App Review: Tomato Typewriter

They say there’s nothing like a deadline to increase productivity; a notion I, personally, have always found to be true. So, if you’re the sort of writer who enjoys writing on your Android tablet or smartphone but need the threat of a deadline to get you going, Tomato Typewriter by Zest Works might just be the app for you. This elegant little app encourages non-stop writing by punishing you whenever you stop writing, either by deleting your words (gradually or all at once) or playing an annoying sound.

You begin each session by customising the session’s rules: specifically, whether or not you want a timed session, your session targets and what kind of threat you want for stopping. Then, as soon you hit that ‘start’ button, you just write like fury until your time elapses or you reach your target word count, depending on whether or not you opted for a timed session. If you pause while writing, a clock will appear on the screen to warn you that you’re about to be punished. If you don’t continue writing immediately, you will indeed be punished. When you successfully complete a session, you will be given the option to carry on writing with or without threat of punishment. Your work is then saved to the app for you to share, copy to clipboard or delete as you see fit (you won’t be able to edit a session once you have closed it, however).

So, let’s have a closer look.

The first thing I would say is that this app is very easy on the eye and highly intuitive to use (this alone makes it stand head and shoulders above more famous tools of this type, like Write or Die). Even a dafty like me can download it and immediately start using it to its fullest potential without wasting any time trying to figure out where everything is or how to use it. There are also no ugly adverts popping up all over the place.

Like most writing apps these days, it boasts a choice of ‘light’ or ‘dark’ themes and the font size and style are also adjustable to suit your preferences. You can also choose to enable or disable a visible word count, time remaining and threat warnings. All very useful, though I would point out that the visible time remaining/word count actually appears as a very thin gauge at the bottom of your screen, just above the keyboard. It doesn’t give you a specific count with numbers you can clearly understand. In fact, it’s so subtle that when I first tried it out, I thought the feature wasn’t working at all; but it is working. It’s just very discreet.

One more big selling point for this app is that it’s free. Truly, honestly, free. Not ‘free but with locked features you need to pay for’ or ‘free as long as you watch twenty minutes of adverts’. It’s completely and utterly free!

I have only one real criticism of this app(and it’s certainly not a major deal breaker): there is no obvious way to directly export your work into a standard text format which you can use on other apps. All you can do is ‘share’ your work on another app and save it from there. Apart from being a clumsy approach to exporting your work, I also found that many of the apps I use for creating text files weren’t actually compatible with the Tomato Typewriter. I got an error whenever I tried to share my work to JotterPad, Polaris, and even Google Docs. It did, however, work like a charm with Writer Plus.

All in all, this is a beautiful little app. It does what it says on the tin with no fuss and just enough bells and whistles to make it do everything you might want it to. If you’re looking for a timed writing app which punishes you for not writing and doesn’t break the bank then look no further. This is the one.

My rating: 🌟🌟🌟🌟


Thanks for taking the time to read this post. If you enjoyed it, don’t forget to ‘like’ this post and also follow us so you never miss another post. You can also follow Penstricken on Twitter and like Penstricken on Facebook, if that’s what times your tomatoes.

ATTENTION AUTHORS:

I’m still looking to interview fiction authors here on Penstricken, especially new or indie authors. Whether it’s books, plays, comics or any other kind of fiction, if you’ve got something written, I want to hear about it. If you’re interested in having your work featured on Penstricken, be to sure to drop us an e-mail or message us on Facebook/Twitter/Pinterest.

You can check out our previous interviews here:

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What’s On Your Writer’s Utility Belt?

You might have seen that Batman has been trending on Twitter lately. Naturally when I saw it, I thought the time was ripe to do Super Snappy Speed Reviews: Batman Edition... Until I remembered I still haven’t seen Batman v. Superman and so, couldn’t possibly offer a complete review of all the Batman flicks. Not content to let the Batman theme pass me by, however, I decided instead to write about my Writer’s Utility Belt.

‘Your writer’s… what?’ I hear you cry, somewhat bemused.

You know! My writer’s utility belt! Just like Batman has a utility belt which is loaded with all deus ex machina gadgets he needs to help him save the day, so we writers all have our (figurative) utility belts loaded with all the tools (mostly apps, these days) we rely on to help us whenever we sit down to write.

… Don’t we? 😶

… No?

Well… just humour me for a couple of minutes while I tell you what I keep on mine anyway:

Physical Notebooks and a Bic Four-Colour Ballpoint Pen

It all starts with paper and pen for me. Specifically a generously sized notebook with plenty of space for scribbles, doodles and general nonsense and a Bic Four-Colour Ballpoint Pen for effective brainstorming.

I usually move onto the computer pretty quickly once I get past the initial stages of coming up with and refining ideas but in the early days of a new story, physical honest-to-goodness paper and pen are a must for me.

Jotterpad

I’ve got to be honest here: despite the fact I’ve written manifold positive reviews about various mobile writing apps, I don’t actually use them very much for writing. Don’t ask me why, but I just find them really awkward to write with, no matter how good they might be.

That being said, if you’re sitting on the bus, on your way into work with no hope of getting home to your precious notebooks, you might want a quick and easy way to write down ideas (or whole chapters) that suddenly pop into your head. For me, Jotterpad for Android does the job nicely.

Scapple

For me, one of the toughest parts of writing a story is bringing order to the chaos of my original ideas. Even once I’ve got my basic plot and characters figured out, there were still be a lot of plot holes and other loose ends to tie up before I can create a functioning chapter outline.

When I’m deep in the throes of figuring all this out, I can easily lose track of where I am. There is often too much material to sift through for me to simply write it out in a linear fashion. That’s when Scapple by Literature and Latte, the virtual corkboard comes into its own. You can spread out all your thoughts in whatever order you like, linking them together (or not) as you see fit. Ideal for mind-mapping and general idea sifting, it’s helped me out of more than one bout of writers’ block and plays a key role in all my writing projects.

Typewriter

I’ve spoken before about free writing; a pre-writing technique in which the writer takes a few minutes to write anything and everything that comes to mind without pausing to edit. It’s a technique I swear by to get me started in the morning, and yet it’s also a technique I found almost impossible to master given my tendency to edit as I go…

Until I discovered Typewriter – Minimal Text Editor. This simple ASCII text editor has no editing functionality whatsoever. No deleting, no copying, no pasting, nothing. All you can do is add text and once you’ve added it, you’re stuck with it. It can probably serve quite a few functions, but for me, it’s my go-to app for free writing.

Scrivener

Well of course, it had to be here. Scrivener is the app that I, along with many of my writer colleagues, use to create my story bibles and to write my actual manuscript. I also use it to keep my daily writer’s journal.

It’s powerful. It’s popular. It’s surprisingly affordable. I can’t remember the last time I ever considered writing a manuscript with any other app and I doubt I ever will.

What about you? What’s on your writer’s utility belt? Are there any particular apps or tools you rely on to help you write? Share it with us in the comments below!


Thanks for taking the time to read this post. If you enjoyed it, don’t forget to ‘like’ this post and also follow us so you never miss another post. You can also follow Penstricken on Twitter and like Penstricken on Facebook, if that’s what reaches your utility belt.

ATTENTION AUTHORS:

I’m still looking to interview fiction authors here on Penstricken, especially new or indie authors. Whether it’s books, plays, comics or any other kind of fiction, if you’ve got something written, I want to hear about it. If you’re interested in having your work featured on Penstricken, be to sure to drop us an e-mail or message us on Facebook/Twitter/Pinterest.

You can check out our previous interviews here:

Sharleen Nelson, Author of The Time Tourists [2]

Review: The Orville (season 1)

As a lifelong Trekkie (who has been profoundly disappointed by Star Trek: Discovery) I’ve been really curious to see what The Orville was all about. I’ve heard a lot of folk talking very positively about this show, even claiming it fills a Star Trek void in a way the most recent Star Treks fail to do.

High praise indeed. My curiosity was piqued. And so, late for the party as usual, I watched the trailer for season one before deciding to buy the DVD.

I won’t lie to you. I bought it with a certain trepidation. The trailer made it look a bit too spoofy for my liking. Don’t get me wrong, I enjoy a good spoof, but it’s been twenty years and I’m still in remission from Galaxy Quest. Had it not been for the great reviews I found online, I probably wouldn’t have taken this gamble.

Lucky for me, I did. Season one was brilliant. Yes, it is a comedy spoof in some ways, with subtle-as-a-phaser-on-kill references to all your favourite Star Trek tropes, but it also retains something of the drama and depths that made Star Trek great.

So, that’s enough about how it compares with Star Trek. Let’s get down to brass tacks.

This series begins with Captain Mercer being grudgingly offered the captaincy of a starship after a year of wallowing in a pit of despair after he caught his wife, Cmdr. Kelly Grayson, in bed with a blue alien. He’s thrilled to be in the captain’s seat again– until he discovers his ex-wife is his first officer. The ensuing story arc concerning their working relationship is predictable but enjoyable nonetheless. The other characters are also reasonably well developed, largely playing on your favourite Star Trek tropes (an artificial lifeform who doesn’t understand humour, a burly alien with a grim countenance and so on and so forth) but distinctive enough in their own right.

The first episode or two seemed a little heavier on the immature spoof humour than the rest. Off-beat gags about how frequently aliens need to urinate, whether or not the navigator was allowed to bring drinks onto the bridge and how badly framed the Krill commander appeared on the view screen while he threatened to destroy the Orville jarred slightly, however as the show wore on it began to develop a much more even balance of humour, drama and suspense, seasoning each story with humour rather than depending on it to carry the narrative.

Critics have largely slammed this show’s mixture of drama and comedy, perhaps because it doesn’t quite fit the pattern for your typical spoof or a sci-fi drama, but instead mashes them together in a way which is, perhaps, a little unusual. But this show isn’t your typical spoof. It’s a homage to Star Trek by someone who clearly loves the show and wants to do it justice; as such there are episodes which tickle you, others which have you on the edge of your seat and others make you stop and think. I don’t think it’s a flaw. In fact, I liked that about this show. It made it stand out among other tedious spoofs and depressingly grim actual Star Trek shows like Discovery. “Majority Rule” for instance (easily my favourite episode of the season) brings together a well measured dose of humour and a plot the audience could really care about. There was something at stake. Lt. LaMarr was in real danger and we cared about his plight while also bemoaning his hilariously cringe-inducing attempts to save himself. I think this episode even has something to say about real life and the negative impact of social media on the modern world. It’s everything a meaty but light-hearted TV comedy drama should be.

I will say this against the first season: some of the stories have slightly disappointing endings. I don’t want to get too detailed and spoil it for anyone who hasn’t seen it so I’ll just give one example of what I’m talking about. Be warned, there is a big stinking spoiler coming up in this next paragraph. Ready? Here it comes:

In the episode “If the Stars Should Appear”, the Orville crew discover a massive ship with an artificial biosphere inside: grass, trees, cities and farms. The people living there have never seen a night sky because the ship’s roof constantly displays a day sky. They do not realise they are on a ship and, apart from a small and fiercely persecuted group of heretics called Reformers, they all revere a deity called Dorahl. Social tension is at boiling point between the Reformers and the established theocracy. Then in the final moments of the episode, the Orville crew find a way to open the ship’s ‘sunroof’, thus allowing the inhabitants to see a night sky and proving the Reformers right. Good night. The end. Mission accomplished. All social tensions resolved, truth wins over ignorance and…

Yeah. This is a dissatisfying ending, no denying it. It was too easy. You can’t just flick a switch and resolve centuries of false belief, social tension and theocratic dictatorship. Remember, these guys have never even seen stars. What do you think would happen in real life if the sky was suddenly replaced with something bizarre, like brickwork or something. Rioting, surely. Certainly not a quick fix to the main conflict that’s blighting society. Not only was it hard to believe, but it’s also one step away from deus ex machina, which is unforgivable even in a comedy. And there are a few episodes which end like that.

I do have one more complaint about this series. Sometimes, especially on the more serious episodes, key issues will be left hanging and are never referred to again. For instance, it is strongly implied at the beginning of one episode that Bortus and Klyden are having marital difficulties, as Bortus leaves for work in a huff while Klyden whines that he feels neglected. Given that in a previous episode they had recently been to court over whether or not their newborn should be given gender reassignment surgery (being female is considered a birth defect on their world), I naturally imagined that this was going to be an on-going part of the story arc but… it wasn’t. It was never referred to again and that was pretty much it.

All in all, a very enjoyable show. There’s probably a lot of good reasons why the critics can find fault with it at a technical level but if you just take it for what it is — a bit of Star Trek inspired fun — it’s a thoroughly enjoyable show. I loved every minute of it and I will certainly be purchasing season 2.

My rating: 🌟🌟🌟🌟


Thanks for taking the time to read this post. If you enjoyed it, don’t forget to ‘like’ this post and also follow us so you never miss another post. You can also follow Penstricken on Twitter and like Penstricken on Facebook, if that’s what opens your pickles.

ATTENTION AUTHORS:

I’m still looking to interview fiction authors here on Penstricken, especially new or indie authors. Whether it’s books, plays, comics or any other kind of fiction, if you’ve got something written, I want to hear about it. If you’re interested in having your work featured on Penstricken, be to sure to drop us an e-mail or message us on Facebook/Twitter/Pinterest.

You can check out our previous interviews here:

Sharleen Nelson, Author of The Time Tourists [2]

App Review: Character Story Planner 2

Search for ‘writing apps’ on Google Play Store and you will be spoilt for choice by the results. Everyone and their granny seems to have produced an app to help writers draft or plan their stories, most of which I personally don’t find very helpful. Nevertheless there are a few diamonds in the rough to be found and today I want to tell you all about another one I recently discovered: Character Story Planner 2 for Android by Ifantasia.

In fact, the name of the app is somewhat misleading. This app is much more then a simple character planner. You can use it to work out pretty much all of the little details that go into creating a world for your story: characters, settings, magic systems, scenes, timelines, the works. Everything short of actually drafting your story.

One of the best things about this app is the generous supply of preset templates for creating character bios, relationships, settings, groups, objects etc. Most of these are pretty detailed and, with a bit of work, can help you to knock together all the essential details you need to build your world and your characters. You can also easily download templates created by other users. While none of these templates can be customised, you can create and modify your own templates from scratch. This can be time consuming, but is probably worth the effort if you’re not satisfied with the default templates.

At first glance, the timeline function may appear to be a good way to plan out your chapter outline, but don’t be deceived. Whenever you create a scene on this app, you include the date the events take place on. So far, so good. This information is then used to automatically compile a timeline, which also includes key dates from character bios etc, such as characters’ birthdays. However there is no way to organise what order scenes will be actually presented in, making it a pretty poor substitute for a proper chapter outline. It works best simply as a means of organising the history of your fictional world (as I suspect it was really intended for),

If you really, really, really want to use this app to draft your story, there is a ‘script’ function tucked away under the ‘story’ tab of your project. Each script you create is essentially just a block of free text without any bells or whistles whatsoever, which could possibly suffice as a place to draft your story if it weren’t for one glaring problem: there is no obvious way to export the text or to compile it into a single manuscript. Personally, I only use the script function for taking notes, not for writing my actual story.

The general layout seems to assume the author is writing fantasy. Under the ‘world’ tab of each project, there are specific sections for detailing magic systems, deities, creatures, flora and so forth. Of course, if these are irrelevant to your story, you can just ignore them and use the other sections to write any genre you like so it’s not really a problem.

There are ads, though these can be easily avoided by turning off your data/WiFi when you use the app. I haven’t personally found any obvious bugs so far, though I feel compelled to point out that there are a lot of reviews on Play Store by other users complaining about some pretty annoying sounding bugs, including ones which delete most of your work. Perhaps these bugs have been fixed or perhaps I’m yet to encounter them. Only time will tell (I’ll maybe let you know!).

All in all, a useful tool with bucket loads of potential. There is, perhaps, a bit of scope for development but when it comes to world building, this app is still well worth a look.

My rating:🌟🌟🌟🌟


Thanks for taking the time to read this post. If you enjoyed it, don’t forget to ‘like’ this post and also follow us so you never miss another post. You can also follow Penstricken on Twitter and like Penstricken on Facebook, if that’s what builds your world.

ATTENTION AUTHORS:

I’m still looking to interview fiction authors here on Penstricken, especially new or indie authors. Whether it’s books, plays, comics or any other kind of fiction, if you’ve got something written, I want to hear about it. If you’re interested in having your work featured on Penstricken, be to sure to drop us an e-mail or message us on Facebook/Twitter/Pinterest.

You can check out our previous interviews here:

Sharleen Nelson, Author of The Time Tourists [2]

Game Review: Toonstruck

SPOILER ALERT

While every effort has been made to avoid spoilers in this post, anyone who has not played Toonstruck (1996) is hereby advised that this post may contain a few unavoidable spoilers.

Back in the ’90s, point and click adventure games like The Secret of Monkey Island, Grim Fandango and Broken Sword were far more popular than they are today. Nevertheless, they still retain a devoted fan-base who enjoy the pain of walking around the same level for hours or days at a time without making any progress and then falling off their seats with delight when they discover a ‘pickupable’ object they don’t know what they’re supposed to do with.

I count myself as one of them. I guess one of the things I like about them is that they are so heavily story driven. They’re not like first person shooters where you can pretty much ignore the story (though I do love a good first person shooter after a hard day at the office). The game is the story, and you have to engage with what’s going on in order to move the story forward.

So today, I’m going to review an often overlooked gem of the genre: Toonstruck (1996).

The game begins in the ‘real world’, where a successful but despondent cartoon animator by the name of Drew Blanc (I know) has been assigned the task of creating new characters for his immensely successful Fluffy Fluffy Bun Bun Show; a cartoon filled with cute bunny rabbits. Despite the show’s success, he despises those sickly sweet rabbits and is struggling to complete the job he’s been assigned. While he is sitting there, despairing of his life, his eye alights on a picture on the wall of a not remotely cute rabbit: Flux Wildly. Wild, irreverent and sarcastic, The Flux Wildly Show was Drew’s first creation, one that he believed would bring him fame and success but never saw the light of day.

Suddenly, just as morning is breaking, he finds himself sucked into a cartoon world, populated with characters from The Fluffy Fluffy Bun Bun Show and of course, his old pal, Flux Wildly. But this is a world divided. The innocent cartoons of Cutopia, where everything is insufferably cute and child friendly, are being threatened by Count Nefarious, ruler of the Malevolands, where everything is weird, dark and sinister. The evil Count has developed a weapon (the Malevolator) which allows him to transform cute cartoons into ugly and nasty cartoons, thus giving him the ability to conquer Cutopia and turn it into one big Malevoland. To stop that from happening, the King of Cutopia hires Drew and Flux to find the parts to build a counter-weapon (the Cutifier) and so begins your adventure in this surreal and colourful cartoon world.

All in all, the story works well. A lot of critics have accused the dialogue, humour and characters of being dated and unoriginal but I personally feel that they may have missed the point. It strikes me that this game was meant as a homage to a classic ‘Loony Tunes’ style of cartoon which is now little more than a distant memory and which was probably already on its way out by the late ’90s; and if this is the case, it has accomplished it masterfully.

This game boasts a wide cast of diverse characters (many of whom are voiced by surprisingly famous actors including Christopher Lloyd, Ben Stein, Dan Castellaneta and Tim Curry), none of whom feel under cooked in any way– not even the minor characters.

If I have one criticism of the overall story, it is this: that towards the end of the game, the story seems to unravel a little bit, which may be owing to the fact it was originally intended to be a much longer game. For instance, Drew is injected with a chemical to turn him into a cartoon, but this doesn’t really come to anything. The story would have worked just fine without it. It would have also been nice to see him succeed with The Flux Wildly Show (the game ends with him pitching Flux to his boss as a companion for Fluffy Fluffy Bun Bun, only for his boss to talk him down and angrily reject the idea). It’s not enough to spoil the game, but it feels like the loose ends were tied up a bit hastily.

One more thing: I would suggest to anyone considering buying this game for their children (because it’s been rereleased on Steam) that it might not be quite as child friendly as it first appears. There is quite a bit of adult humour which, although reasonably subtle, might not be suitable for children of a certain age. The most blatantly adult scene is one in which a perfectly cute cow (Marge) and a perfectly adorable sheep (Polly) are struck by the Malevolator. When you visit them after this, you find that ‘Mistress’ Marge is now chained to a ‘Wheel O’ Luv’ and ‘Punisher’ Polly (all dressed up in a tight fitting corset) is now whipping the cow. The puzzle which follows consists mainly of trying to find a form of torture which can satiated Mistress Marge’s lust for pain more than Polly’s whip. You might have a hard time explaining this to your child so I recommend playing the game yourself to decide if it’s suitable.

All in all, it’s a great fun game to play. I like it a lot and it’s a shame that it was such a commercial flop. Give it a go. I think you’ll enjoy it.

My rating:🌟🌟🌟🌟


Thanks for taking the time to read this post. If you enjoyed it, don’t forget to ‘like’ this post and also follow us so you never miss another post. You can also follow Penstricken on Twitter and like Penstricken on Facebook, if that’s what cutifies your bunnies (😐).

ATTENTION AUTHORS:

I’m still looking to interview fiction authors here on Penstricken, especially new or indie authors. Whether it’s books, plays, comics or any other kind of fiction, if you’ve got something written, I want to hear about it. If you’re interested in having your work featured on Penstricken, be to sure to drop us an e-mail or message us on Facebook/Twitter/Pinterest.

You can check out our previous interviews here:

Sharleen Nelson, Author of The Time Tourists [2]

App Review: Storywriter

It’s the holy grail of writers app: a perfect palm-sized place where you can both plan and write your entire novel from beginning to end. All the fun of Scrivener on your phone. If you’re an Android user, you’re probably beginning to despair of the hope you’ll ever find an app like it, especially if you’re looking for one that won’t break the bank*.

Well, dear writer, here’s the good news: you’re not strange. I, too, despair of the hope of ever finding such an app. It was in this context that I downloaded Storywriter by Raindrop for Android but the question is: did it deliver? 

Anyone who has ever tried to write a novel with a mobile app knows that many apps boast functionality but are fiddly to use, especially on a phone. There’s often just too much stuff crammed in and it makes the app untidy and complicated. Not so with Storywriter. This app is so neat and tidy that you can jump straight in to using it without a moment’s fuss. That alone makes it worth paying attention to in my book. Even an idiot can open it and intuitively know exactly how to use it in about ten seconds flat. I simply haven’t got the words to describe how ridiculously intuitive this app is. You just make a new project by giving it a name and then boom! A nice, easy way to write chapters, storylines, character bios and general ideas all in one place. I can’t fault it for it’s layout or ease of use.

Each project is divided into four sections: Chapters, storylines, characters and ideas. These all work in exactly the same way. You add a new chapter or character by tapping the button at the bottom and you’re given a blank document to write on. There’s no meta-data or anything like that (for example, if you create a new character, you won’t be prompted to type in names, DOBs, genders, etc). In fact the only differences I’ve been able to find between the four different document types is that smart enter only seems to work on chapters. Apart from that, you could just as easily write your chapters in the character screen or write your characters in the ideas screen. They’re pretty much exactly the same in every way that matters.

So far, I’ve made much of the simplicity of this app. Of course, if we dig a little deeper we will discover that this app does boast a few additional features, such as night-mode; the ability to alter the font and line spacing; ‘smart enter’, which automatically provides you with inverted commas** for a line of dialogue and a similar feature which automatically closes any parentheses you might use (for example, if you type an open bracket ‘(‘, Storywriter will automatically provide the closed ‘)’ one).

Most of these functions are obviously cosmetic and can be toggled on or off from the app’s settings menu. Like most things in this app, the menu is clear and simple to use. I have only got one problem with it: you have to return to the home screen to access the menu. That means if you’re halfway through writing a chapter and decide you would really like to turn off smart enter or change the font size, you have to save your chapter, press ‘back’ to come out of your chapter, press ‘back’ again to come out of your list of chapters and then press ‘back’ a third time to come out of your story altogether. Only then can you access the menu. And then, once you’ve done whatever you wanted to do, you have to re-open your story, re-open the ‘chapters’ list and re-open the chapter you were working on. It’s needlessly time-consuming. 

There is an ‘upload’ function, which I’m guessing is for backing up your work(?) but it’s honestly not clear to me where my work has been uploaded to or why. You need to log in with your Google account to use it and then to sit through an advert so I don’t know how much it’s worth wasting time with this function but it exists and apparently works.

This app does have ads, though they sit unobtrusively down at the bottom of the screen for the most part. There are a few infrequent full-screen ads but you can skip these (unless you try to ‘upload’ a chapter; then you’ll be forced to sit through a full screen video-ad before it will let you upload anything). And of course, if you really can’t bear to look at a little advert at the bottom of your screen, you can always use this app offline and save your work to your device.

All in all, a decidedly okay app but with buckets of unrealised potential. As it stands, it’s pretty decent for a freebie but not quite the miracle I was hoping for. I hope the developers will continue to work on it because with just a few improvements here and there, this could be really a wonderful app.

My rating: 🌟🌟🌟

*The yWriter Android app looks alright but I ain’t spending £4.19 on app I can get for free on my PC.

**British English writers take note: smart enter automatically provides the double inverted-commas (“”) more commonly used in American English.


Thanks for taking the time to read this post. Be sure to leave us a wee comment if you enjoyed it and don’t forget to ‘like’ this post and follow us so you never miss another post. You can also follow Penstricken on Twitter and like Penstricken on Facebook, if that’s what peels your tatties.

ATTENTION AUTHORS:

I’m hoping to do author interviews here on Penstricken over the coming year, especially with new fiction authors. If you’re interested in having your work featured on Penstricken, be to sure to drop us an e-mail or message us on Facebook/Twitter.

You can check out our previous interviews here:
Sharleen Nelson, Author of The Time Tourists [2]

App Review: Text Adventure

Many years ago, before we had fancy graphics and things, computer games were entirely text based. Scenes would be described and the player would navigate his way through the story by typing in basic commands such as ‘walk east’ or ‘open door’.

It was a simpler time. Harder games, but a simpler time. And if you long for the glory days of graphics-free interactive stories then let me introduce you to Text Fiction by Onyxbits.

This Z-machine interpreter for Android brings text based interactive stories straight to your phone, beautifully drawing together the simplicity of old fashioned text adventures with the crisp, modern layout of bubble-style text messaging. It’s not a single text based game, but ‘an interpreter for interactive fiction stories’ with a library of a whopping 183* different interactive stories to choose from, including the Z-machine’s crowning glory: Zork.

I have very few negative things to say about this app. It’s a thing of sheer beauty.

When you open the app, the first thing you will see is the library of stories you have on your device. Adding new stories is a piece of cake. You will notice on the library screen that there are three icons along the top: a little downward pointing arrow, a little collection of squares with a cross in the middle and three parallel dots. Tapping on the downward arrow will take you to the online story library where you can browse and download any of 183 text adventures by various authors, most of which are in the public domain and are therefore completely free. Once you’ve downloaded a story, you can then import it into Text Fiction by clicking the middle icon and choosing which story/stories you want to import. It’s a cinch to do. Even an educated idiot like me can do it in about two minutes flat (unless of course you find yourself completely overwhelmed by indecision in the face of so many free stories, all at your fingertips).

It also goes without saying that deleting a story from your library is as simple as clicking the little bin icon beside the story you’re finished with. Simple, simple, simple. Everything about this app is just so darn simple and intuitive.

Screenshot_2018-08-06-09-58-47.pngNowhere is this truer than with the actual gameplay itself. The screen is set up like a bubble-based messaging app, similar to most modern apps for text messaging. Information appears in bubbles from the left and you ‘reply’ in the same way you would if you were texting, by typing simple commands such as ‘walk north’ or ‘pick up key’. If even that all seems too much like hard work, there is a simple icon-based menu at the bottom allowing you to quickly issue basic verbs. You can also tap on certain key words in the text itself (directions for example) to instantly add that word to the command box, thus minimising the length of time you spend battling with your phone’s positive precocious postcard predictive text.

The app is also highly customisable for accessibility. There are a variety of colour themes to choose from (with strange names like Alice and Jason; you’ll just have to use trial and error to find your favourite I’m afraid) and you can also change the font and font size. There is also a ‘text to speech’ option which, according to Onyxbit’s website, makes the app ‘easy to handle for blind and visually impaired users’. This works okay, but I think it would’ve been nice to include audio input, as well as output, for users with especially poor eyesight. As it is, the blind and visually impaired user can easily hear the story (in fact, the ‘text to speech’ is a little bit on the shouty side) but there is no help to be had when it comes to inputting commands. Audio input, or even the ability to increase the size of the verb icons, would have probably been helpful in this regard.

In terms of how well the app runs, I have very few complaints. It goes easy on the battery and takes up very little of your phone’s memory. It’s fast, smooth, responsive and best of all, ad free! The app itself seems to be completely bug-free as far as I can tell; however I have experienced a bug with one game in particular (I don’t know if any others have this or not) where every time I tried to play the game, the app would crash and I’d get an ‘unfortunately Text Fiction has stopped’ message. I don’t know whether this is a fault with the game or with the app itself, however I have not found any other bugs like this with any of the other games I’ve played (note: I’ve only played 4 of the 183 games available) so I’m inclined to blame it on the game.

Oh one more thing: this app is completely free so you’ve got nothing to lose. Give it a go! I’m certain you’ll love it.

My rating: 🌟🌟🌟🌟🌟

FOOTNOTES:

*Correct at time of publication.


Thanks for taking the time to read this post. Be sure to leave us a wee comment if you enjoyed it and don’t forget to ‘like’ this post and follow us so you never miss another post. You can also follow Penstricken on Twitter and like Penstricken on Facebook, if that’s what pickles your onions.

Until next time!

ARE YOU AN AUTHOR?

I’m looking for authors (especially, but not limited to, new and/or indie authors) whose work I can feature here on Penstricken over the coming year. It will simply take the form of a quick Q&A about yourself and your work via private message or e-mail and, of course, a link to where we can all get a copy of your work.

I’m open to interviewing authors of almost any kind of story, provided your work is complete, original and of course, fictional. I will not consider individual short stories/micro-fictions, however I am happy to feature published anthologies or entire blog-sites of micro-fiction, provided you are the sole author.

If you’re interested, or want to know more, be to sure to drop us an e-mail or message us on Facebook/Twitter.

Novelist: A Handy App for Planning Your Novel

I have always said that to write a novel, or any significantly sized piece of writing, a writer must be willing to park himself down at his computer and write. There is no quick fix for writing. No easy button you can tap on your phone and make a high quality novel pop out.

I still believe that. But that’s not to say mobile apps can’t help you in your quest to write a story, especially when you’re on the go and need a simple, orderly means of gathering together all those little plot bunnies that jump into your head at the worst possible moments. For that reason, I’ve been trying out a nice little app I discovered on Google Play called Novelist by Alessandro Riperi.

novelist (4)
the home page

Is it a good app? Yeah, I would say it is. It won’t make your breakfast for you and it certainly won’t make you the next John Steinbeck, but it has all the basic functionality needed to help you get you from a plot bunny to a complete chapter outline with little fuss.

Let’s look at a few of its features.

The first thing you will get when you open the app for the first time is a little spiel explaining how to use the app. After that, you go straight to the home page and — as far as I can tell — you never get the little introductory lecture again. The home page itself is a pretty self-explanatory window displaying all of your projects (which you can illustrate with an image from your device’s memory, if you’re that way inclined), including a pre-loaded ‘tutorial’ project which you can edit and tinker with to your heart’s content (don’t worry! If you make a total mess of the tutorial project, it’s easy to generate a new one from the menu on the home screen).

Once you create a project, the app takes you through three stages: ‘plotting’, ‘outlining’ and ‘organising’, apparently with the idea that you work through these three stages in order.

LordDeathmetadata
An example character profile using metadata.

Under ‘plotting’, we have a space to create all those elements which are fundamental to story-writing: characters, locations (settings), themes, key events and so forth. These are referred to as ‘items’ in this app, which are easy to customise with a title, synopsis, text and images as you see fit. All of these items can be tagged, duplicated and shifted from one category to another. Best of all, each of these items comes with the option of including metadata, allowing you to quickly list all the vital details of your character, setting or theme. You can also add ‘notes’ and ‘text’ to each item, though I must admit I’m a little fuzzy on why these are separate features.

Under the ‘planning’ tab, you are invited to organise your story into scenes. You create new scenes in a similar way to how you create items in the plotting section, with a title and a synopsis. As before, you have the ability to add text or notes to each scene, however you do not have the ability to add images or metadata. What you can do is tag your scenes with the items you created in the plotting stage; not a feature I personally find useful because that’s just not the way my brain works but I know it will suit plenty of other writers down to the ground.

Finally, the ‘organising’ section allows you to organise the scenes you have created into chapters/sections as you see fit. The order of these scenes and sections can be easily jiggled about until you are happy that you have a full-blown chapter layout. The only real drawback here is that you can’t see any of the details about the scenes you created in this section apart from their titles and synopses. Apart from that, it makes it an absolute joy to organise and re-organise the order of your sections, chapters and scenes.

 

There’s something else I love about this app: it’s free. Okay, I know that’s not technically a feature but still… it’s an actual, truly, honestly to goodness full version that’s absolutely free. Not ‘free, but hey, we’ve got a better version that’s not free’; not ‘free for the first thirty days’; not even ‘free as long as you tell us where you live and watch a bunch of ads’. In fact, I haven’t even seen any ads! It’s just FREE. I am so happy I could weep.

In summery, if you’re looking for an app to write your manuscript on, this isn’t it. I don’t think it was ever meant to be used for that purpose. But if you own an Android device and are looking for a clean and simple way to develop an idea into a fully fledged chapter outline, including character profiles and all that other marvellous stuff that planners love so much, this app is definitely worth a look. It’s free, easy to use and covers all the story-planning essentials without forcing you to watch any pesky little ads. Go and get it!

My rating: 🌟🌟🌟🌟


Thanks for taking the time to read this post. Be sure to leave us a wee comment if you enjoyed it and don’t forget to ‘like’ this post and follow us so you never miss another post. You can also follow Penstricken on Twitter and like Penstricken on Facebook, if that’s what outlines your novel.

Until next time!

ARE YOU AN AUTHOR?

I’m looking for authors (especially, but not limited to, new and/or indie authors) whose work I can feature here on Penstricken over the coming year. It will simply take the form of a quick Q&A about yourself and your work via private message or e-mail and, of course, a link to where we can all get a copy of your work.

I’m open to interviewing authors of almost any kind of story, provided your work is complete, original and of course, fictional. I will not consider individual short stories/micro-fictions, however I am happy to feature published anthologies or entire blog-sites of micro-fiction, provided you are the sole author.

If you’re interested, or want to know more, be to sure to drop us an e-mail or message us on Facebook/Twitter.

Super Snappy Speed Reviews – Games Edition

SPOILER ALERT

While every effort has been made to avoid spoilers, anyone who has not played Batman: Arkham OriginsFable IIITenchu 2: Birth of the Stealth AssassinsGolden AxeMetal Gear SolidTime Commando or The Secret of Monkey Island is hereby advised that this post may contain a few unavoidable spoilers.

More than two years ago, when I first started Penstricken, I had this big idea that I was going to blog about all forms of story telling: books, films, plays and even computer games. If I’m being honest, however, there has been an accidental but undeniable bias in favour of posts about TV, films and books. When it comes to Super Snappy Speed Reviews, we’ve already done books (twice, in fact), TV shows, films and even Star Trek.

And so, for this edition of Super Snappy Speed Reviews, I’m going to give you seven mini-reviews focusing on the stories found in computer games (mostly retro games, because I’m an old dinosaur like that). As usual, the games I have reviewed here have been selected entirely at random from my own collection of dusty relics and do not necessarily have anything in common apart from the fact that they are all games (although you’ll be lucky if any of them are less than ten years old!). They are not necessarily games that I particularly liked or disliked, nor are they sorted into any particular order. I should also add I am focusing my reviews solely on the quality of the story, not graphics, audio or general game play.

As always, these reviews only reflect my own personal opinions and impressionsblitzed, pureed and truncated into a few short sentences. So without further ado…

Batman: Arkham Origins (2013)

Superhero games are often naff. This one is not.

The plot is simple but bold: there’s a price on Batman’s head and everyone from Gotham’s criminal element right through to the City’s corrupt police force intend to collect it while Alfred drives Batman to distraction by acting like a mother hen. The story telling is excellent and well-paced. The characters (and there are plenty of them) are well developed. The dialogue is excellent.

I love this game.

My rating: 🌟🌟🌟🌟🌟

Fable III (2010)

At first, the story of this game seems pretty straight-forward. You’re the brother/sister of a king who has recently begun abusing his power and so you set out to find allies to help you lead a revolution. Suddenly, just when you think it all makes sense and you’ve nearly won the game it turns out that there’s a weird semi-corporeal army of darkness coming to destroy everything and the whole reason the King was being so cruel was to help raise funds to fight in the coming war.

It’s not a bad story. A little simplistic, perhaps and the antagonists who appear at the end of the story feel a bit under-developed but it basically works. My main complaint is that the protagonist never seems to really develop, despite (perhaps even because of) the fact that game largely centres around making moral decisions that will influence your future.

My rating: 🌟🌟🌟

Tenchu 2: Birth of the Stealth Assassins (2000)

This story is set in feudal Japan and focuses on a small clan of ninja fighting against another ninja clan who have decided they’ve had enough of being stealthy and want to establish a world ruled by ninja.

I’m not sure how historically accurate it is, but I suspect the answer is ‘not very’. The story is quite simple to the point of even being a little bit silly but it is reasonably paced and the dialogue is… meh… okay. Character development is limited but it’s there. One of its big selling points is the fact that the three playable characters allow you to see the story from three unique perspectives (including the perspective of the bad guys).

My rating: 🌟🌟🌟

Golden Axe (1989)

Death Adder has taken over the kingdom and has kidnapped the King and Princess. He has no redeeming qualities. The good guys are noble and heroic. Also some guy called Alex is murdered by Death Adder before the game begins and is never mentioned again.

That’s pretty much it. No characterisation, plot twists or anything at all really… just a good old fashioned find the bad guy, kill the bad guy, save the kingdom.

My rating: 🌟🌟

Metal Gear Solid (1998)

Most computer games have half-baked or altogether non-existent stories. Metal Gear Solid is not like that. It’s got drama, it’s got conspiracy, it’s got plenty of characterisation and even alternative endings. It’s well paced with a strong balance of action scenes and softer, emotional scenes. Frankly, it often feels more like a movie than a game thanks to the sheer complexity of the plot and characters.

My only gripe with it is that it is a little overwritten and as a result, features quite a bit of info-dumping during some of the video sequences.

My rating: 🌟🌟🌟🌟

Time Commando (1996)

Does anyone else remember this game apart from me? Well… basically it’s a classic ‘slay the dragon/save the princess’ sort of story– but much more ridiculous. Instead of a dragon, we have a computer virus (who resembles a giant fish) which creates a giant time vortex which threatens to consume the entire world. Stanley, the protagonist, very foolishly enters the vortex and battles his way through eight different time zones before finally fighting the virus itself in the strange world of ‘beyond time’.

Not only is this story ridiculous, but the game features ZERO dialogue of any kind (except for ‘oh yeah!’ whenever you find a secret) making it almost impossible to understand the plot without reading the game’s manual.

A fun game to play but the story frankly feels a little unfinished.

My rating: 🌟

The Secret of Monkey Island (1990)

I knew I was going to love this game from the very first moment I turned it on and saw this scrawny, blonde haired wimp politely inform a blind watchman, ‘Hi. My name’s Guybrush Threepwood and I want to be a pirate’.

When it comes to story telling, this game has it all: an unlikely hero driven by a strong motivation to become a pirate; a dastardly ghost-pirate antagonist; a strong, independent love-interest who turns out to be anything but a damsel in distress and buckets of humour. Even the supporting characters are vibrant, distinctive and hard not to love.

My rating: 🌟🌟🌟🌟🌟


Thanks for taking the time to read this post. Be sure to leave us a wee comment if you enjoyed it and don’t forget to ‘like’ this post and follow us so you never miss another post. You can also follow Penstricken on Twitter and like Penstricken on Facebook, if that’s what bashes your buttons.

Until next time!

Can’t Afford Scrivener? Try yWriter.

Many years ago, when I decided to make my first serious attempt at writing a novel, I did what a lot of enthusiastic beginners probably do: I searched high and low for the perfect novel writing app. I didn’t know about Scrivener back then (in fact, I’m not even sure it was available for Windows at that time) but I did come across another app in a similar vein called yWriter by Spacejock Software. I attempted my first ever novel with it and I absolutely swore by it for a long time. Only the discovery of Scrivener for Windows really turned my head. However, in homage to auld lang syne, I’ve decided to download and review the most recent version of yWriter (specifically, yWriter6) for those of you who don’t want to spend any money (for there is no other good reason not to get Scrivener).

yWriter1
Fig. 1

yWriter’s main window (fig. 1) is, for the most part, fairly self-explanatory. Like Scrivener, it allows you to organise your various notes on characters, settings, etc. and, like Scrivener, it allows you to organise your work into separate chapters and scenes. You can either begin with a blank project or you can use the project wizard… which is basically the same as making a blank project, only you begin by specifying the title, author’s name and file directory you want to save it to before you begin, thereby saving yourself thirty seconds later on.

ywriter-editor
Fig. 2

The window which you use to actually write your scene is also pretty self-explanatory for anyone even remotely familiar with ordinary word processors. Unlike many modern word processors, however, you are essentially restricted to writing in a rich text box rather than on a virtual page. As such, there is no easy way to format your page layout (rulers, margins, etc). However, in addition to the features you would expect to find on any word processor, you also have the ability to hear your story read out to you by Microsoft David or Microsoft Zira (a feature which can be handy for helping you to edit a manuscript you’ve grown overly familiar with) and there’s a whole host of tabs on this window which allow you to edit all sorts of information pertaining to the scene you’re working on, if you find that sort of thing useful. You can also easily jump from one scene to another using the drop down menus at the bottom of the scene editing window.

Though this app is simple in many ways, and certainly lacks the flexibility of Scrivener, it does boast a plethora of handy little features which you can use or ignore as you see fit. I doubt if you’ll be inclined to use all of them and I don’t have nearly enough space here to mention them all, but suffice to say it seems pretty obvious to me that the developers have tried to appeal to a broad spectrum of novelists by adding a variety of tools.

ywriter-ratings
Fig. 3

Personally, I am rather fond of the word usage window, which shows you a list of every word used in your story and tells you how often you’ve used it; a handy feature if you’re given to tediously repeating certain turns of phrase over and over again. In addition, the help menu includes a ‘writing tips’ option, which brings up a simple message window containing a snippet of handy writing advice such as ‘take a 5-10 minute break every hour. Walk, exercise, make a drink’ and ‘sometimes it’s quicker to rewrite a short scene from scratch than to keep editing it’. You can also rate the relevance, tension, humour and quality of each scene you write and collate that information into a handy-dandy line-graph (fig. 3), which could be a potentially useful tool when you come to edit your drafts (assuming you can be honest with yourself about the quality of your work). The tools for developing characters, settings and items which appear in your story are simple enough to use, if a little basic and inflexible, although there’s plenty of room for writing whatever notes you want.

If there’s one major thing yWriter lacks, it is the ability to compile your manuscript into a suitable format for distribution. For instance, with Scrivener, you can easily compile your work into a variety of useful formats including (but not limited to) standard manuscript format, screenplay format or e-book format– and of course, if none of the presets appeal to you, you can customise your own format. You can’t do any of that with yWriter. It does allow you to export your project in a variety of ways, but if you’ve got any serious plans to submit your work for publication, you’ll need to transfer your exported project to a suitable word processor and format it yourself.

I realise I’ve unintentionally spent a lot of time here comparing yWriter to Scrivener but I hope you won’t misunderstand my intentions. I really like yWriter. Yes, there is room for further development but I do think it’s worth trying, especially for new authors who are just dipping their toe into novel writing for the first time. Nevertheless, bells and whistles not withstanding, it is quite limited when it is compared to more expensive tools like Scrivener. My advice would be to give it a go. You may find yWriter is more than sufficient for your own particular needs, in which case you should be able to get your novel written and save yourself a few bob into the bargain.

My rating: 🌟🌟🌟🌟


Thanks for taking the time to read this post. Be sure to leave us a wee comment if you enjoyed it and don’t forget to ‘like’ this post and follow us so you never miss another post. You can also follow Penstricken on Twitter and like Penstricken on Facebook, if that’s what sharpens your pencil.

Until next time!