Throwback Thursday: A Colourful Approach to Brainstorming

Originally published: 04/12/2016

One of the most effective ways to generate ideas, in almost any creative sphere, is to get together with a bunch of other folk and brainstorm together. It’s a time honoured tradition of mixing creative, imaginative, rational, critical minds together and coming with and developing a truly unique and superior idea. Unfortunately, writing is a pretty solitary business most of the time. But today, I want to introduce you to one of the most valuable tools I have in my writer’s utility belt; a tool which has allowed me to single handily harness (at least some of) the magic of brainstorming with others:

Ladies and gentlemen, I give you, The Bic 4-Colour Ballpoint Pen*.

Four colours in one pen!

I know what you’re thinking. Ancient technology. Humble. Boring. Run of the mill. You’ve probably got one yourself that you never use. Your kids have probably got one too. But trust me on this, it’s proven a great help to me whenever I’ve been trying to come up with new story ideas on my own (and you can use it during a power cut!).

It’s quite a simple technique really. First, grab a notebook that you don’t mind scribbling all your loose ideas into (seriously, we are not interested in presentation here). Second, grab your Pen of Many Colours. From now on, each colour represents a person in your ‘group’, and these will interact with one another. There are four members in my imaginary group because there are four colours on my pen (although if your pen has more colours, I suppose you could have more. Whatever works for you). In my case, they are organised something like this:

Black – Chairman (doesn’t really serve a creative function; I just use it for headers etc. although you might find another use for it).
Green – Creator
Blue – Questioner
Red – Critic

Now, since there’s not really a group of four people involved in this process, it’s important to remember one thing: you must write down everything that occurs to you. No matter how good or bad it is, you must write down everything or this won’t work.

So we begin by bringing the meeting to order. This is the main time I use the black tip. I write a header, which specifically establishes what it is I am trying to accomplish, to give some kind of focus to the session. I also include the date, but that’s just to make it easier to find again. If I’m brainstorming a brand new story idea, I might also write down other details such as intended audience etc. For instance, my most recent one reads:

‘Untitled Sci-fi Novel – Minor Antagonist Ideas – 30/11/16’

Great! I now know what it is I’m trying to create: a minor antagonist (though you could use it to generate ideas for anything, even a whole new story). Now the other three colours come into play. I tend to flick between the three of them frequently throughout the process (that just means it’s working) so what order they get used in is both unpredictable and ultimately, not relevant. All that matters is that they are all used to their fullest capacity.

For instance, whenever I have a creative idea – good or bad – it gets written down in green. Every single idea without exception, even if I know it is never going to work in a month of Sundays. It gets written down in green. The reason for this is that I usually have multiple ideas and it’s not always clear which ones will work the best, or if any of them will work at all. That doesn’t matter for Mr. Green Tip, however. Mr. Green Tip’s sole function in life is to record every single idea that pops into my head, no matter how awful.

The blue tip has a related, though somewhat different function. It asks questions of my previous ideas and prompts me to come up with new ones. For example, in my most recent session, I had the idea that ‘the minor antagonist could be a friend of the protagonist who betrays him’. Written underneath it says, ‘Why would he do this?’. After all, there’s nothing wrong with the idea but in order to function within my story, this question really needs to be answered. If I can’t answer it at this stage, you can bet your life my readers will be wondering about it too.

Asking this question then prompted further ideas, such as conflicting political beliefs or that he might see the protagonist as a rival for the affections of his love-interest. This prompted even more questions and more ideas.

Another use for the blue tip is to ask ‘what if?’ style questions, again, to provoke ideas. This is a really great thing to do if you’re stuck in a rut. ‘What if the antagonist were agoraphobic?’ for instance or ‘what if the protagonist were thirty years older?’. Asking these kinds of questions pushes your imagination in directions it might not otherwise go.

Of course, with all these ideas flying around, we really need someone to separate the wheat from the chaff. This is where the red tip comes into its own. It is used to judge every idea and decide what can and should be used. If there are any problems to be found with any of my ideas, no matter how insurmountable or minor these problems may be, they get noted in red. The result of this is that I will either come up with a new and improved version of the original idea or that I will abandon the idea altogether and come up with a brand new one. For instance, underneath my aforementioned idea that the antagonist could be a rival for a love-interests affections, it says in red ‘We’re trying to write a YA sci-fi/thriller, not a soap opera’. I therefore abandoned that idea and went along with a better one I’d had.

I don’t know how likely it is that you will find this exact process useful. I hope you will at least find the basic premise of it useful. Goodness knows I’ve read up on countless approaches to brainstorming, planning, writing and everything else besides and if there’s one  thing I’ve discovered, it’s that no two authors approach writing in quite the same way, so I strongly encourage you to tinker with it until you get the approach that works for you. Maybe you need more colours. Maybe the whole thing is of no use to you. I don’t know. But this works for me, and I hope, dear reader, that you will be at least able to glean something from it to aid in the creative process.

*other multi-coloured ballpoints are available.


Thanks for taking the time to read this post. If you enjoyed it, don’t forget to ‘like’ this post and also follow us so you never miss another post. You can also follow Penstricken on TwitterPinterest and like Penstricken on Facebook.

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ATTENTION AUTHORS:

Every Tuesday, I post a new edition of Spotlight: a short post which shines a proverbial spotlight on a published novel or collection of short fiction. If you would like to have your book considered for a future edition of Spotlightdrop us an e-mail including a short synopsis of your book and a link to where we can buy it. Better yet, send me a copy of your book and I can include a mini-review.

I’m still looking to interview fiction authors here on Penstricken, especially new or indie authors. Whether it’s books, plays, comics or any other kind of fiction, if you’ve got something written, I want to hear about it. If you’re interested in having your work featured on Penstricken, be to sure to drop us an e-mail or message us on Facebook/Twitter/Pinterest.

You can check out our previous interviews here:

Throwback Thursday: Typewriter: An Old-Fashioned Solution for Modern Writers

First published: 02/10/2016

We writers all know (or if we don’t know, we soon will learn) that perfectionism is the enemy of the writer. Of course, we all want our novel/play/movie/TV script/comic to be as close to perfection as it is possible to get. There’s nothing wrong with that. Some might even say that it is our sworn duty as story tellers to create the best story we are capable of and to present it in the most pleasing way possible. That’s all very commendable.

However, anyone who has been writing for any length of time will be able to tell you that you will almost never be able to simply sit down and produce a perfect first draft. It is almost guaranteed to be full of errors, typos, weak metaphors, poor dialogue and perhaps even gaping plot holes. An experienced writer knows this to be the case and therefore also knows that the only solution is to write a bad first draft, attack it with the Red Pen of Editing and then write a slightly better second draft. Repeat until you have attained perfection.

Back in the old days, there was no other choice. One could not simply hit the delete key and erase the last couple of words, much less copy and paste whole paragraphs. These days, however, it is tempting to just edit that first draft as you go along and make it perfect. After all, we have the technology. A typo can be easily fixed. Something you forgot can be easily inserted in the middle of the document. Words can be chopped, changed, pasted and tinkered with until it’s just right. The trouble is, nothing ever actually gets finished that way. As we have said before, a bad first draft can lead to a good second draft; a non-existent or unfinished first draft won’t ever amount to anything.

Unfortunately, I speak from personal experience. I am a perfectionist, and as such, I often found it all too easy to use modern technology to help me agonise over the same paragraph for hours or days at a time. Knowing that writing first and editing afterwards is the best way to work did very little to change this (because I’m contrary like that). Until one day…

I had a brainwave.

I’ll buy a typewriter! I thought. I’ll write my first few drafts on a good old fashioned typewriter and only do my final draft on the computer! Oh boy, this is going to be going swell!

For those of you born any later than the mid ’90s, a typewriter was a primitive (usually unpowered) machine with a QWERTY keyboard which printed directly onto physical paper as you typed. Since typewriters don’t have delete keys, copy and pastes or anything like that, the writer is forced to wait until the second draft to make any major changes. I therefore thought it might be the cure for my perfectionism. Unfortunately, the only way I was going to lay hands on a typewriter these days was to break into a museum and even then, I would be spending the rest of my life trying to find increasingly hard-to-find replacement ribbons. It was going to be a lot of trouble and expense when all I really needed was the discipline to not edit while I wrote.

Not to be deterred, however, I decided to search the internet for an app which does the same thing. Since I’m a Windows man and still loathe writing on tablets, I was quite specifically hunting for a typewriter app I could use on my Windows PC.

There aren’t many. I guess there’s not that much demand for word processors with virtually no functionality whatsoever. I found a grand total of three that ran on my PC plus one for Mac called Rough Draft (I don’t have a Mac so I cannot tell you if it’s any good or not. Let me know if you’ve reviewed it on your blog and I’ll maybe reblog it for you). Of those three, one appears to no longer be available except as a fifteen day trial version and the other was a very clunky web-based app that I found needlessly complicated to use. The other problem with both of these apps was that they emphasised the look and feel of a typewriter more than the simple functionality — which is what I really wanted.

Then I found it.

Typewriter – Minimal Text Editor: a very simple ASCII text editor which runs on Java (and thus, will run on just about any computer) and includes absolutely zero editing functionality. Unlike a lot of typewriter apps which waste time by mimicking the sound effects and ugly fonts of physical typewriters, this app still looks and sounds like any other distraction-free plain text editor. The only difference is that you can’t edit.

Delete key? Forget about it. If you make a typo, you’ve just got to like that typo.

Copy and paste? No way hosay. If you want to make text appear on that screen, you’ve got to type it in yourself; and once it’s there, it ain’t going anywhere.

The only functions (besides typing plain text) available to you in this app are:

  • Colour scheme switching (you can have green text on a black background or black text on an off-white background. Whichever one you choose, it will not affect the appearance of your document when you print it, since *.txt is the only file type available to you)
  • Full screen switching (full screen is good for creating a distraction free environment but you might find it more convenient to have this off if you’re doing other things simultaneously… like writing a blog about the app in question)
  • Open file
  • Save file
  • Save file as
  • New file
  • Print
  • View key mappings
  • Quit

That’s it. That’s all the help this baby is going to give you. Heck, you can’t even use your mouse to navigate around these options, since there are no buttons or menus of any kind. All of these functions are only available to you via keyboard shortcuts (i.e., ctrl+O to open file).

This app is not for the faint-hearted. It will show your writing to you in all its unedited ugliness. But if you can swallow your pride and ignore all your mistakes, it will keep you writing right up until you’re ready to print off your work and attack it with that all important Red Pen of Editing.

It’s exactly what I’ve been looking for.


Thanks for taking the time to read this post. If you enjoyed it, don’t forget to ‘like’ this post and also follow us so you never miss another post. You can also follow Penstricken on TwitterPinterest and like Penstricken on Facebook, if that’s what types your writer.

Want a blog of your own? Start writing today with WordPress.com!

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ATTENTION AUTHORS:

Every Tuesday, I post a new edition of Spotlight: a short post which shines a proverbial spotlight on a published novel or collection of short fiction. If you would like to have your book considered for a future edition of Spotlightdrop us an e-mail including a short synopsis of your book and a link to where we can buy it. Better yet, send me a copy of your book and I can include a mini-review.

I’m still looking to interview fiction authors here on Penstricken, especially new or indie authors. Whether it’s books, plays, comics or any other kind of fiction, if you’ve got something written, I want to hear about it. If you’re interested in having your work featured on Penstricken, be to sure to drop us an e-mail or message us on Facebook/Twitter/Pinterest.

You can check out our previous interviews here:

6 Things I’ve Learned About Writing Fiction

Writing is an art. Like any art form, it’s something you learn as you go. Even those rare child prodigies who are born excellent writers will still undoubtedly pick up a few nuggets of wisdom as they practice and hone their craft. It’s only natural. The longer you do a thing, the better you get at it.

Most of the writing tips I’ve shared on this website over the last few years have been things I have simply learned by experience, and so today I’ve decided to share a brief selection of some of the lessons I’ve learned over the years which I think have helped to make me a better writer. And so without further ado and in no particular order:

Lesson #1: You Can’t edit a blank page

Although it may go against the grain, the best way to write is to write boldly without stopping to worry about how good or bad it is. In fact, even if you know it sucks, you should still just plough on with your story until it’s finished and come back to fix it later. Heck, you’re going to do a few drafts anyway (aren’t you?).

This is no new commandment but an old one. Although it can be tempting to fix bits you’re unsatisfied with (or worse still, refuse to write them in the first place), editing as you go is ultimately crippling. You will not get anything finished writing that way.

lesson #2: Characters are the beating heart of any good story

Regular readers of this blog (God bless you kind people) will know I’ve said this a billion times before so it’s only right that I say it again: characters can make or break any story. I don’t care how clever, imaginative or well researched the rest of your story is, half-baked characters will ruin your story while excellent characters can make even the most simple of stories a joy to read.

Moreover a plot can emerge from a good cast of characters in a way which feels natural (to the reader at least; writers must sweat blood no matter what). After all, in real life events happen to people; people don’t happen to events. So too, it is better to make your characters the focus of your story and ask what happens to them, rather than creating a plot first and then populating it with characters whom you have contrived to suit it.

lesson #3: CONSISTENCY and Persistence are essential

It can be tempting for inexperienced writers to imagine inspiration is the key to being a good story writer. Such writers will only be inclined to write when they are overcome with a wave of inspiration or when they are feeling particularly ‘in the zone.’

Experienced writers know what folly that is. It might sound less exciting (in fact, it often is less exciting) but the real secret to producing a steady flow of work is to be consistent with your writing routine, regardless of how you feel and to persist with your story even when you hate it.

lesson #4: There Are No Bad Ideas; Only Bad Executions

Whenever you have an idea for a story, it can be tempting to immediately judge it in one of two ways:

  • This is the best idea ever! I can’t wait to sit down and write this masterpiece!
  • That’s a terrible idea. I’ll just pretend I didn’t have it…

In my experience, judging the quality of an idea in this way is a mistake. The fact is, ideas are a pound a dozen and have very little bearing on the quality of the final story. Even the stupidest ideas can yield a good story, if the story is well planned with characters whose goals and motives we care about; and the reverse is also true.

Lesson #5: In the early stages, only handwriting will do

Maybe this doesn’t apply to you, but I find that when I’m trying to come up with new material, I just can’t seem to get the creative juices flowing using a computer, tablet or phone. It has to be pen and paper. I have to be able to scribble freely. Even Scapple is a poor substitute for pen and paper at the earliest stages of brainstorming new ideas.

Once I have a rough idea of my basic plot and who the main players in my story will be, I quickly transfer to working with apps like Scapple, Scrivener or FocusWriter but until I reach that stage, it’s paper and pen all the way. Nothing else works. While this might not be the case for you, I still think it’s worthwhile having a think about what helps you to work most effectively at each stage.

Lesson #6: Like It Or Lump It, Your Intended Audience Matters

No story, no matter how well written, appeals to everybody. However, most reasonably well written stories will appeal to somebody. If you try to please everyone, you are doomed to fail but knowing your intended audience in advance will allow you to determine exactly what kind of themes, characters and adult elements are appropriate for your story. Discussed in more detail here.

What about you? What nuggets of writerly wisdom have you picked up over the years? Be sure to share them in the comments below so we can all benefit from your wisdom!


Thanks for taking the time to read this post. If you enjoyed it, don’t forget to ‘like’ this post and also follow us so you never miss another post. You can also follow Penstricken on Twitter and like Penstricken on Facebook, if that’s what sautés your onions.

ATTENTION AUTHORS:

I’m still looking to interview fiction authors here on Penstricken, especially new or indie authors. Whether it’s books, plays, comics or any other kind of fiction, if you’ve got something written, I want to hear about it. If you’re interested in having your work featured on Penstricken, be to sure to drop us an e-mail or message us on Facebook/Twitter/Pinterest.

You can check out our previous interviews here:

Sharleen Nelson, Author of The Time Tourists [2]

Why Your Fantastic Story Idea Has To Die

So you’ve had a fantastic idea for a new story: something really original, really clever and just plain brilliant. Well, bully for you, I say! It’s a wonderful feeling not only knowing what you’re next story is going to be about, but actually knowing that it’s a real cracker of an idea.

Enjoy your good feelings while you can but don’t fall in love with your idea. If you do, you’ll only end up languishing in Inspiration Hell the moment you try to put your idea into action. If you want my advice, you’ll treat your idea as a profane thing from the very moment it’s conceived. It is not sacred. It is not too beautiful to die. Frankly, it’s probably not as clever as you thought. Unless you’ve laid a real golden egg of an idea, you’ll probably have to kill it– and the sooner the better.

‘Now wait a minute there, old bean!’ I hear you cry. ‘That seems a bit harsh!’

Maybe it is, but I still think it will save you a lot of heartache in the long run if you take it to heart now. No element of your story should ever be safe from being tweaked, twisted or downright axed. This includes the original premise of your story, however clever it might be.

This is no new commandment. We all know how important it is to ‘kill your darlings’ when you write. You know what I mean: those glorious, beautiful little bits of narrative you’ve written that you think are so wonderful, but they ultimately do nothing for your story and have to go.

However, unlike most darlings on the headsman’s block, the original idea is not something you can simply come back to at the editing stage. If you write a dodgy sentence, an unnecessary scene or even several chapters of pointless drivel, you can still plod along quite the thing until you finish the draft. Not so with your original idea! If you fall too hard in love with it, you’ll never make it past the first draft (assuming you ever get the first draft started), because you will be unprepared to take whatever ruthless steps are required to fix the glaring weaknesses in your plot. If your original idea isn’t working, you must be prepared to kill it without mercy.

‘But if I kill my original idea, won’t I be right back at square one, with no idea whatsoever?’ I hear you cry.

No, of course not. Your original idea still serves a purpose: a new idea will be born from its ashes. Almost every story idea has at least a million possible alternative directions you can work in and I would encourage you to experiment with all of these (Scapple is my app of choice for organising my thoughts in this regard, though a good old fashioned pen and paper also does the trick). Perhaps your love interest should really be the protagonist? Perhaps your protagonist should be a pixie instead of a wizard? Heck, perhaps we should forget about pixies and wizards and go for cowboys instead? One of the best decisions I ever made in one of my old fantasy stories was to change from a medieval fantasy setting to a post-industrial fantasy. The basic themes, conflict and characters were essentially the same but by letting go of my determination to have knights on horses, my mind suddenly exploded with a whole bunch of material that yielded a much better story.

Even if your original idea is working, you will still need to be prepared to develop it, and that involves making changes, both big and small, so even if you stick with the same core idea, it will still require painful surgery to make it function. It is better, therefore, to simply have the attitude that your idea is profane and eligible for the chop from the very beginning. The fact is, no story idea ever comes to you fully formed. Ideas are like clumps of marble used in sculpting. Some clumps might be easier to work with than others and some might be utterly useless, but none of them can become Discobolus or David until someone first takes a hammer and chisel to it.


Thanks for taking the time to read this post. If you enjoyed it, don’t forget to ‘like’ this post and also follow us so you never miss another post. You can also follow Penstricken on Twitter and like Penstricken on Facebook, if that’s what chisels your marble.

ATTENTION AUTHORS:

I’m still looking to interview fiction authors here on Penstricken, especially new or indie authors. Whether it’s books, plays, comics or any other kind of fiction, if you’ve got something written, I want to hear about it. If you’re interested in having your work featured on Penstricken, be to sure to drop us an e-mail or message us on Facebook/Twitter.

You can check out our previous interviews here:

Sharleen Nelson, Author of The Time Tourists [2]

On Character Traits

I’ve said it before and I’ll say it again: characters are the beating heart of every good story. Show me a good story with bad characters and I’ll show you a liar. There is a direct correlation between the quality of a story and the quality of its characters. Good characters are not optional. They are essential.

Are we all agreed on that?

Good. Go to the back of the class if you said ‘no’.

Now I know what you’re thinking: what makes a good character? Well, there’s quite a few things, but if you really want to write a character of substance, you’ll need to give him a few key traits. At their most basic level, a character’s traits can be defined simply as a list of a few critical adjectives which describe the sort of person your character is; for example, cowardly, obliging, sarcastic, compassionate, devout, holier-than-thou, etc. We’re not interested in physical descriptions here, nor are we interested in their thoughts or feelings at any particular point. We want to know what sort of person they are. If you don’t know what I mean, just think about someone you know well; a friend, relative or colleague. Ask yourself what sort of person they are.

‘John is really obnoxious.’

‘Susan is kindhearted.’

‘Peter is fly.’

These are all traits. They are fundamental to a character’s personality and will usually remain consistent throughout the story (with perhaps just a little wiggle room for growth). If you’re struggling, just Google ‘list of character traits’, you’ll find that the internet is simply teeming with lists of character traits that you can easily pick up and apply to your characters. It’s entirely up to you how many you choose, but I tend to go for nine traits for each major character: three positive traits (e.g.: generous), three neutral traits (e.g.: whimsical) and three negative traits (e.g.: censorious).

‘Sounds simple enough… ‘ I hear you cry, with a note of caution in your voice. And you’re right! It is simple. But there’s a way to do it and there’s a way not to do it.

Detailing your entire plot (or worse, writing an entire draft) and then deciding on your characters traits based on what happens to your character throughout your story is how not to do it. This will result in flat, predictable characters around whom the whole world seems to revolve.

Real people aren’t like that. The sun shines on the righteous and the wicked– and on the zealous, the pious, the pitiable and the proud. Life happens to people regardless of what sort of people they are, and we all deal with each situation in our own way, based on the sort of person we are. Therefore, if you take my advice, you’ll sketch out your characters’ key traits before you begin any detailed plotting or drafting, even if you’re a pantser. And stick to the traits you decide on, no matter what events befall your character. These traits will help to define every choice your character makes, everything they say and, perhaps more importantly, how and why they do/say it.

Try to be adventurous when it comes to selecting character traits. Even pick a few traits entirely at random (yep, there are places online you can do that too) and work with whatever you end up with. Don’t worry if the traits you end up with seem contradictory. Real people are full of contradiction too! This will only enrich your character and you can always smooth out any rough edges that seriously impinge upon your story later if you absolutely have to.

When you finally do come to draft your story, be sure to keep your characters’ traits in mind at all times but do not explicitly state your characters’ traits in the narrative (e.g.: ‘Dave was an evasive and brusque man’). Let your reader get to know Dave by experiencing Dave, not simply being told about Dave. Portraying a character’s traits is a subtle balancing act, where you drip feed your reader just the right quantities of each trait at the right time. You don’t need to bring them all out in equal measure all the time, however I would advise making a character’s fundamental traits fairly clear from the get-go. Even shifty, unreliable characters can be portrayed as such through voice and body language. Let’s think about Dave again. Dave’s a bit of an enigmatic fellow. No one really quite knows what he’s planning, whose side he’s on or what his true intentions are. You can portray this to the reader simply by making him guarded or abrupt in his dialogue.

‘Up to much this weekend?’ Pete asked, pulling on his coat and switching off the office lamp.

‘Nothing much.’ Dave sniffed.

‘Why don’t you come over on Sunday? Susie’s doing Sunday dinner and she always makes enough for ten–‘

‘Sorry Pete,’ Dave interrupted. ‘Maybe another week, I can’t this week.’

‘We never seem to see you anymore, is everything okay?’

‘Fine. Just busy that’s all.’

Thus the mystery is not only preserved, but it is also enhanced, because it makes the reader want to know more. Is Dave out killing people at the weekend? Has he got some illicit love affair on the go somewhere? Does he simply dread socialising? We don’t know. One thing we do know: Dave is evasive and Dave is brusque. The narrative doesn’t say it. Dave just is evasive and brusque. Experiment with using characters’ actions and dialogue and especially body language and voice to portray your characters’ traits and you’ll have a vibrant and distinctive bunch of characters before you know it.


Thanks for taking the time to read this post. Be sure to leave us a wee comment if you enjoyed it and don’t forget to ‘like’ this post and follow us so you never miss another post. You can also follow Penstricken on Twitter and like Penstricken on Facebook, if that’s what mashes your spuds.

Until next time!

ARE YOU AN AUTHOR?

I’m looking for authors (especially, but not limited to, new and/or indie authors) whose work I can feature here on Penstricken over the coming year. It will simply take the form of a quick Q&A about yourself and your work via private message or e-mail and, of course, a link to where we can all get a copy of your work.

I’m open to interviewing authors of almost any kind of story, provided your work is complete, original and of course, fictional. I will not consider individual short stories/micro-fictions, however I am happy to feature published anthologies or entire blog-sites of micro-fiction, provided you are the sole author.

If you’re interested, or want to know more, be to sure to drop us an e-mail or message us on Facebook/Twitter.

App Review: Text Adventure

Many years ago, before we had fancy graphics and things, computer games were entirely text based. Scenes would be described and the player would navigate his way through the story by typing in basic commands such as ‘walk east’ or ‘open door’.

It was a simpler time. Harder games, but a simpler time. And if you long for the glory days of graphics-free interactive stories then let me introduce you to Text Fiction by Onyxbits.

This Z-machine interpreter for Android brings text based interactive stories straight to your phone, beautifully drawing together the simplicity of old fashioned text adventures with the crisp, modern layout of bubble-style text messaging. It’s not a single text based game, but ‘an interpreter for interactive fiction stories’ with a library of a whopping 183* different interactive stories to choose from, including the Z-machine’s crowning glory: Zork.

I have very few negative things to say about this app. It’s a thing of sheer beauty.

When you open the app, the first thing you will see is the library of stories you have on your device. Adding new stories is a piece of cake. You will notice on the library screen that there are three icons along the top: a little downward pointing arrow, a little collection of squares with a cross in the middle and three parallel dots. Tapping on the downward arrow will take you to the online story library where you can browse and download any of 183 text adventures by various authors, most of which are in the public domain and are therefore completely free. Once you’ve downloaded a story, you can then import it into Text Fiction by clicking the middle icon and choosing which story/stories you want to import. It’s a cinch to do. Even an educated idiot like me can do it in about two minutes flat (unless of course you find yourself completely overwhelmed by indecision in the face of so many free stories, all at your fingertips).

It also goes without saying that deleting a story from your library is as simple as clicking the little bin icon beside the story you’re finished with. Simple, simple, simple. Everything about this app is just so darn simple and intuitive.

Screenshot_2018-08-06-09-58-47.pngNowhere is this truer than with the actual gameplay itself. The screen is set up like a bubble-based messaging app, similar to most modern apps for text messaging. Information appears in bubbles from the left and you ‘reply’ in the same way you would if you were texting, by typing simple commands such as ‘walk north’ or ‘pick up key’. If even that all seems too much like hard work, there is a simple icon-based menu at the bottom allowing you to quickly issue basic verbs. You can also tap on certain key words in the text itself (directions for example) to instantly add that word to the command box, thus minimising the length of time you spend battling with your phone’s positive precocious postcard predictive text.

The app is also highly customisable for accessibility. There are a variety of colour themes to choose from (with strange names like Alice and Jason; you’ll just have to use trial and error to find your favourite I’m afraid) and you can also change the font and font size. There is also a ‘text to speech’ option which, according to Onyxbit’s website, makes the app ‘easy to handle for blind and visually impaired users’. This works okay, but I think it would’ve been nice to include audio input, as well as output, for users with especially poor eyesight. As it is, the blind and visually impaired user can easily hear the story (in fact, the ‘text to speech’ is a little bit on the shouty side) but there is no help to be had when it comes to inputting commands. Audio input, or even the ability to increase the size of the verb icons, would have probably been helpful in this regard.

In terms of how well the app runs, I have very few complaints. It goes easy on the battery and takes up very little of your phone’s memory. It’s fast, smooth, responsive and best of all, ad free! The app itself seems to be completely bug-free as far as I can tell; however I have experienced a bug with one game in particular (I don’t know if any others have this or not) where every time I tried to play the game, the app would crash and I’d get an ‘unfortunately Text Fiction has stopped’ message. I don’t know whether this is a fault with the game or with the app itself, however I have not found any other bugs like this with any of the other games I’ve played (note: I’ve only played 4 of the 183 games available) so I’m inclined to blame it on the game.

Oh one more thing: this app is completely free so you’ve got nothing to lose. Give it a go! I’m certain you’ll love it.

My rating: 🌟🌟🌟🌟🌟

FOOTNOTES:

*Correct at time of publication.


Thanks for taking the time to read this post. Be sure to leave us a wee comment if you enjoyed it and don’t forget to ‘like’ this post and follow us so you never miss another post. You can also follow Penstricken on Twitter and like Penstricken on Facebook, if that’s what pickles your onions.

Until next time!

ARE YOU AN AUTHOR?

I’m looking for authors (especially, but not limited to, new and/or indie authors) whose work I can feature here on Penstricken over the coming year. It will simply take the form of a quick Q&A about yourself and your work via private message or e-mail and, of course, a link to where we can all get a copy of your work.

I’m open to interviewing authors of almost any kind of story, provided your work is complete, original and of course, fictional. I will not consider individual short stories/micro-fictions, however I am happy to feature published anthologies or entire blog-sites of micro-fiction, provided you are the sole author.

If you’re interested, or want to know more, be to sure to drop us an e-mail or message us on Facebook/Twitter.

Pants, Plants and Plans: A Beginner’s Guide

If you’re the sort of person who spends a lot of time reading up on story writing, you’ve probably heard myself or other writing bloggers talk about the differences between planners, pantsers and plantsers. It’s a spectrum we writers are all spread out across, separating those on the one extreme who plan everything before they write from those who pants their way through their story (that is, they write ‘by the seat of their pants’, making up the story as they go along with absolutely no forward planning whatsoever). And of course, slap bang in the middle of the spectrum, we have Plantsers (because it’s a combination of the words ‘planner’ and ‘pantser’, see?).

We all naturally gravitate to one side or another on this spectrum. However that doesn’t mean we can’t choose to plan, pant or plant even if it doesn’t come naturally to us. After all, we might be tempted to think that one method is inherently better than the others, and that we should try this.

We might even be right. For my money, I think there are some situations where planning is more appropriate and others where pantsing is more appropriate. I’m not going to tell you categorically that any one method is better than another* but there are pros and cons to each. If you’re struggling with whatever method comes naturally to you, it may be time to try a different approach. And so, what follows is my own short and ill-informed concise analysis of each approach, comparing pros and cons as evenly as I can.

Planning

Strengths: Planning everything in advance saves buckets of time. If you already know exactly what is going to happen, how it’s going to happen and who it’s going to happen to, all neatly ordered into chapters and scenes, you won’t waste time writing lengthy portions of narrative you won’t use. You can also rest easy in the knowledge that your first draft won’t have too many large plot holes to sort out.

This makes it easy to work to a schedule. If you know you can knock out 1000 words a day, you can reasonably well estimate that it will take you about three months to complete a draft, especially in those first drafts, because you won’t get stuck about what to write.

Weaknesses: it’s easily the most strict approach to writing. The writer must be disciplined enough 1) not to begin writing a draft too earlier and 2) not to deviate from the plan when he does start drafting. This does not suit everybody. Many authors find it sucks the pleasure out of writing and stifles the imagination, as new ideas insist on being heard throughout the writing process.

Tips for Planning: Be disciplined. Plan everything and resist the urge to draft until you have completed all your chapter outlines, character biographies, the lot. When you finally do begin to draft, don’t deviate from the plan. Add nothing, change nothing, remove nothing. Write it exactly as you planned it. Remember, dear planner, you’re not making art. You’re constructing an intricate machine.

Pantsing

Strengths: This approach to writing allows the imagination to run wild. Most people who write stories tend to do it because they’re people who like to dream, to create and to give artist form to their flights of fancy. Pantsing lets you do just that. I often find that, while pantsing can produce a lot of excess material, some of it can even be later recycled to create a whole new story. Many of my story ideas have come from material I rejected while pantsing an earlier work.

Weaknesses: If you’re serious about writing for any reason other than as a hobby, you will probably find this approach seriously undermines your productivity and success, especially if you’re writing anything longer than a short story. Pantsing out a novel length story in a couple of months is easy in theory but it is doomed to be full of half baked themes, plot holes and other inconsistencies that will need to be fixed before they can pass over any agent or publisher’s desk. You may find yourself virtually starting from scratch when you come to do your second draft, assuming you ever reach the second draft stage.

Tips for Pantsing: Don’t get too attached to your work. A draft that has been fully pantsed will require a lot more editing than a meticulously planned draft. While killing your darlings is always good advice for any writer, pantsers will probably find themselves producing a lot more darlings (because their imagination has been given unlimited credit in the sweetie shop) that have to be killed (because their story will be full of things that simply don’t work).

Plantsing

Strengths: Plantsers have the best of both worlds. They are anchored to a plan but they are not enslaved to it. If the author wants to make changes halfway through writing their draft, or if they identify problems with their story, they can simply adjust the plan as they go along. The imagination is thereby given space to work but is also kept under a tight leash.

Weaknesses: It’s probably the hardest method to strike the correct balance with, even if you do find yourself naturally gravitating towards it. Planners know to write nothing until their story is fully planned out and pantsers don’t give a rip if their story doesn’t make sense in the first draft, but plantsers must learn to bring these two extremes together and make them work in harmony. It is difficult to create a systematic approach to plantsing and will be largely figured out by trial and error. This can be time consuming and frustrating.

Tips for Plantsing: Plantsing is not creating a plan then disregarding it, nor is it writing a draft then making a plan around it. Both of these are a waste of time. Plantsing involves blending these two seeming opposites in a way which allows you to work to your strengths, while still enjoying the benefits of both extremes. For example, you might pants out a few zero drafts to stimulate your imagination while you plan. Alternatively you might create a very loose-fitting plan (story beats for example, but no chapter outlines) and pants out your novel within the boundaries of that limited plan. You might also decide to forsake character biographies in favour of conducting several ‘interviews’ or ‘auditions’ with your characters to help you get to know them better. The possibilities are truly endless when it comes to plantsing. My best advice is to spend a little time finding an approach which works for you.

Footnotes:

*I know what you’re thinking: ‘if he’s going to be so unbiased in his approach, why has he only got pants in the featured image and nothing else?’ Well the short answer is I just couldn’t find a single picture on the internet which depicted a plan, a pair of pants and a potted plant so I had to pick one. I picked pants because pants are funnier. Sue me.


Thanks for taking the time to read this post. Be sure to leave us a wee comment if you enjoyed it and don’t forget to ‘like’ this post and follow us so you never miss another post. You can also follow Penstricken on Twitter and like Penstricken on Facebook, if that’s what tickles your toes.

Until next time!

ARE YOU AN AUTHOR?

I’m looking for authors (especially, but not limited to, new and/or indie authors) whose work I can feature here on Penstricken over the coming year. It will simply take the form of a quick Q&A about yourself and your work via private message or e-mail and, of course, a link to where we can all get a copy of your work.

I’m open to interviewing authors of almost any kind of story, provided your work is complete, original and of course, fictional. I will not consider individual short stories/micro-fictions, however I am happy to feature published anthologies or entire blog-sites of micro-fiction, provided you are the sole author.

If you’re interested, or want to know more, be to sure to drop us an e-mail or message us on Facebook/Twitter.

Theme: The Truth Behind the Tale

I once read somewhere (and I do wish I could remember where so I could give proper credit) that we story-writers are in the entertainment industry; that the primary goal of the story-writer is to entertain. While I basically agree with this statement, I think it’s also true that the best stories all have something real to say.

This is where theme comes into play. The term can be a little bit broad sometimes so just to be clear, when I talk about a story’s theme, I am referring to the meaning(s) or dare I say, the message(s) of the story. What fundamental truth(s) are you conveying in your idle fantasy? What aspects of real life are you exploring? And equally as important, how are you conveying that truth?

Let’s look at the easy(ish) bit first: identifying your theme (we’ll come back to how to convey your theme later). Themes can take many forms: it can be a moral lesson (e.g., ‘don’t do drugs, kids’), a particular idea or belief (‘the meaning of life is such-and-such’, ‘God is like this’, ‘socialism/capitalism is destructive in this way’, etc.)  or it can be a general portrait of a particular subject (friendship, poverty, religion, etc.). Depending on how you write, you may have decided on a theme before anything else (that is to say, your initial idea was something like ‘I want to write a story about domestic violence’) or the theme may have come about as a natural byproduct of your story. If it’s the latter, you might be tempted to ask yourself: ‘do I really need to identify my theme(s), since they occurred purely by happenstance after I began writing the story?’.

Answer: yes, you do. After all, whether it was your intention to write a story about lies, sex and/or murder or not, your audience will pick up on these themes if they’re there. And believe me, if you’ve written a half-decent story, there will be at least a couple of naturally occuring themes. It’s unavoidable. Has one of your characters been pursuing a love interest who doesn’t reciprocate his feelings? Then your theme is unrequited love. You may not have intended it, but it’s there, growing wild in the tulip patch that is your story. Depending on how your characters behave, it may also become a story about obsession, harassment or rejection. Therefore, since it’s almost impossible to write a good story without a theme or two popping out of the mix, it’s worthwhile identifying your theme so that you can make it work for you. Themes may be naturally occurring, but they shouldn’t be allowed to grow wild. Once you’ve identified them, you can use them to really enrich your story.

How you convey your theme is something else entirely, and will depend largely on the kind of story you’re writing, but the best advice I can give you is this: avoid sounding preachy. That’s not what people want from a story and it will certainly annoy your reader, even if they agree with you. Don’t misunderstand me, you should be bold in communicating your ideas, but there’s a way to do it and a way not to do it. The chances are your readers came to your book quite comfortable in their own opinions. If you want to change their opinions, you’ll need to do it with tact and subtly. Show them the truth by the events of your story.

In the same way, avoid soapboxing (yes, I just made that term up). This is when you turn your characters into a soapbox from which you casually throw out your opinions on controversial subjects, usually in the form of internal or external dialogue. e.g.:

Pro-abortion soapboxing: There was a small group of nuns standing outside the hospital, clutching pictures of the Madonna and Child. Isobel shook her head. Didn’t these outdated old crones realise that a woman has the right to make decisions about her own body?

Anti-abortion soapboxing: There was a small group of nuns standing outside the hospital, clutching pictures of the Madonna and Child. Isobel shook her head. It saddened and amazed her to think that in this day and age, there was still any need to protest what was clearly the legally sanctioned murder of unborn babies.

Soapboxing won’t only annoy your reader, it will actually undermine your story. Remember stories and characters must develop. A story never ends where it began, because the characters therein must develop (even if that ‘development’ involves a downward spiral of self-destruction). If a character’s strongly-held beliefs are relevant to the story, they ought to be challenged throughout that story (and probably, although not necessarily, altered in some way by the end). Therefore, if you begin with absolute statements (‘such-and-such is evil!‘) you’ve nowhere to go but contradiction or compromise (‘such-and-such isn’t so bad after all’ or ‘I’m not sure what I think about such-and-such now’). You could, of course, end with an absolute statement (‘Jeanie thought such-and-such was okay, but now she knew it was evil!‘) but that is a very lazy way to write. If your audience was truly drawn into Jeanie’s plight throughout the story, they’ve probably already come to the conclusion that such-and-such is evil. They don’t need you to lecture them.

If, on the other hand, your character’s opinions are not not relevant to the overall story, ask yourself why you’ve included them. There may be a legitimate reason to include them (e.g., characterisation), but if it’s nothing more than an opportunity to soapbox, chop it out. Air your controversial opinions on Twitter if you must, but don’t let it ruin your story.

Remember, your audience didn’t come here to learn your opinions. Your audience doesn’t give a rip about your opinions, even if they happen to share them. Instead, focus on telling the story. Make it as true as you can and fill it with believable, sympathetic characters to whom your reader can relate. They’ll start to understand what it’s like to be in that position and will begin to think. And that’s all you can hope to accomplish as a writer: provoke thought. You cannot force someone to believe something. You can only offer them the truth as you see it.


Thanks for taking the time to read this post. Be sure to leave us a wee comment if you enjoyed it and don’t forget to ‘like’ this post and follow us so you never miss another post. You can also follow Penstricken on Twitter and like Penstricken on Facebook, if that’s what plucks your eyebrows.

Until next time!

ARE YOU AN AUTHOR?

I’m looking for authors (especially, but not limited to, new and/or indie authors) whose work I can feature here on Penstricken over the coming year. It will simply take the form of a quick Q&A about yourself and your work via private message or e-mail and, of course, a link to where we can all get a copy of your work.

I’m open to interviewing authors of almost any kind of story, provided your work is complete, original and of course, fictional. I will not consider individual short stories/micro-fictions, however I am happy to feature published anthologies or entire blog-sites of micro-fiction, provided you are the sole author.

If you’re interested, or want to know more, be to sure to drop us an e-mail or message us on Facebook/Twitter.

Writing a Good Character Description

If I’ve said it once, I’ve said it a thousand times: characters are the beating heart of every good story. Good characters, more often than not, make for a good story. That means you need to write a character with strong goals, strong motives and a clear problem to overcome. We know this. Nevertheless, it also goes without saying that your characters must all have a physical appearance, which you can describe to the reader (unless, of course, you’re writing some highly ambitious piece of supernatural fiction where all your characters are non-corporeal beings who never interact with physical reality as we know it).

Let me tell you right now, there’s an art to describing characters. Do it right and your audience will have such a vivid image in their minds that they’ll swear they’ve actually met your character. Do it wrong and you might just produce one of the most pedestrian scenes in your entire story. Nothing drags the pace of a narrative down quite like a long winded description of Jimmy’s hair colour, eye colour and whatever unremarkable clothes he might be wearing. I say it’s better to have no physical description than a bad one.

If you give a simple description of height, weight, hair colour, eye colour and so on you will not only bore the reader to tears but you will also, in the most long-winded way possible, tell us nothing significant about the character. Instead, focus on distinguishing features and other details which help us to really get to know the character. Let us refer, once more, to the master, John Steinbeck. He described his character, Lennie Small, in this way:

A huge man, shapeless of face, with large, pale eyes, with wide, sloping shoulders; and he walked heavily, dragging his feet a little, the way a bear drags his paws. His arms did not swing at his sides, but hung loosely and only moved because the heavy hands were pendula.

(John Steinbeck, Of Mice and Men).

If you’ve read Of Mice and Men, you’ll know there are two essential things to know about Lennie Small: 1) he’s a large and strong man and 2) he has a childlike mind. These two facts form the basis for his entire plotline from start to finish. Is it any surprise, then, that Steinbeck’s description emphasises these qualities? Just look at the adjectives/adverbs: ‘huge’, ‘large’, ‘wide’, ‘heavily’, ‘heavy’. All these words signify bigness. Notice, incidentally, that Steinbeck never says ‘tall’, nor does he give a specific height. After all, Steinbeck’s purpose is to emphasise how physically imposing Lennie is but not all tall people are imposing. Whether Lennie is tall or not is unimportant. What matters is that he is huge.

Similarly words like ‘shapeless’, ‘pale’ and ‘hung loosely’, used to describe his face, eyes and body language all have a certain vacant quality to them. The bear metaphor is especially powerful, as bears are animals which are known to be physically imposing but not frightfully intellectual. Nothing in this description is superfluous. It tells us everything we need to know about Lennie. We can imagine unimportant details like his hair colour for ourselves.

Another important thing to consider is how subjective/objective your word choice is. Objective language sticks to the facts. For example: ‘Johnny had brown eyes’. Subjective language is based on one’s personal impressions: ‘Johnny had eyes of the richest chocolate’. Or alternatively, ‘Johnny had eyes like a pair of dirty brown pebbles’. Striking the right subjective/objective balance can be hard and will be largely dependent on your narrative POV. As a rule, First Person and Third Person (Limited) narratives can and should include a generous dose of subjective language, since we are being given the personal impressions of a particular character. We want to know whether or not the narrator is attracted to or repelled by the character in question. Third Person (Omniscient), on the other hand, should be more reserved with its use of subjective language. But that’s only a guideline.

One last tip: use vivid but precise language. Consider again Steinbeck’s description of Lennie. The word ‘pendula’, used to describe the movements of Lennie’s arms, creates a very sharp image in the reader’s mind. After all, we’ve all seen the lazy, mindless but unceasing swing of a pendulum that hangs from a clock, powered by nothing but simple physics. We can imagine that motion so clearly that it is easy to picture Lennie’s arms as they swing in a way that more bland language might not have been able to convey. Beware, however. Don’t let clever sounding words get in the way of a description which is also precise. Steinbeck is a master of description not only because of the vivid imagery he employs, but also because the imagery is so very appropriate. If simple language creates desired effect, use it. Don’t bamboozle your reader with peripheral unnecessary purple prose, especially not if it is less precise than simple language. You will lose your reader’s attention if you do. Instead, aim to use words and metaphors which convey an accurate and vivid image in the most direct way possible.

Remember, your reader doesn’t really care what your character looks like. They care about who your character is. So when you describe your character’s looks, cut to the chase. Keep it snappy, keep it sharp and most importantly of all, keep it relevant.


ARE YOU AN AUTHOR?

I’m looking for authors (especially, but not limited to, new and/or indie authors) whose work I can feature here on Penstricken over the coming year. It will simply take the form of a quick Q&A about yourself and your work via private message or e-mail and, of course, a link to where we can all get a copy of your work.

I’m open to interviewing authors of almost any kind of story, provided your work is complete, original and of course, fictional. I will not consider individual short stories/micro-fictions, however I am happy to feature published anthologies or entire blog-sites of micro-fiction, provided you are the sole author.

If you’re interested, or want to know more, be to sure to drop us an e-mail or message us on Facebook/Twitter.

Gleaning Ideas from Other Stories

Every story, good or bad, starts with an idea. Before you can have a plot, characters or any of that other wonderful stuff, you must have an idea. This we know. We also know that plot bunnies can sometimes pop up at the darnedest times and provide you with a wealth of truly original material with which to create your masterpiece.

But what do you do when the Idea Tree stops putting out its juicy fruit?

Easy.

Glean ideas from someone else’s story.

No, don’t look at me like that! I’m not for one second advocating plagiarism. That’s illegal and rightly so. But reading other people’s books and watching other people’s films can be a great place to find ideas. In fact, you’ll never read/watch/listen to a story of any kind that doesn’t contain at least a few ideas. Even really bad stories still have ideas embedded within their pages which can be used, reused and used again without any risk of plagiarism, so it’s worthwhile learning how to find them and make them work for you.

It’s also worth being clear on what you absolutely shouldn’t do. It’s all very well watching Star Trek and deciding you want to write a novel about space exploration, but it is not okay to write a story about a pointy eared, emotionless man from the planet Vulcan’t who explores the galaxy on the Confederate Starship USS Business. CBS would have every right to hunt you down and pinch your neck sue your face off if you try that. Moreover, it’s okay to read a Batman comic and decide you want to write about a masked vigilante, but I would think twice about making it a millionaire who operates from a secret cave and wears black rubber and a cape. The line between originally and plagiarism can sometimes be fuzzy, so the best advice I can give is to stay far, far away from this kind of obvious idea stealing. Remember, the goal is to get inspired, not to copy. And there’s an art to it.

Think about the last story you read/saw/heard, whether good or bad. For me, it was the Star Trek: The Next Generation episode ‘The Most Toys’. Not my favourite episode by any stretch of the imagination, but that doesn’t matter. We’re going to break it down and squeeze it for every last juicy idea droplets we can and turn those into something good and original. Begin deconstructing the story by asking yourself some basic questions about the plot, characters and themes. Simple stuff like:

Q: Who are some of the key characters?
A: Data, an emotionless android Starfleet officer; Fajo, a cruel and irreverent collector of rare items; Varria, Fajo’s long-suffering slave-come-mistress.

Q: What was the basic plot?
A: Data is kidnapped by Fajo and forced to perform as his latest museum piece. Data refuses to perform and, recognising how Varria has come to loathe Fajo, enlists her help in escaping his captor.

Q: What are some of the key themes?
A: Greed, pacifism, physical and psychological violence against women/domestic abuse, deceitfulness

Q: Any other interesting facts about this story?
A: The title comes from the expression ‘he who dies with the most toys, wins’. This expression emphasises the ultimate futility of humanity’s obsession with accumulating things in the face of our inevitable mortality.

And that’s just for starters. I haven’t even begun to consider settings, minor characters, motives/goals/conflicts or some of the more subtle themes buried throughout the story but I used the questions above just as a demonstration. Your aim here is to deconstruct the story to the nth degree, thus drawing out as much raw material as you can.

Don’t worry about whether or not the themes or character motives are “really” in the story or not. All that matters is that you amass as much raw material as you can and take a note of it. If you’re like me, you’ll probably find it helpful to pool all this material together into one place (in my case, a Scrivener project in which I dump all my loose bits of idea).

Now all you need to do is take some of those individual idea bits and try to turn them into something new. Do a bit of zero drafting or free writing based on what you’ve come up with. For example, the material I gleaned from The Most Toys’ could inspire me to write a story about:

  • A slave trying to escape his owner who sees him only as property.
  • A woman trying to escape an abusive relationship.
  • A woman who, perhaps fearing for her own life, murders her abusive partner.
  • A robot trying to establish his rights as a sentient being.
  • Capital punishment. Is it ever morally justifiable to kill?
  • A robot judge in a criminal court.
  • A museum where the exhibitions include living people (perhaps from a particular culture or race which that particular society views as inferior?), forced to perform for paying clientele.

Furthermore, by pooling these ideas together with ideas you have extracted from other places, you can mix and match ideas to come up with even more original and interesting stories. Ultimately, no idea is truly original. When you break them down, you’ll find common themes and recurring motifs in almost every story you ever come across. So be sure to pick up all the gleanings from every story you come across. Before long, you’ll have an endless supply of raw material that you can work into something original.


Thanks for taking the time to read this post. Be sure to leave us a wee comment if you enjoyed it and don’t forget to ‘like’ this post and follow us so you never miss another post. You can also follow Penstricken on Twitter and like Penstricken on Facebook, if that’s what steals your android.

Until next time!

ARE YOU AN AUTHOR?

I’m looking for authors (especially, but not limited to, new and/or indie authors) whose work I can feature here on Penstricken over the coming year. It will simply take the form of a quick Q&A about yourself and your work via private message or e-mail and, of course, a link to where we can all get a copy of your work.

I’m open to interviewing authors of almost any kind of story, provided your work is complete, original and of course, fictional. I will not consider individual short stories/micro-fictions, however I am happy to feature published anthologies or entire blog-sites of micro-fiction, provided you are the sole author.

If you’re interested, or want to know more, be to sure to drop us an e-mail or message us on Facebook/Twitter.