Book Review: Ready Player One


While every effort has been made to avoid spoilers in this post, anyone who has not read Ready Player One by Ernest Cline is hereby advised that this post may contain a few unavoidable spoilers.

‘Enchanting. Willy Wonka meets The Matrix‘ (USA Today). That’s what the little quotation says on the front cover of Ready Player One by Ernest Cline.

High praise indeed. High enough to make me buy it and read it. But I know what you’re thinking: ‘did it deliver?’

The opening chapters of this novel introduce us to Wade Watts: a super-geek teenage boy living in a dystopian not-too-distant future. He’s bitter, cynical and spends most of his time hiding from his abusive aunt in the OASIS: a (seemingly endless) online virtual reality/computer game. There, he dreams of finding the ‘Easter egg‘ which the OASIS’ programmer created, promising in his will that whoever found it would gain full control of the OASIS and get all of his considerable wealth. There’s also a fairly unremarkable romantic sub-plot thrown in there for good measure (Wade meets a girl on the internet, falls in love with her though he’s never met her, she keeps him at arms length because she’s insecure about something, turns out she’s got a birth mark on her face, Wade still loves her anyway, they meet in real life after thwarting the bad guys, kissy kissy, the end).

In a word, Ready Player One is a good, fun story. Not at all bad for a debut novel. It was a little hard to suspend my disbelief at points, as he breezes through impossible odds just a little too often for my taste (I know he’s smart and I know he’s good at computer games, but come on). Don’t get me wrong though, this book is still a real page-turner. I think geeks, gamers and lovers of retro will probably find it far more enjoyable than the rest of humanity because it is bursting with gaming lingo and references to computer games, TV shows, movies and music from the 1980s, some of which may be lost on the uninitiated, though I think Cline still does a pretty good job explaining everything without too much info-dumping. No small achievement in a story of this kind.

The first-person narrative style was, for the most part, a joy to read and let us get right under the skin of Wade as all good first person narratives should. If I was being hyper-critical about the narrative voice, I would only add that it sometimes felt like Wade spent the whole novel ‘getting the hell out of Dodge’. I don’t know how often he used that expression but… it was a lot. I know people tend to use the same expressions over and over in real life but still…

Anyway, let’s talk bad guys. Innovative Online Industries (led by the unrepentant Nolan Sorrento) are a global internet service provider who are determined to seize the Easter Egg before anyone else so that they can charge people to use the OASIS and use it as an advertising space. Their methods range from the unfair to the downright brutal (blowing up houses, throwing people out of windows and so forth). Absolutely no redeeming qualities whatsoever as far as I could tell. If you like a bad guy you can boo and hiss at, you’ll love these guys. If you want a bad guy you can sympathise with, you’d better look elsewhere because these guys are b-b-bad to the bone: slippery, devious and with seemingly limitless resources, there is simply no low to which they will not stoop in their quest for the Egg. In spite of this, I actually quite liked them. Yeah they’re a bit two dimensional but… dang, they’re just so much fun to boo at. However, without wanting to give too much away, I will say that I was really looking forward to an epic final battle between Wade and Sorrento and I didn’t really get one. I mean, yes, there’s a battle but it was over before it started. Wade kicked butt, raced Sorrento to the Egg and… got there first. Wade wins. The end. If only Sorrento had had one more ace up his sleeve in that final scene, I would’ve been satisfied but no. He just loses.

Digging a little deeper, I get the impression Cline was trying to build a bit of a theme, paralleling Wade’s search for the Easter Egg with religion; or at the very least, with higher causes in general (for instance, consider the way Wade treats Anorak’s Almanac almost as if it were some kind of holy scripture). I’m not sure if this was deliberate but I think it was. It’s the only explanation I can think of for the lengthy ‘religion-is-stupid’ diatribe in chapter one, and for the devout Christian minor-character who appears just long enough for Wade to compare the Hunt for the Easter Egg to Christianity:

I never had the heart to tell her that I thought organised religion was a total crock. It was a pleasant fantasy that gave her hope and kept her going– which was exactly what the Hunt was for me.

Ernest Cline, Ready Player One, ch. 1

It’s either that or he was soapboxing. Possibly both. Either way, it was a good idea for a theme but it could’ve done with a bit of work. It kind of fizzles out without reaching any conclusion that I can see.

All in all, a great story. A little weak on a few technical points, but an enjoyable read and an enthralling adventure all the same. And yes, it is vaguely reminiscent of Willy Wonka and The Matrix.

My rating: 🌟🌟🌟🌟

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Until next time!


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