Sci-Fi Clichés and How to Avoid Them

No extended examination of genre clichés would be complete without a post dedicated to the genre of science fiction; and so, despite having done a post very much like this once before, this week’s edition of Genre Clichés and How to Avoid Them will be focusing on sci-fi. For the benefit of those of you who read last year’s post on sci-fi tropes, I will try not to repeat myself too much. For those of you who haven’t read the previous post, get over there and read it for even more sci-fi cliché goodness badness goodness.

But first, and without further ado, I give you today’s top three sci-fi clichés:

Our Own Invention Has Turned Against Us

It’s usually either robots or self-aware WMDs (or possibly robots hacking our WMDs), but even if it’s automatic cheese-graters, the cliché of humanity fighting a hopeless battle for survival against the machines they’ve created has been done to death.

Is this really the only possible outcome of a world with advanced technology? That it will develop self-awareness, decide humanity is inferior (usually because of emotions) and therefore attempt to kill us all?

If you want to go down the ‘living technology’ route, that’s great. I encourage you to do so, but I also encourage you to use your imagination. For instance, what would happen if robots did not consider us inferior? What if they aspired to be like us? Perhaps you could even have your robots/WMDs/cheese-graters worshipping humanity as their creator, perhaps even forming multiple robot religions and all the possible outcomes that would entail? Alternatively, could our robotic slaves simply be seeking their freedom, some through violence and some through passive resistance? I don’t know, all I’m saying is use your imagination and try to come up with something different besides the bog standard man VS. machine scenario.

(Though if you want to write a story about humanity’s war against cheese-graters, I might just read that).

Post-Apocalyotic Dystopia

It’s the future, so it’s hell. Usually the author has a bee in their bonnet about some politically controversial issue (usually nuclear weapons but it can be anything you like from Brexit to birth control) and so has contrived a hellish future to prove their point.

There’s nothing wrong with that. In fact, I’m all for you making points with your story. All I’m saying is that there are so many possible futures besides dystopias. Star Trek, of course, tried to counter this by giving us an even more unbelievable utopia (if you can call a galactic federation where the military seem to have a finger in every pie a utopia) but you don’t need to go that extreme. In fact, I would recommend against it unless you really want to write a cheap Star Trek knock-off. Why not try to create a view of the future which is more balanced? It can and should still have its problems (even really big problems) but it needn’t be wall-to-wall famine, pestilence and sword crumbling beneath the iron boot of a cruel oppressor. 

Universal Translators

Whether it’s a surgical implant in the brain, a telepathic field produced by your time traveling phone box or a mysterious fluke by which language has evolved exactly the same way on every planet (despite the fact there are currently no less than 6,500 languages being spoken worldwide according to infoplease), most audiences will be only too happy to suspend their disbelief enough in a little further in exchange for being able to understand everything that’s being said.

BUT YOU DON’T WANT TO DO THAT! Why not impress your audience with a bit of gritty realism and make communication difficulties a real challenge your characters have to overcome without using any cheap tricks? Communication difficulties between two cultures can often form the basis and conflict for a whole story, so don’t shoot yourself in the foot by taking the easy way out. Try and see communication difficulties between characters as an opportunity to create a rich story, rather than an obstacle to be avoided.


Thanks for taking the time to read this post. If you enjoyed it, don’t forget to ‘like’ this post and also follow us so you never miss another post. You can also follow Penstricken on Twitter and like Penstricken on Facebook, if that’s what beams you up.

ATTENTION AUTHORS:

I’m hoping to do author interviews here on Penstricken over the coming year, especially with new fiction authors. If you’re interested in having your work featured on Penstricken, be to sure to drop us an e-mail or message us on Facebook/Twitter.

You can check out our previous interviews here:
Sharleen Nelson, Author of The Time Tourists [2]

5 Basic Star Trek Plots

Back when I was still a kid writing Star Trek fan fiction, there were only four Star Trek TV series and ten movies. No Discovery, no Kelvin universe or any of that other snazzier, slightly darker stuff we’ve been getting served recently. And now I hear that they’re expanding the franchise even further, with more shows and films, including a new Captain Picard show.

Now… I don’t want to knock the new stuff. Most of it is quite good in its own way. But if I have one criticism for them all, its that they lack that cheese, that optimism, that je ne sais quoi that made Star Trek, Star Trek. They’re just a bit to grim. Too serious. Dare I say, too cool. And for that reason, I’ve got my doubts about this new Picard show. I’m fearful that it’s going to take one of the franchises’ most beloved characters and ruin him. And so, for the benefit of any would-be Star Trek writers, I have compiled this list of five basic Star Trek plots to help you on your way to writing a traditional, cheesy Star Trek story.

A Disasterous Transporter Malfunction

transoprter.gif
Source: http://gph.is/2mm5hol

In Star Trek, the transporter is a ‘completely safe’ device which breaks an object or person down at the molecular level and re-materialises them on another ship or planet.

What could possibly go wrong?

Lots, apparently. It turns out that a dicky transporter can leave you with stones embedded in your body (ENT: “Strange New World”); separate your ‘good side’ from your ‘evil side’ so that you become two separate people (TOS: “The Enemy Within”); beam you up naked (VOY: “In The Flesh”) and re-materialise you as a child (TNG: “Rascals”). Remember, would-be Trek-writer, the transporter is a treasure trove of light-hearted nonsense with which you can easily fill up an hour with.

Going Faster Than Fast And Ending Up Somewhere Crazy

Sometimes, perhaps due to an alien seizing control of the ship, because we entered a wormhole or because somebody accidentally broke the ship’s engines, we’re now moving even faster than we ever thought possible.

The burst of speed only lasts for a moment, and naturally the first thing to do is figure out where we are.

But wait… this must be a sensor malfunction. But it’s not! You’re three or four galaxies away from where you started (TNG: “Where No One Has Gone Before”)! You’ve ended up in front of a terrifying new antagonist (TNG: “Q Who?”)! You’ve mutated into an amphibian and had amphibian babies with your amphibian captain (VOY: “Threshold”)!

How will we ever resist the mind-altering properties of this weird place?!

How will we escape the terrifying aliens?!

How will we ever look Captain Janeway in the eye again!?

There you go. There’s your story.

We’ve Been Unwittingly Killing/Enslaving Intelligent Lifeforms!

It’s life Jim, but not as we know it. And that’s our lame excuse for hunting it like vermin (TOS: “The Devil in the Dark”), destroying its natural habitat (TNG: “Home Soil”) and forcing it to carry out dangerous or degrading tasks for us (TNG: “The Quality of Life”).

However, nobody but the regular cast seems to realise that this poor creature is clearly an intelligent life-form and any suggestion that it might be will be met with great hostility. This kind of story usually goes one of two ways:

  1. The creatures declare war on humanity and almost destroys the ship. The climax consists of a stand-off between humanity and the new lifeform in which only a last ditch attempt at diplomacy can save the day.
  2. A few frightened/unbelieving humans (usually guest stars) propose a course of action which will destroy the new lifeforms, resulting in a conflict between themselves and the regular cast, who are more enlightened and realise that killing is wrong.

The Inevitable Time-Travel Episode

No Star Trek series is complete without at least one time-travel episode. The crew’s odyssey through time is often (though not always) involuntary and, more often than not, it will involve correcting a significant change in established historical events. Sometimes this change will have been brought about by a malevolent force who is deliberately interfering in history (e.g.: DS9: “Trials and Tribble-ations”; VOY: “Relativity”) while other times it will be the regular cast themselves who have accidentally changed by history simply by being there (e.g.: TOS: “The City on the Edge of Forever”; DS9: “Past Tense”).

There are exceptions, of course. Star Trek IV: The Voyage Home paid precious little attention to the continuity of the time-line (the crew invented transparent aluminium early, took a native back to the 23rd century and regrew a woman’s kidney without a second thought). So by all means, have fun with time-travel.

The Inevitable Court-Room Episode

Budget drying up? Try writing a court-room episode. These feature hardly any flashy effects and are mostly dialogue-driven. It’s nearly always a member of the regular cast who has either been wrongly accused of some offence (TOS: “The Wolf in the Fold”, TNG: “A Matter of Perspective”, DS9: “Inquisition”) or else is fighting for their basic rights (TNG: “The Measure of a Man”, VOY: “Author, Author”). However, there are exceptions. Sometimes its a guest character who’s on trial with the emphasis being placed on the character’s main advocate, who is usually a member of the regular cast (TNG: “The Drumhead”, VOY: “Distant Origin”).

Honourable Mentions:
  • Someone Is Violating the Prime Directive!
  • A God-like Alien Is Bullying Us
  • A Regular Character Falls in Love and Gets Dumped in One Episode
  • The Whole Crew is Going Mad!
  • The Whole Crew has Caught a Plague!
  • There’s Klingons/Romulans/Jem’Hadar/Borg on the Starboard Bow!

Thanks for taking the time to read this post. Be sure to leave us a wee comment if you enjoyed it and don’t forget to ‘like’ this post and follow us so you never miss another post. You can also follow Penstricken on Twitter and like Penstricken on Facebook, if that’s what beams you up.

Until next time!

ARE YOU AN AUTHOR?

I’m looking for authors (especially, but not limited to, new and/or indie authors) whose work I can feature here on Penstricken over the coming year. It will simply take the form of a quick Q&A about yourself and your work via private message or e-mail and, of course, a link to where we can all get a copy of your work.

I’m open to interviewing authors of almost any kind of story, provided your work is complete, original and of course, fictional. I will not consider individual short stories/micro-fictions, however I am happy to feature published anthologies or entire blog-sites of micro-fiction, provided you are the sole author.

If you’re interested, or want to know more, be to sure to drop us an e-mail or message us on Facebook/Twitter.

Book Review: Ready Player One

SPOILER ALERT

While every effort has been made to avoid spoilers in this post, anyone who has not read Ready Player One by Ernest Cline is hereby advised that this post may contain a few unavoidable spoilers.

‘Enchanting. Willy Wonka meets The Matrix‘ (USA Today). That’s what the little quotation says on the front cover of Ready Player One by Ernest Cline.

High praise indeed. High enough to make me buy it and read it. But I know what you’re thinking: ‘did it deliver?’

The opening chapters of this novel introduce us to Wade Watts: a super-geek teenage boy living in a dystopian not-too-distant future. He’s bitter, cynical and spends most of his time hiding from his abusive aunt in the OASIS: a (seemingly endless) online virtual reality/computer game. There, he dreams of finding the ‘Easter egg‘ which the OASIS’ programmer created, promising in his will that whoever found it would gain full control of the OASIS and get all of his considerable wealth. There’s also a fairly unremarkable romantic sub-plot thrown in there for good measure (Wade meets a girl on the internet, falls in love with her though he’s never met her, she keeps him at arms length because she’s insecure about something, turns out she’s got a birth mark on her face, Wade still loves her anyway, they meet in real life after thwarting the bad guys, kissy kissy, the end).

In a word, Ready Player One is a good, fun story. Not at all bad for a debut novel. It was a little hard to suspend my disbelief at points, as he breezes through impossible odds just a little too often for my taste (I know he’s smart and I know he’s good at computer games, but come on). Don’t get me wrong though, this book is still a real page-turner. I think geeks, gamers and lovers of retro will probably find it far more enjoyable than the rest of humanity because it is bursting with gaming lingo and references to computer games, TV shows, movies and music from the 1980s, some of which may be lost on the uninitiated, though I think Cline still does a pretty good job explaining everything without too much info-dumping. No small achievement in a story of this kind.

The first-person narrative style was, for the most part, a joy to read and let us get right under the skin of Wade as all good first person narratives should. If I was being hyper-critical about the narrative voice, I would only add that it sometimes felt like Wade spent the whole novel ‘getting the hell out of Dodge’. I don’t know how often he used that expression but… it was a lot. I know people tend to use the same expressions over and over in real life but still…

Anyway, let’s talk bad guys. Innovative Online Industries (led by the unrepentant Nolan Sorrento) are a global internet service provider who are determined to seize the Easter Egg before anyone else so that they can charge people to use the OASIS and use it as an advertising space. Their methods range from the unfair to the downright brutal (blowing up houses, throwing people out of windows and so forth). Absolutely no redeeming qualities whatsoever as far as I could tell. If you like a bad guy you can boo and hiss at, you’ll love these guys. If you want a bad guy you can sympathise with, you’d better look elsewhere because these guys are b-b-bad to the bone: slippery, devious and with seemingly limitless resources, there is simply no low to which they will not stoop in their quest for the Egg. In spite of this, I actually quite liked them. Yeah they’re a bit two dimensional but… dang, they’re just so much fun to boo at. However, without wanting to give too much away, I will say that I was really looking forward to an epic final battle between Wade and Sorrento and I didn’t really get one. I mean, yes, there’s a battle but it was over before it started. Wade kicked butt, raced Sorrento to the Egg and… got there first. Wade wins. The end. If only Sorrento had had one more ace up his sleeve in that final scene, I would’ve been satisfied but no. He just loses.

Digging a little deeper, I get the impression Cline was trying to build a bit of a theme, paralleling Wade’s search for the Easter Egg with religion; or at the very least, with higher causes in general (for instance, consider the way Wade treats Anorak’s Almanac almost as if it were some kind of holy scripture). I’m not sure if this was deliberate but I think it was. It’s the only explanation I can think of for the lengthy ‘religion-is-stupid’ diatribe in chapter one, and for the devout Christian minor-character who appears just long enough for Wade to compare the Hunt for the Easter Egg to Christianity:

I never had the heart to tell her that I thought organised religion was a total crock. It was a pleasant fantasy that gave her hope and kept her going– which was exactly what the Hunt was for me.

Ernest Cline, Ready Player One, ch. 1

It’s either that or he was soapboxing. Possibly both. Either way, it was a good idea for a theme but it could’ve done with a bit of work. It kind of fizzles out without reaching any conclusion that I can see.

All in all, a great story. A little weak on a few technical points, but an enjoyable read and an enthralling adventure all the same. And yes, it is vaguely reminiscent of Willy Wonka and The Matrix.

My rating: 🌟🌟🌟🌟


Thanks for taking the time to read this post. Be sure to leave us a wee comment if you enjoyed it and don’t forget to ‘like’ this post and follow us so you never miss another post. You can also follow Penstricken on Twitter and like Penstricken on Facebook, if that’s what blows your nose.

Until next time!

ARE YOU AN AUTHOR?

I’m looking for authors (especially, but not limited to, new and/or indie authors) whose work I can feature here on Penstricken over the coming year. It will simply take the form of a quick Q&A about yourself and your work via private message or e-mail and, of course, a link to where we can all get a copy of your work.

I’m open to interviewing authors of almost any kind of story, provided your work is complete, original and of course, fictional. I will not consider individual short stories/micro-fictions, however I am happy to feature published anthologies or entire blog-sites of micro-fiction, provided you are the sole author.

If you’re interested, or want to know more, be to sure to drop us an e-mail or message us on Facebook/Twitter.

The Collapsing Empire: A Review

SPOILER ALERT

While every effort has been made to avoid spoilers in this post, anyone who has not read The Collapsing Empire by John Scalzi is hereby advised that this post may contain a few unavoidable spoilers.

As ever this review reflects only my own personal opinions and impressions.

When I first heard about John Scalzi’s The Collapsing Empire, I thought ‘that sounds like my kind of book’. I love a good space opera and the manifold positive reviews I read all suggested that was exactly what I was going to get, so I thought it was a safe bet. But I’ll be perfectly honest. I have mixed feelings about this book. Don’t get me wrong, there was a lot of stuff I absolutely loved about it, but there was also plenty of stuff I wasn’t so keen on.

First let me say that Scalzi’s world-building is top-notch. It’s hard to be original, interesting and scientifically not-too-ridiculous when writing a space opera but I think Scalzi has done an excellent job balancing these three. There is a certain homage paid to the tropes found in classic space operas like Star Trek, Star Wars and especially Dune but this is by no means a cheap knock off of any of those. In this story, Earth has long since been abandoned and humanity now lives in a galactic empire called the Interdependency. The various worlds of the Interdependency are thinly spread across the galaxy and joined together by the Flow (this story’s answer to hyperspace; a naturally occurring network through which vessels may travel from one place to another, kind of like a space-subway) and have been carefully organised so as to be interdependent on one another for resources. Trade in the Interdependency is controlled by various Guilds who each have their own government sanctioned monopolies. And now, horror of horrors, the Flow is beginning to collapse and society as we know it is about to end. I love all that stuff. That stuff’s brilliant.

Not only do I like what Scalzi has created, but I also like how accessible it is for the reader. Sometimes when you read sci-fi, you have to take notes to figure out just how the heck everything works when all you really want to do is enjoy the story, but that’s not the case here (although I thought the scene where the guy at the university lectures a group of school children on how the Flow works was a bit of a cheap trick). However, apart from the accessibility of the speculative elements, I found myself a little but underwhelmed by the overall writing style. Don’t misunderstand me, it was okay but all the reviews I had read suggested it was going to knock my socks off. I thought it was decidedly alright. The narrative is fast paced but not in a way that is dizzying or confusing. There are generous dollops of humour in his narrative which, although not entirely to my taste (when I read ‘explody bits of metal’, a grimace the closest thing to mirth I could manage), nevertheless make the book a pleasant enough read.

The characters are, in some respects, very good indeed. Each one has clearly established goals which derive from their individual motives and these shine through consistently, making it easy to get to know who’s who, what they want and why we should care about them; whether it’s the slippery Nohamapetans, the potty-mouthed Kiva or the reluctant but faithful Emperox– all these well researched characters form the foundation of this story and drive the story along in a way which is both believable, compelling and satisfying. I do think he could have improved these, however, by working a little bit harder to create distinctive voices for each character to bring out their individual backgrounds and personalities more fully. As it is, the characters’ voices can be divided into two categories: the ones who don’t swear much and the ones who swear like a sailor who just stood on a Lego brick.

My biggest complaint about this story is the ending. Or, to be more precise, the distinct lack of ending. It’s a ‘buy the next book!’ ending. And that makes me never want to buy the next book. Yes, yes, I know it’s the first in a series and I know we need to have something to look forward to in the next book, but I nevertheless would have liked a bit more resolution on some of the main issues in this first instalment.

All in all, a strong enough piece of work if space operas are your thing and you don’t mind excessive profanity. Just make sure you’re prepared to buy the next instalment before you go spending any money because this is most definitely not a book which can stand alone and apart from the rest of the series.

My rating: 🌟🌟🌟


Thanks for taking the time to read this post. Be sure to leave us a wee comment if you enjoyed it and don’t forget to ‘like’ this post and follow us so you never miss another post. You can also follow Penstricken on Twitter and like Penstricken on Facebook, if that’s what collapses your Flow.

Until next time!

ARE YOU AN AUTHOR?

I’m looking for authors (especially, but not limited to, new and/or indie authors) whose work I can feature here on Penstricken over the coming year. It will simply take the form of a quick Q&A about yourself and your work via private message or e-mail and, of course, a link to where we can all get a copy of your work.

I’m open to interviewing authors of almost any kind of story, provided your work is complete, original and of course, fictional. I will not consider individual short stories/micro-fictions, however I am happy to feature published anthologies or entire blog-sites of micro-fiction, provided you are the sole author.

If you’re interested, or want to know more, be to sure to drop us an e-mail or message us on Facebook/Twitter.

5 Sci-Fi Tropes I Could Live Without

Among the many styles and genres of fiction which I enjoy, I must unashamedly confess to a particular fondness for popular sci-fi and fantasy. Yes I know it’s all just unrealistic escapism into a nonsense world of space adventures, suspiciously human shaped aliens and humanity being conquered by the very robots we built to help us but still… it’s fun. And you know… fun’s allowed, even if you like serious literature.

All the same… there have to be limits. But for some reason, sci-fi is just chock full of certain clichéd tropes, some of which are so very ridiculous that it frankly beggars belief that they ever became clichés. The others are just plain done to death. What follows are some of my (least) favourites.

The Holographic Hook

You’ve got to write a space opera and are struggling to come up with an exciting opening scene to draw the audience in from the very beginning. Solution: an exciting space battle! Ships firing at one another, hand to hand combat between aliens and humans, lasers, explosions–

Then an admiral calmly walks onto the scene and ends the simulation. It was all just a holographic training exercise!

This kind of scene, made famous by the Kobayashi Maru scene in Star Trek II: The Wrath of Khan (and then repeated time and time again in one form or another), gives the audience a burst of excitement that has very little bearing on the story which is to follow. The best it can do is foreshadow some internal conflict the protagonist may face later on in the story.

Please… it’s been done too often. Put some effort in and come up with a proper hook for your story.

Is That You Clive?

You’re alone on an abandoned space station or a spooky castle. Or maybe you’re just home alone, meticulously colouring in your colouring-in book on a dark and stormy night. Suddenly you hear something… something rattling, hissing, banging… perhaps even a sinister inhuman voice whispering your name.

You spin around wildly.

‘Is that you Clive?’

No. No, it’s not Clive. It’s never Clive. And really, ask yourself, is this the sort of thing Clive normally does? If it is… you need to dump Clive and get yourself some nicer friends. Just saying.

Just once I’d like to read or watch something where the victim doesn’t automatically assume that the scary noise is their friend pulling a cruel prank on them. Or better still, just once, I’d like it to really be Clive pulling a cruel trick. At least I’d be surprised.

Hey Clive, Are Those New Horns?

Something terrible has happened to Clive. He’s being controlled by an alien or replaced with a robot duplicate. His behaviour is erratic. His speech has become strange. His eyes have turned luminous green and he has grown horns.

And no one really notices until it’s too late.

My personal favourite example of this occurs in the Doctor Who episode, Rose. Rose returns to her boyfriend’s car to find he is now made entirely of plastic and is talking funny. And what does she do?

Goes out for dinner with him. She suspects nothing until the Doctor fires a corkscrew straight through his skull without injuring him. And she’s supposed to be his girlfriend.

Sigh. 

We, The People of Earth…

So it finally happened. Aliens have made contact with humanity. They may have come in peace or they may have come laser guns blazing, but one way or another, it’s first contact day for the people of Earth.

You know Earth, don’t you? Seven-point-four billion different versions of the truth, spread across one hundred and ninety five independent sovereign states (to say nothing of those who want to break away and start their own nation or conquer others) all gathered together on one planet, unable to agree on even the most trifling of matters?

A whole host of different political ideologies, systems of government, international treaties and religious beliefs, and yet when the aliens finally come, humanity all rallies around a single leader, or at the very least, sets aside all their differences. Usually it’s the President of the USA, except in Doctor Who where it can be just about anyone except the President. In any event, I have a sneaking suspicion that if aliens did make themselves known to us today, humanity would not respond with a single unified voice, or even two or three differing voices. Call me cynical but I think it would probably be chaos.

Ask yourself this. If aliens landed on Earth today:

How would Donald Trump respond?
What about Kim Jong-Un?
What about Angela Merkel?
What about ISIS?
What about the Pope?
What about the World Health Organisation?
The Scottish National Party?
The British National Party?
Richard Branson?
Kim Kardashian?
The writers of Doctor Who?
The guy that sells the Big Issue in the town centre?

You get the idea.

Magical Alien Artefacts

I don’t really have a problem with functioning magical artefacts if you’re writing a fantasy, set in a world of magic and myth, rather than a sci-fi set in space and/or the future. At its core, sci-fi (even silly popular sci-fi) tends to speculate on the advancement of technology and science, rather than the possibility that magic might actually work. If we are assuming that magic is not real, as sci-fi tends to do, we have to ask some serious questions about why it would work on an alien planet.

‘Ah, but, you see, it’s not really magic!’ I hear you cry. ‘It’s just technology that seems like magic!

But if it’s just technology… why dress it up like magic? Star Trek is very guilty of this. Whether it’s the legend of the Tox Uthat (a quantum phase inhibitor which appeared in TNG: Captain’s Holiday), or Vulcan mythology concerning the psionic resonator (TNG: Gambit), there just seems to be no end of magical artefacts in space which are actually just very clever technology. Technology made of stone. Stone technology that does magic. Heck, some even involve meditating and muttering incantations.

Dishonourable Mentions:

  • Everybody knows how to fly every kind of spaceship in the universe, even if it is of completely alien design.
  • Everybody knows everything about science.
  • Rough alien taverns. Just once, give me a classy alien wine bar.
  • With just a slight modification to the engine/shields/BBQ grill, we can do some sci-fi magic to save the day!
  • The bad guys believe emotion is a weakness and that is their Achille’s heel.
  • Love conquers all (exemplified in the Doctor Who episode Closing Time, where Craig is turned into a Cyberman then somehow manages to turn himself back into a human simply because he hears his baby son crying… as if he was the first parent the Cybermen ever upgraded. Seriously, I preferred it when the Cybermen’s greatest weakness was gold).
  • Universal translators.
  • Legendary technology, planets or lifeforms which really do exist.
  • Having a weapon of mass destruction called ‘The Weapon’. By all means call it the Super Zappy Death Ray, but don’t call it The Weapon. Use your imagination and give it a name.
  • Shooting the control panel/monitor shuts down everything on the entire spaceship, unlocks every locked door and/or disarms the Weapon.
  • Snippets of news reporters telling the general public how to survive the alien invasion. I repeat, do this to survive the alien invasion!
  • Jeanie who works at the shop is actually THE PROPHESIED CHOSEN WARRIOR QUEEN OF ALL THE MULTIVERSE and she doesn’t even realise it.

Well that was a far from exhaustive list but I’m glad to have got it off my chest anyway. Thanks for taking the time to read this post. Be sure to leave us a wee comment below and don’t forget to ‘like’ this post and follow us so you never miss another post. You can also follow Penstricken on Twitter and like Penstricken on Facebook, if that’s what reverses your polarity.

Until next time!