No matter what genre of fiction or medium of story-telling you’re into (even if you’re into nearly all of them, like me!), we all have our own little things in fiction that we don’t like. Sometimes it’s the little things that can absolutely ruin an otherwise potentially good story for us and make us seriously think about leaving it unread/unwatched/unlistened to.
For your enjoyment, therefore, I have compiled a list of my own fiction bugbears with expositions. Maybe you won’t agree with them all. That’s okay. I’m not for one second suggesting any of these are hard and fast rules about what constitutes a bad story. These are just things that, for me, are a bit of a turn-off. So without further ado and in no particular order…
It’s that time again! We’ve already had super snappy speed reviews for books and TV shows and now it’s time for the film edition. As before, the films I have reviewed here have been selected entirely at random from my ever-growing movie collection and do not necessarily have anything in common (apart from the fact they’re all films), nor are they necessarily films that I particularly liked or disliked, nor are they sorted into any particular order.
As always, these reviews only reflect my own personal opinions and impressions, squeezed, whisked and flattened into a few short sentences. So without further ado…
Okay, so for reasons best known to yourself, you want to know where to find the House of the Magical Idea Wizard and think that perhaps I, or one of my author colleagues (you know, the ones that have actually got a few novels published), might have the answers you seek. I know I’m not alone in having people ask me about this. Writers’ blogs seem to be replete with authors whining and complaining about how often their family, friends and fans (those of you who have fans) ask them this same question.
Well… today, O seeker of insight, I am going to attempt to answer this singularly annoying and misguided question in the only way I can: from my own narrow experience.
Well you’ll be relieved to hear that this will be the last week of my impromptu series on writing non-human characters. We’ve already covered animals, aliens and robots so this week we’re going to finish up with what I’ve very broadly defined as mythical creatures.
When I Googled ‘mythical creatures’ to help me prepare for this post, I was presented with a very helpful list of about thirty different kinds of mythical creature. Gods-and-Monsters.com managed a much longer list of about 72 distinct creatures from mythology. And so writing a single 1,000 word post on how to write any mythical creature is going to be quite a challenge so I hope you’ll bear with me while I go over a few very general principles.
Well, it’s week three on my impromptu series of posts on creating non-human characters for your stories. We’ve already done animals and aliens, so this week, I want to focus on creating robots. Now I don’t want to waste too much time getting bogged down on the technical differences between robots, androids, cyborgs and so on, so for the sake of this post, I’m using the word ‘robot’ simply as an umbrella term for any kind of mechanical or artificial person. Suffice it to say there are important differences between robots, androids and cyborgs and you would be well advised to understand them before attempting to create one for your story.
If you’ve been keeping up to date on the last few posts, you will have noticed a common theme running through them: the idea of anthropomorphising (that is, giving human traits to) your non-human characters to to make them more relatable to your audience. However, as we have also seen, the extent to which you anthropomorphise your character and how you go about anthropomorphising your character will vary greatly depending on the kind of character you’re trying to create and what their purpose is in your story.
Last week, I had planned to write a single post talking about how to write non-human characters, such as animals, aliens, mythical creatures and so forth. Unfortunately, it turned into such a long post that I decided to chop it up into a series of posts instead. This week’s post is the second instalment on writing non-human characters and today I’m going to focus on how to write aliens from other other worlds. If it’s animal characters you’re interested in, that was covered in last week’s post, which you can see by clicking here. If, on the other hand, it’s robots or mythical creatures you’re after… well, you’ll just have to wait.
Before we begin, let’s take a moment to remind ourselves of the golden rule for writing non-human characters…
I’ll be spending most of this week dealing with how to write animals in particular (because it’s ever so slightly more complicated), however, no matter what non-human species your protagonist may be, there is one golden rule you absolutely must keep in mind at all times. Ready? This is it:
Your audience is made up entirely of human beings; therefore, your audience must be able to sympathise with your character as human beings.
In other words, you need to anthropomorphise your character to one extent or another. Perhaps only a little, perhaps a lot, but to some extent, you need to give your non-human character certain human traits to make them relatable. At the very least, they will probably need to be able to think like humans in order to work through their goals, conflicts, epiphanies, etc. and possibly will need to speak like humans too (though there are numerous examples of strong animal characters who do not speak).
Magic (as I’m loosely defining it here) features heavily in fantasy. The forms magic can take from one fantasy story to another, however, greatly vary. If you think I’m going to give you an exhaustive break-down of all the kinds of magic that appear in fantasy fiction, you’re sadly mistaken because I have neither the time nor the inclination do so, but I do want to try and break down what it takes to construct a good one as Sanderson has.
They say we all smile in the same language. Fortunately for us writers, just about everything else we say, we say in our own unique way. It doesn’t matter if everybody in the room speaks the same language (English, for instance); accent, dialect and all the different words and idioms we tend to use have given each one of us a way of speaking which is almost as peculiar to ourselves as our fingerprints. For us story tellers, understanding and harnessing this knowledge can be the difference between writing a good story and creating a masterpiece.
As we all know, characters are the beating heart of any good story. However, no character is an island. How they respond to other characters is often essential in making your plot work (indeed, this arguably is your plot), so don’t be fooled into thinking it’s obvious how your characters will respond to one another. Just because you would respond in a particular way to Character A doesn’t mean that Character B will respond to Character A in the same way you would. Even though you, as the author, know all the facts about all of your characters, you’ll still have your own narrow opinion about what sort of person they are just the same as anyone else. That is why it is vital to know what every character thinks about every other character if you want to create a rich, vibrant and believable story.
Fortunately, it’s easy to do this.