App Review: Text Adventure

Many years ago, before we had fancy graphics and things, computer games were entirely text based. Scenes would be described and the player would navigate his way through the story by typing in basic commands such as ‘walk east’ or ‘open door’.

It was a simpler time. Harder games, but a simpler time. And if you long for the glory days of graphics-free interactive stories then let me introduce you to Text Fiction by Onyxbits.

This Z-machine interpreter for Android brings text based interactive stories straight to your phone, beautifully drawing together the simplicity of old fashioned text adventures with the crisp, modern layout of bubble-style text messaging. It’s not a single text based game, but ‘an interpreter for interactive fiction stories’ with a library of a whopping 183* different interactive stories to choose from, including the Z-machine’s crowning glory: Zork.

I have very few negative things to say about this app. It’s a thing of sheer beauty.

When you open the app, the first thing you will see is the library of stories you have on your device. Adding new stories is a piece of cake. You will notice on the library screen that there are three icons along the top: a little downward pointing arrow, a little collection of squares with a cross in the middle and three parallel dots. Tapping on the downward arrow will take you to the online story library where you can browse and download any of 183 text adventures by various authors, most of which are in the public domain and are therefore completely free. Once you’ve downloaded a story, you can then import it into Text Fiction by clicking the middle icon and choosing which story/stories you want to import. It’s a cinch to do. Even an educated idiot like me can do it in about two minutes flat (unless of course you find yourself completely overwhelmed by indecision in the face of so many free stories, all at your fingertips).

It also goes without saying that deleting a story from your library is as simple as clicking the little bin icon beside the story you’re finished with. Simple, simple, simple. Everything about this app is just so darn simple and intuitive.

Screenshot_2018-08-06-09-58-47.pngNowhere is this truer than with the actual gameplay itself. The screen is set up like a bubble-based messaging app, similar to most modern apps for text messaging. Information appears in bubbles from the left and you ‘reply’ in the same way you would if you were texting, by typing simple commands such as ‘walk north’ or ‘pick up key’. If even that all seems too much like hard work, there is a simple icon-based menu at the bottom allowing you to quickly issue basic verbs. You can also tap on certain key words in the text itself (directions for example) to instantly add that word to the command box, thus minimising the length of time you spend battling with your phone’s positive precocious postcard predictive text.

The app is also highly customisable for accessibility. There are a variety of colour themes to choose from (with strange names like Alice and Jason; you’ll just have to use trial and error to find your favourite I’m afraid) and you can also change the font and font size. There is also a ‘text to speech’ option which, according to Onyxbit’s website, makes the app ‘easy to handle for blind and visually impaired users’. This works okay, but I think it would’ve been nice to include audio input, as well as output, for users with especially poor eyesight. As it is, the blind and visually impaired user can easily hear the story (in fact, the ‘text to speech’ is a little bit on the shouty side) but there is no help to be had when it comes to inputting commands. Audio input, or even the ability to increase the size of the verb icons, would have probably been helpful in this regard.

In terms of how well the app runs, I have very few complaints. It goes easy on the battery and takes up very little of your phone’s memory. It’s fast, smooth, responsive and best of all, ad free! The app itself seems to be completely bug-free as far as I can tell; however I have experienced a bug with one game in particular (I don’t know if any others have this or not) where every time I tried to play the game, the app would crash and I’d get an ‘unfortunately Text Fiction has stopped’ message. I don’t know whether this is a fault with the game or with the app itself, however I have not found any other bugs like this with any of the other games I’ve played (note: I’ve only played 4 of the 183 games available) so I’m inclined to blame it on the game.

Oh one more thing: this app is completely free so you’ve got nothing to lose. Give it a go! I’m certain you’ll love it.

My rating: 🌟🌟🌟🌟🌟

FOOTNOTES:

*Correct at time of publication.


Thanks for taking the time to read this post. Be sure to leave us a wee comment if you enjoyed it and don’t forget to ‘like’ this post and follow us so you never miss another post. You can also follow Penstricken on Twitter and like Penstricken on Facebook, if that’s what pickles your onions.

Until next time!

ARE YOU AN AUTHOR?

I’m looking for authors (especially, but not limited to, new and/or indie authors) whose work I can feature here on Penstricken over the coming year. It will simply take the form of a quick Q&A about yourself and your work via private message or e-mail and, of course, a link to where we can all get a copy of your work.

I’m open to interviewing authors of almost any kind of story, provided your work is complete, original and of course, fictional. I will not consider individual short stories/micro-fictions, however I am happy to feature published anthologies or entire blog-sites of micro-fiction, provided you are the sole author.

If you’re interested, or want to know more, be to sure to drop us an e-mail or message us on Facebook/Twitter.

Daydreaming: An Essential Exercise for Writers

One of the main things I remember my school teachers complaining about in my report cards was that I spent too much time daydreaming. I guess they thought I should’ve been doing something more important like figuring out maths problems or some other such nonsense. I don’t know.

In any event, I found that as I got older, daydreaming came a lot less naturally. I don’t know if it’s because adult life puts too many demands on our time or if it’s because I had one too many report cards telling me to stop daydreaming, but for whatever reason, daydreaming is a habit I’ve had to make a conscious effort to get back into.

Yes boys and girls, you heard me right. Daydreaming is a habit you should definitely get back into, especially if you plan on being a story-writer. After all, stories begin in the imagination and the imagination is just like a muscle, which needs to be exercised on a regular basis to keep it strong. Fortunately, you don’t need to pump irons to keep this muscle strong. You need to daydream.

Now before I go any further, I just want to clarify exactly what I mean by daydreaming. I don’t mean staring vacantly into space. I mean tapping back into that wealth of creativity that as children we used in imaginative play which allowed us to spontaneously imagine ourselves to be anyone, anywhere, anytime doing anything. For children, it’s effortless (almost unavoidable in fact). The rest of us, alas, need to work at it.

Make Time For It

I don’t think my teachers objected to me daydreaming per se. I suspect their real problem was with when I did it. It’s really not polite to daydream while someone is trying to teach you about something “important” like mathematics. Children don’t understand this, of course, and they just daydream whenever they feel like it. They also have buckets of time specifically set aside for imaginative play. As adults, however, we have constant demands on our time, none of which are imaginative play time: jobs, family, marriage, divorce, births, deaths, dishes, mortgages, cooking, driving, social events, hospital visits, court summons, insurance claims, driving, dating, washing, buying furniture, grocery shopping, taxes, hoovering and a myriad of other “important” things.

To be sure, some of these things are important. But if you want to tell stories of your own invention, you need imagination as active and as vibrant as that of a child. So be sure to set aside time in your busy schedule to daydream.

Be Proactive

True daydreaming, where the mind simply wanders into the realms of fantasy without stopping to plan, edit or revise, is not easy to do on demand. As adults, we tend to over-complicate things and so when we come to our daydreaming time, it’s easy for us to fall into the trap of sitting there simply thinking ‘Right, I must try and come up with some flight of fancy now. Let me think, what shall I dream about? Hmmm, no, that wouldn’t work. I’m thinking, thinking…. Gagh, I feel silly just sitting here doing nothing. This is hard. I can’t do it. I have no imagination. I’m a failure’. Worse still, we might end up just thinking about all the “more important” things we have to do.

tip1So what’s the solution? Simple. Consider again what children do. They don’t just sit there daydreaming all day. They draw, they role play, sometimes they even write. In short, they express all that raw imagination soup in their head by giving it some kind of form. Why not try it yourself? Try free-writing, or buy yourself a cheap drawing pad to doodle in. Get some of your friends together for some imaginative role play. Play with finger puppets if you have to! Whatever it takes to really exercise that imagination.

Anything Goes

This isn’t writing. It isn’t even planning. It is simply exercising that part of your brain which spontaneously generates possibilities, however bizarre they might be. Therefore there is absolutely no need to edit. Plot holes, structure, and even plagiarism count for nothing in your daydreams.

Daydream about being Batman if you like. It’s not plagiarism if all you’re doing is fantasising, so allow yourself to wonder what it might be like driving a batmobile, fighting crime in Gotham’s seedy underbelly or changing your clothes while simultaneously sliding down a fireman’s pole. Try and put into words, if you can, how it feels to drive the batmobile. What does Gotham’s seedy underbelly smell like? Does that fireman’s pole chafe on the way down?

And what would happen if Batman encountered the villain from your story? How would Batman handle that? Yes, I know it’s silly. So what? Have fun with it. No one is going to edit, mark or even see your daydreams so let your imagination do whatever it wants. All that matters is that you imagine widely and imagine often, so that when you do come to work on creating proper works of fiction, you’ve got a strong enough imagination to do it.


Thanks for taking the time to read this post. Be sure to leave us a wee comment if you enjoyed it and don’t forget to ‘like’ this post and follow us so you never miss another post. You can also follow Penstricken on Twitter and like Penstricken on Facebook, if that’s what builds your sandcastle.

Until next time!

ARE YOU AN AUTHOR?

I’m looking for authors (especially, but not limited to, new and/or indie authors) whose work I can feature here on Penstricken over the coming year. It will simply take the form of a quick Q&A about yourself and your work via private message or e-mail and, of course, a link to where we can all get a copy of your work.

I’m open to interviewing authors of almost any kind of story, provided your work is complete, original and of course, fictional. I will not consider individual short stories/micro-fictions, however I am happy to feature published anthologies or entire blog-sites of micro-fiction, provided you are the sole author.

If you’re interested, or want to know more, be to sure to drop us an e-mail or message us on Facebook/Twitter.