got the whole world wrapped around his finger. How do you expose a guy like that? Even the king’s daughter has agreed to marry him. I wouldn’t be at all surprised if he beat her.
Lady Loveinterest Baron Antagonist is a great man; a real visionary and a man who knows how to get things done. He’s got the patience of a saint too. I can see Mr. Protagonist irks him sometimes but he has never lost his temper with him, not once. Mr. Protagonist is fortunate to have a friend like the Baron.

Do you see how this can help you to gain a much deeper and fuller understanding of all your characters and the threads of friendship, enmity, mistrust and devotion which bind them together in an elaborate web which I like to call a “Story”?

If you really want to go the extra mile, why not throw in an extra row on each table telling us what each character thinks about themselves?

Mr. Protagonist
Mr. Protagonist I’m a cook and an employee of my former friend, Baron Antagonist. I have to say, I feel a bit out of place living in such a splendid house. The other servants don’t talk to me ’cause I don’t live in the servants quarters. I think that’s why anyway. But I’m more a man of their stripe than the Baron’s. I wish they could see that.
Lady Loveinterest Mr. Protagonist is ruggedly handsome….

Not only is all of this an effective means of fleshing out your story, it can actually be a pretty darn effective means of coming up with a story idea, similar to (in fact, arguably better than) auditioning characters. The above example, for instance, is only that: an example. I made it up as I was going along purely for your benefit. And yet, without intending it, I actually found myself getting quite involved in the story – a story which did not exist before I started filling in those tables. The embryo of a plot began to form in my mind as I learned more and more about each character from the lips of those people who knew them best. Who are these three people? What is the Baron’s ‘great work’ and why is Mr. Protagonist so distrustful of him? Will Mr. Protagonist ever get together with the slightly snobby Lady Loveinterest?

Give it a bash. I think you’ll find it helpful.


Thanks for taking the time to read this post. If you enjoyed it, don’t forget to ‘like’ this post and also follow us so you never miss another post. You can also follow Penstricken on TwitterPinterest and like Penstricken on Facebook.

Want a blog of your own? Start writing today with WordPress.com!

WordPress.com Jetpack WooCommerce

ATTENTION AUTHORS:

Every Tuesday, I post a new edition of Spotlight: a short post which shines a proverbial spotlight on a published novel or collection of short fiction. If you would like to have your book considered for a future edition of Spotlightdrop us an e-mail including a short synopsis of your book and a link to where we can buy it. Better yet, send me a copy of your book and I can include a mini-review.

I’m still looking to interview fiction authors here on Penstricken, especially new or indie authors. Whether it’s books, plays, comics or any other kind of fiction, if you’ve got something written, I want to hear about it. If you’re interested in having your work featured on Penstricken, be to sure to drop us an e-mail or message us on Facebook/Twitter/Pinterest.

Please be advised that due to a recent surge in interest, I am presently committed to a significant number of reviews/interviews over the next couple of months. If you would like an interview or review, I would still love to hear from you, though it is unlikely that I will be able to begin work immediately.

You can check out our previous interviews here:

Throwback Thursday: 5 Sci-Fi Tropes I Could Live Without

First published 29/10/2017

Among the many styles and genres of fiction which I enjoy, I must unashamedly confess to a particular fondness for popular sci-fi and fantasy. Yes I know it’s all just unrealistic escapism into a nonsense world of space adventures, suspiciously human shaped aliens and humanity being conquered by the very robots we built to help us but still… it’s fun. And you know… fun’s allowed, even if you like serious literature.

All the same… there have to be limits. But for some reason, sci-fi is just chock full of certain clichéd tropes, some of which are so very ridiculous that it frankly beggars belief that they ever became clichés. The others are just plain done to death. What follows are some of my (least) favourites.

The Holographic Hook

You’ve got to write a space opera and are struggling to come up with an exciting opening scene to draw the audience in from the very beginning. Solution: an exciting space battle! Ships firing at one another, hand to hand combat between aliens and humans, lasers, explosions–

Then an admiral calmly walks onto the scene and ends the simulation. It was all just a holographic training exercise!

This kind of scene, made famous by the Kobayashi Maru scene in Star Trek II: The Wrath of Khan (and then repeated time and time again in one form or another), gives the audience a burst of excitement that has very little bearing on the story which is to follow. The best it can do is foreshadow some internal conflict the protagonist may face later on in the story.

Please… it’s been done too often. Put some effort in and come up with a proper hook for your story.

Is That You Clive?

You’re alone on an abandoned space station or a spooky castle. Or maybe you’re just home alone, meticulously colouring in your colouring-in book on a dark and stormy night. Suddenly you hear something… something rattling, hissing, banging… perhaps even a sinister inhuman voice whispering your name.

You spin around wildly.

‘Is that you Clive?’

No. No, it’s not Clive. It’s never Clive. And really, ask yourself, is this the sort of thing Clive normally does? If it is… you need to dump Clive and get yourself some nicer friends. Just saying.

Just once I’d like to read or watch something where the victim doesn’t automatically assume that the scary noise is their friend pulling a cruel prank on them. Or better still, just once, I’d like it to really be Clive pulling a cruel trick. At least I’d be surprised.

Hey Clive, Are Those New Horns?

Something terrible has happened to Clive. He’s being controlled by an alien or replaced with a robot duplicate. His behaviour is erratic. His speech has become strange. His eyes have turned luminous green and he has grown horns.

And no one really notices until it’s too late.

My personal favourite example of this occurs in the Doctor Who episode, Rose. Rose returns to her boyfriend’s car to find he is now made entirely of plastic and is talking funny. And what does she do?

Goes out for dinner with him. She suspects nothing until the Doctor fires a corkscrew straight through his skull without injuring him. And she’s supposed to be his girlfriend.

Sigh. 

We, The People of Earth…

So it finally happened. Aliens have made contact with humanity. They may have come in peace or they may have come laser guns blazing, but one way or another, it’s first contact day for the people of Earth.

You know Earth, don’t you? Seven-point-four billion different versions of the truth, spread across one hundred and ninety five independent sovereign states (to say nothing of those who want to break away and start their own nation or conquer others) all gathered together on one planet, unable to agree on even the most trifling of matters?

A whole host of different political ideologies, systems of government, international treaties and religious beliefs, and yet when the aliens finally come, humanity all rallies around a single leader, or at the very least, sets aside all their differences. Usually it’s the President of the USA, except in Doctor Who where it can be just about anyone except the President. In any event, I have a sneaking suspicion that if aliens did make themselves known to us today, humanity would not respond with a single unified voice, or even two or three differing voices. Call me cynical but I think it would probably be chaos.

Ask yourself this. If aliens landed on Earth today:

How would Donald Trump respond?
What about Kim Jong-Un?
What about Angela Merkel?
What about ISIS?
What about the Pope?
What about the World Health Organisation?
The Scottish National Party?
The British National Party?
Richard Branson?
Kim Kardashian?
The writers of Doctor Who?
The guy that sells the Big Issue in the town centre?

You get the idea.

Magical Alien Artefacts

I don’t really have a problem with functioning magical artefacts if you’re writing a fantasy, set in a world of magic and myth, rather than a sci-fi set in space and/or the future. At its core, sci-fi (even silly popular sci-fi) tends to speculate on the advancement of technology and science, rather than the possibility that magic might actually work. If we are assuming that magic is not real, as sci-fi tends to do, we have to ask some serious questions about why it would work on an alien planet.

‘Ah, but, you see, it’s not really magic!’ I hear you cry. ‘It’s just technology that seems like magic!

But if it’s just technology… why dress it up like magic? Star Trek is very guilty of this. Whether it’s the legend of the Tox Uthat (a quantum phase inhibitor which appeared in TNG: Captain’s Holiday), or Vulcan mythology concerning the psionic resonator (TNG: Gambit), there just seems to be no end of magical artefacts in space which are actually just very clever technology. Technology made of stone. Stone technology that does magic. Heck, some even involve meditating and muttering incantations.

Dishonourable Mentions:

  • Everybody knows how to fly every kind of spaceship in the universe, even if it is of completely alien design.
  • Everybody knows everything about science.
  • Rough alien taverns. Just once, give me a classy alien wine bar.
  • With just a slight modification to the engine/shields/BBQ grill, we can do some sci-fi magic to save the day!
  • The bad guys believe emotion is a weakness and that is their Achille’s heel.
  • Love conquers all (exemplified in the Doctor Who episode Closing Time, where Craig is turned into a Cyberman then somehow manages to turn himself back into a human simply because he hears his baby son crying… as if he was the first parent the Cybermen ever upgraded. Seriously, I preferred it when the Cybermen’s greatest weakness was gold).
  • Universal translators.
  • Legendary technology, planets or lifeforms which really do exist.
  • Having a weapon of mass destruction called ‘The Weapon’. By all means call it the Super Zappy Death Ray, but don’t call it The Weapon. Use your imagination and give it a name.
  • Shooting the control panel/monitor shuts down everything on the entire spaceship, unlocks every locked door and/or disarms the Weapon.
  • Snippets of news reporters telling the general public how to survive the alien invasion. I repeat, do this to survive the alien invasion!
  • Jeanie who works at the shop is actually THE PROPHESIED CHOSEN WARRIOR QUEEN OF ALL THE MULTIVERSE and she doesn’t even realise it.

Well that was a far from exhaustive list but I’m glad to have got it off my chest anyway. Thanks for taking the time to read this post. Be sure to leave us a wee comment below and don’t forget to ‘like’ this post and follow us so you never miss another post. You can also follow Penstricken on Twitter and like Penstricken on Facebook, if that’s what reverses your polarity.

Until next time!


Thanks for taking the time to read this post. If you enjoyed it, don’t forget to ‘like’ this post and also follow us so you never miss another post. You can also follow Penstricken on TwitterPinterest and like Penstricken on Facebook.

Want a blog of your own? Start writing today with WordPress.com!

WordPress.com Jetpack WooCommerce

ATTENTION AUTHORS:

Every Tuesday, I post a new edition of Spotlight: a short post which shines a proverbial spotlight on a published novel or collection of short fiction. If you would like to have your book considered for a future edition of Spotlightdrop us an e-mail including a short synopsis of your book and a link to where we can buy it. Better yet, send me a copy of your book and I can include a mini-review.

I’m still looking to interview fiction authors here on Penstricken, especially new or indie authors. Whether it’s books, plays, comics or any other kind of fiction, if you’ve got something written, I want to hear about it. If you’re interested in having your work featured on Penstricken, be to sure to drop us an e-mail or message us on Facebook/Twitter/Pinterest.

You can check out our previous interviews here:

Throwback Thursday: Typewriter: An Old-Fashioned Solution for Modern Writers

First published: 02/10/2016

We writers all know (or if we don’t know, we soon will learn) that perfectionism is the enemy of the writer. Of course, we all want our novel/play/movie/TV script/comic to be as close to perfection as it is possible to get. There’s nothing wrong with that. Some might even say that it is our sworn duty as story tellers to create the best story we are capable of and to present it in the most pleasing way possible. That’s all very commendable.

However, anyone who has been writing for any length of time will be able to tell you that you will almost never be able to simply sit down and produce a perfect first draft. It is almost guaranteed to be full of errors, typos, weak metaphors, poor dialogue and perhaps even gaping plot holes. An experienced writer knows this to be the case and therefore also knows that the only solution is to write a bad first draft, attack it with the Red Pen of Editing and then write a slightly better second draft. Repeat until you have attained perfection.

Back in the old days, there was no other choice. One could not simply hit the delete key and erase the last couple of words, much less copy and paste whole paragraphs. These days, however, it is tempting to just edit that first draft as you go along and make it perfect. After all, we have the technology. A typo can be easily fixed. Something you forgot can be easily inserted in the middle of the document. Words can be chopped, changed, pasted and tinkered with until it’s just right. The trouble is, nothing ever actually gets finished that way. As we have said before, a bad first draft can lead to a good second draft; a non-existent or unfinished first draft won’t ever amount to anything.

Unfortunately, I speak from personal experience. I am a perfectionist, and as such, I often found it all too easy to use modern technology to help me agonise over the same paragraph for hours or days at a time. Knowing that writing first and editing afterwards is the best way to work did very little to change this (because I’m contrary like that). Until one day…

I had a brainwave.

I’ll buy a typewriter! I thought. I’ll write my first few drafts on a good old fashioned typewriter and only do my final draft on the computer! Oh boy, this is going to be going swell!

For those of you born any later than the mid ’90s, a typewriter was a primitive (usually unpowered) machine with a QWERTY keyboard which printed directly onto physical paper as you typed. Since typewriters don’t have delete keys, copy and pastes or anything like that, the writer is forced to wait until the second draft to make any major changes. I therefore thought it might be the cure for my perfectionism. Unfortunately, the only way I was going to lay hands on a typewriter these days was to break into a museum and even then, I would be spending the rest of my life trying to find increasingly hard-to-find replacement ribbons. It was going to be a lot of trouble and expense when all I really needed was the discipline to not edit while I wrote.

Not to be deterred, however, I decided to search the internet for an app which does the same thing. Since I’m a Windows man and still loathe writing on tablets, I was quite specifically hunting for a typewriter app I could use on my Windows PC.

There aren’t many. I guess there’s not that much demand for word processors with virtually no functionality whatsoever. I found a grand total of three that ran on my PC plus one for Mac called Rough Draft (I don’t have a Mac so I cannot tell you if it’s any good or not. Let me know if you’ve reviewed it on your blog and I’ll maybe reblog it for you). Of those three, one appears to no longer be available except as a fifteen day trial version and the other was a very clunky web-based app that I found needlessly complicated to use. The other problem with both of these apps was that they emphasised the look and feel of a typewriter more than the simple functionality — which is what I really wanted.

Then I found it.

Typewriter – Minimal Text Editor: a very simple ASCII text editor which runs on Java (and thus, will run on just about any computer) and includes absolutely zero editing functionality. Unlike a lot of typewriter apps which waste time by mimicking the sound effects and ugly fonts of physical typewriters, this app still looks and sounds like any other distraction-free plain text editor. The only difference is that you can’t edit.

Delete key? Forget about it. If you make a typo, you’ve just got to like that typo.

Copy and paste? No way hosay. If you want to make text appear on that screen, you’ve got to type it in yourself; and once it’s there, it ain’t going anywhere.

The only functions (besides typing plain text) available to you in this app are:

  • Colour scheme switching (you can have green text on a black background or black text on an off-white background. Whichever one you choose, it will not affect the appearance of your document when you print it, since *.txt is the only file type available to you)
  • Full screen switching (full screen is good for creating a distraction free environment but you might find it more convenient to have this off if you’re doing other things simultaneously… like writing a blog about the app in question)
  • Open file
  • Save file
  • Save file as
  • New file
  • Print
  • View key mappings
  • Quit

That’s it. That’s all the help this baby is going to give you. Heck, you can’t even use your mouse to navigate around these options, since there are no buttons or menus of any kind. All of these functions are only available to you via keyboard shortcuts (i.e., ctrl+O to open file).

This app is not for the faint-hearted. It will show your writing to you in all its unedited ugliness. But if you can swallow your pride and ignore all your mistakes, it will keep you writing right up until you’re ready to print off your work and attack it with that all important Red Pen of Editing.

It’s exactly what I’ve been looking for.


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ATTENTION AUTHORS:

Every Tuesday, I post a new edition of Spotlight: a short post which shines a proverbial spotlight on a published novel or collection of short fiction. If you would like to have your book considered for a future edition of Spotlightdrop us an e-mail including a short synopsis of your book and a link to where we can buy it. Better yet, send me a copy of your book and I can include a mini-review.

I’m still looking to interview fiction authors here on Penstricken, especially new or indie authors. Whether it’s books, plays, comics or any other kind of fiction, if you’ve got something written, I want to hear about it. If you’re interested in having your work featured on Penstricken, be to sure to drop us an e-mail or message us on Facebook/Twitter/Pinterest.

You can check out our previous interviews here:

6 Things I’ve Learned About Writing Fiction

Writing is an art. Like any art form, it’s something you learn as you go. Even those rare child prodigies who are born excellent writers will still undoubtedly pick up a few nuggets of wisdom as they practice and hone their craft. It’s only natural. The longer you do a thing, the better you get at it.

Most of the writing tips I’ve shared on this website over the last few years have been things I have simply learned by experience, and so today I’ve decided to share a brief selection of some of the lessons I’ve learned over the years which I think have helped to make me a better writer. And so without further ado and in no particular order:

Lesson #1: You Can’t edit a blank page

Although it may go against the grain, the best way to write is to write boldly without stopping to worry about how good or bad it is. In fact, even if you know it sucks, you should still just plough on with your story until it’s finished and come back to fix it later. Heck, you’re going to do a few drafts anyway (aren’t you?).

This is no new commandment but an old one. Although it can be tempting to fix bits you’re unsatisfied with (or worse still, refuse to write them in the first place), editing as you go is ultimately crippling. You will not get anything finished writing that way.

lesson #2: Characters are the beating heart of any good story

Regular readers of this blog (God bless you kind people) will know I’ve said this a billion times before so it’s only right that I say it again: characters can make or break any story. I don’t care how clever, imaginative or well researched the rest of your story is, half-baked characters will ruin your story while excellent characters can make even the most simple of stories a joy to read.

Moreover a plot can emerge from a good cast of characters in a way which feels natural (to the reader at least; writers must sweat blood no matter what). After all, in real life events happen to people; people don’t happen to events. So too, it is better to make your characters the focus of your story and ask what happens to them, rather than creating a plot first and then populating it with characters whom you have contrived to suit it.

lesson #3: CONSISTENCY and Persistence are essential

It can be tempting for inexperienced writers to imagine inspiration is the key to being a good story writer. Such writers will only be inclined to write when they are overcome with a wave of inspiration or when they are feeling particularly ‘in the zone.’

Experienced writers know what folly that is. It might sound less exciting (in fact, it often is less exciting) but the real secret to producing a steady flow of work is to be consistent with your writing routine, regardless of how you feel and to persist with your story even when you hate it.

lesson #4: There Are No Bad Ideas; Only Bad Executions

Whenever you have an idea for a story, it can be tempting to immediately judge it in one of two ways:

  • This is the best idea ever! I can’t wait to sit down and write this masterpiece!
  • That’s a terrible idea. I’ll just pretend I didn’t have it…

In my experience, judging the quality of an idea in this way is a mistake. The fact is, ideas are a pound a dozen and have very little bearing on the quality of the final story. Even the stupidest ideas can yield a good story, if the story is well planned with characters whose goals and motives we care about; and the reverse is also true.

Lesson #5: In the early stages, only handwriting will do

Maybe this doesn’t apply to you, but I find that when I’m trying to come up with new material, I just can’t seem to get the creative juices flowing using a computer, tablet or phone. It has to be pen and paper. I have to be able to scribble freely. Even Scapple is a poor substitute for pen and paper at the earliest stages of brainstorming new ideas.

Once I have a rough idea of my basic plot and who the main players in my story will be, I quickly transfer to working with apps like Scapple, Scrivener or FocusWriter but until I reach that stage, it’s paper and pen all the way. Nothing else works. While this might not be the case for you, I still think it’s worthwhile having a think about what helps you to work most effectively at each stage.

Lesson #6: Like It Or Lump It, Your Intended Audience Matters

No story, no matter how well written, appeals to everybody. However, most reasonably well written stories will appeal to somebody. If you try to please everyone, you are doomed to fail but knowing your intended audience in advance will allow you to determine exactly what kind of themes, characters and adult elements are appropriate for your story. Discussed in more detail here.

What about you? What nuggets of writerly wisdom have you picked up over the years? Be sure to share them in the comments below so we can all benefit from your wisdom!


Thanks for taking the time to read this post. If you enjoyed it, don’t forget to ‘like’ this post and also follow us so you never miss another post. You can also follow Penstricken on Twitter and like Penstricken on Facebook, if that’s what sautés your onions.

ATTENTION AUTHORS:

I’m still looking to interview fiction authors here on Penstricken, especially new or indie authors. Whether it’s books, plays, comics or any other kind of fiction, if you’ve got something written, I want to hear about it. If you’re interested in having your work featured on Penstricken, be to sure to drop us an e-mail or message us on Facebook/Twitter/Pinterest.

You can check out our previous interviews here:

Sharleen Nelson, Author of The Time Tourists [2]